49 lines
		
	
	
		
			938 B
		
	
	
	
		
			INI
		
	
	
	
	
	
		
		
			
		
	
	
			49 lines
		
	
	
		
			938 B
		
	
	
	
		
			INI
		
	
	
	
	
	
|  | # Lines starting with # are treated as comments (or with whitespaces+#). | ||
|  | # It doesn't matter if you use capital letters or not. | ||
|  | # It doesn't matter if you use underscore or camel notation for keys, e.g. episode_timeout is the same as episodeTimeout. | ||
|  | 
 | ||
|  | doom_scenario_path = D4_battle2.wad | ||
|  | doom_map = map01 | ||
|  | 
 | ||
|  | # Rewards | ||
|  | 
 | ||
|  | living_reward = 0 | ||
|  | death_penalty = 100 | ||
|  | 
 | ||
|  | # Rendering options | ||
|  | screen_resolution = RES_160X120 | ||
|  | screen_format = GRAY8 | ||
|  | render_hud = false | ||
|  | render_crosshair = true | ||
|  | render_weapon = true | ||
|  | render_decals = false | ||
|  | render_particles = false | ||
|  | window_visible = false | ||
|  | 
 | ||
|  | # make episodes finish after 10500 actions (tics) | ||
|  | episode_timeout = 10500 | ||
|  | 
 | ||
|  | # Available buttons | ||
|  | available_buttons = | ||
|  | {  | ||
|  |     MOVE_FORWARD | ||
|  |     MOVE_BACKWARD | ||
|  |     MOVE_LEFT | ||
|  |     MOVE_RIGHT | ||
|  |     TURN_LEFT | ||
|  |     TURN_RIGHT | ||
|  |     ATTACK | ||
|  |     SPEED | ||
|  | } | ||
|  | 
 | ||
|  | # Game variables that will be in the state | ||
|  | available_game_variables = | ||
|  | { | ||
|  |     KILLCOUNT | ||
|  |     AMMO2 | ||
|  |     HEALTH | ||
|  | } | ||
|  | 
 | ||
|  | mode = PLAYER | ||
|  | doom_skill = 2 |