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from abc import ABC, abstractmethod
from typing import Optional, Sequence, Union
import numpy as np
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class BaseNoise(ABC, object):
"""The action noise base class."""
def __init__(self) -> None:
super().__init__()
def reset(self) -> None:
"""Reset to the initial state."""
pass
@abstractmethod
def __call__(self, size: Sequence[int]) -> np.ndarray:
"""Generate new noise."""
raise NotImplementedError
class GaussianNoise(BaseNoise):
"""The vanilla Gaussian process, for exploration in DDPG by default."""
def __init__(self, mu: float = 0.0, sigma: float = 1.0) -> None:
super().__init__()
self._mu = mu
assert 0 <= sigma, "Noise std should not be negative."
self._sigma = sigma
def __call__(self, size: Sequence[int]) -> np.ndarray:
return np.random.normal(self._mu, self._sigma, size)
class OUNoise(BaseNoise):
"""Class for Ornstein-Uhlenbeck process, as used for exploration in DDPG.
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Usage:
::
# init
self.noise = OUNoise()
# generate noise
noise = self.noise(logits.shape, eps)
For required parameters, you can refer to the stackoverflow page. However,
our experiment result shows that (similar to OpenAI SpinningUp) using
vanilla Gaussian process has little difference from using the
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Ornstein-Uhlenbeck process.
"""
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def __init__(
self,
mu: float = 0.0,
sigma: float = 0.3,
theta: float = 0.15,
dt: float = 1e-2,
x0: Optional[Union[float, np.ndarray]] = None,
) -> None:
super().__init__()
self._mu = mu
self._alpha = theta * dt
self._beta = sigma * np.sqrt(dt)
self._x0 = x0
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self.reset()
def reset(self) -> None:
"""Reset to the initial state."""
self._x = self._x0
def __call__(self, size: Sequence[int], mu: Optional[float] = None) -> np.ndarray:
"""Generate new noise.
Return an numpy array which size is equal to ``size``.
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"""
if self._x is None or isinstance(
self._x, np.ndarray
) and self._x.shape != size:
self._x = 0.0
if mu is None:
mu = self._mu
r = self._beta * np.random.normal(size=size)
self._x = self._x + self._alpha * (mu - self._x) + r
return self._x # type: ignore