49 lines
		
	
	
		
			936 B
		
	
	
	
		
			INI
		
	
	
	
	
	
		
		
			
		
	
	
			49 lines
		
	
	
		
			936 B
		
	
	
	
		
			INI
		
	
	
	
	
	
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								# Lines starting with # are treated as comments (or with whitespaces+#).
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								# It doesn't matter if you use capital letters or not.
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								# It doesn't matter if you use underscore or camel notation for keys, e.g. episode_timeout is the same as episodeTimeout.
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								doom_scenario_path = D3_battle.wad
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								doom_map = map01
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								# Rewards
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								living_reward = 0
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								death_penalty = 100
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								# Rendering options
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								screen_resolution = RES_160X120
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								screen_format = GRAY8
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								render_hud = false
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								render_crosshair = true
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								render_weapon = true
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								render_decals = false
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								render_particles = false
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								window_visible = false
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								# make episodes finish after 10500 actions (tics)
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								episode_timeout = 10500
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								# Available buttons
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								available_buttons =
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								{
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								    MOVE_FORWARD
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								    MOVE_BACKWARD
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								    MOVE_LEFT
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								    MOVE_RIGHT
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								    TURN_LEFT
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								    TURN_RIGHT
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								    ATTACK
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								    SPEED
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								}
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								# Game variables that will be in the state
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								available_game_variables =
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								{
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								    KILLCOUNT
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								    AMMO2
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								    HEALTH
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								}
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								mode = PLAYER
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								doom_skill = 2
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