Tianshou/test/multiagent/tic_tac_toe.py

188 lines
7.4 KiB
Python
Raw Normal View History

Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
import os
import torch
import argparse
import numpy as np
from copy import deepcopy
from typing import Optional, Tuple
from torch.utils.tensorboard import SummaryWriter
from tianshou.env import DummyVectorEnv
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
from tianshou.utils.net.common import Net
from tianshou.trainer import offpolicy_trainer
from tianshou.data import Collector, VectorReplayBuffer
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
from tianshou.policy import BasePolicy, DQNPolicy, RandomPolicy, \
MultiAgentPolicyManager
from tic_tac_toe_env import TicTacToeEnv
def get_parser() -> argparse.ArgumentParser:
parser = argparse.ArgumentParser()
parser.add_argument('--seed', type=int, default=1626)
parser.add_argument('--eps-test', type=float, default=0.05)
parser.add_argument('--eps-train', type=float, default=0.1)
parser.add_argument('--buffer-size', type=int, default=20000)
parser.add_argument('--lr', type=float, default=1e-3)
parser.add_argument('--gamma', type=float, default=0.9,
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
help='a smaller gamma favors earlier win')
parser.add_argument('--n-step', type=int, default=3)
parser.add_argument('--target-update-freq', type=int, default=320)
parser.add_argument('--epoch', type=int, default=20)
parser.add_argument('--step-per-epoch', type=int, default=5000)
parser.add_argument('--step-per-collect', type=int, default=10)
parser.add_argument('--update-per-step', type=float, default=0.1)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
parser.add_argument('--batch-size', type=int, default=64)
parser.add_argument('--hidden-sizes', type=int,
nargs='*', default=[128, 128, 128, 128])
parser.add_argument('--training-num', type=int, default=10)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
parser.add_argument('--test-num', type=int, default=100)
parser.add_argument('--logdir', type=str, default='log')
parser.add_argument('--render', type=float, default=0.1)
parser.add_argument('--board-size', type=int, default=6)
parser.add_argument('--win-size', type=int, default=4)
parser.add_argument('--win-rate', type=float, default=0.9,
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
help='the expected winning rate')
parser.add_argument('--watch', default=False, action='store_true',
help='no training, '
'watch the play of pre-trained models')
parser.add_argument('--agent-id', type=int, default=2,
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
help='the learned agent plays as the'
' agent_id-th player. Choices are 1 and 2.')
parser.add_argument('--resume-path', type=str, default='',
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
help='the path of agent pth file '
'for resuming from a pre-trained agent')
parser.add_argument('--opponent-path', type=str, default='',
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
help='the path of opponent agent pth file '
'for resuming from a pre-trained agent')
parser.add_argument(
'--device', type=str,
default='cuda' if torch.cuda.is_available() else 'cpu')
return parser
def get_args() -> argparse.Namespace:
parser = get_parser()
return parser.parse_known_args()[0]
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
def get_agents(
args: argparse.Namespace = get_args(),
agent_learn: Optional[BasePolicy] = None,
agent_opponent: Optional[BasePolicy] = None,
optim: Optional[torch.optim.Optimizer] = None,
) -> Tuple[BasePolicy, torch.optim.Optimizer]:
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
env = TicTacToeEnv(args.board_size, args.win_size)
args.state_shape = env.observation_space.shape or env.observation_space.n
args.action_shape = env.action_space.shape or env.action_space.n
if agent_learn is None:
# model
net = Net(args.state_shape, args.action_shape,
hidden_sizes=args.hidden_sizes, device=args.device
).to(args.device)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
if optim is None:
optim = torch.optim.Adam(net.parameters(), lr=args.lr)
agent_learn = DQNPolicy(
net, optim, args.gamma, args.n_step,
target_update_freq=args.target_update_freq)
if args.resume_path:
agent_learn.load_state_dict(torch.load(args.resume_path))
if agent_opponent is None:
if args.opponent_path:
agent_opponent = deepcopy(agent_learn)
agent_opponent.load_state_dict(torch.load(args.opponent_path))
else:
agent_opponent = RandomPolicy()
if args.agent_id == 1:
agents = [agent_learn, agent_opponent]
else:
agents = [agent_opponent, agent_learn]
policy = MultiAgentPolicyManager(agents)
return policy, optim
def train_agent(
args: argparse.Namespace = get_args(),
agent_learn: Optional[BasePolicy] = None,
agent_opponent: Optional[BasePolicy] = None,
optim: Optional[torch.optim.Optimizer] = None,
) -> Tuple[dict, BasePolicy]:
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
def env_func():
return TicTacToeEnv(args.board_size, args.win_size)
train_envs = DummyVectorEnv([env_func for _ in range(args.training_num)])
test_envs = DummyVectorEnv([env_func for _ in range(args.test_num)])
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
# seed
np.random.seed(args.seed)
torch.manual_seed(args.seed)
train_envs.seed(args.seed)
test_envs.seed(args.seed)
policy, optim = get_agents(
args, agent_learn=agent_learn,
agent_opponent=agent_opponent, optim=optim)
# collector
train_collector = Collector(
policy, train_envs,
VectorReplayBuffer(args.buffer_size, len(train_envs)),
exploration_noise=True)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
test_collector = Collector(policy, test_envs)
# policy.set_eps(1)
train_collector.collect(n_step=args.batch_size * args.training_num)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
# log
if not hasattr(args, 'writer'):
log_path = os.path.join(args.logdir, 'tic_tac_toe', 'dqn')
writer = SummaryWriter(log_path)
args.writer = writer
else:
writer = args.writer
def save_fn(policy):
if hasattr(args, 'model_save_path'):
model_save_path = args.model_save_path
else:
model_save_path = os.path.join(
args.logdir, 'tic_tac_toe', 'dqn', 'policy.pth')
torch.save(
policy.policies[args.agent_id - 1].state_dict(),
model_save_path)
def stop_fn(mean_rewards):
return mean_rewards >= args.win_rate
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
def train_fn(epoch, env_step):
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
policy.policies[args.agent_id - 1].set_eps(args.eps_train)
def test_fn(epoch, env_step):
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
policy.policies[args.agent_id - 1].set_eps(args.eps_test)
def reward_metric(rews):
return rews[:, args.agent_id - 1]
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
# trainer
result = offpolicy_trainer(
policy, train_collector, test_collector, args.epoch,
args.step_per_epoch, args.step_per_collect, args.test_num,
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
args.batch_size, train_fn=train_fn, test_fn=test_fn,
stop_fn=stop_fn, save_fn=save_fn, update_per_step=args.update_per_step,
writer=writer, test_in_train=False, reward_metric=reward_metric)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
return result, policy.policies[args.agent_id - 1]
def watch(
args: argparse.Namespace = get_args(),
agent_learn: Optional[BasePolicy] = None,
agent_opponent: Optional[BasePolicy] = None,
) -> None:
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
env = TicTacToeEnv(args.board_size, args.win_size)
policy, optim = get_agents(
args, agent_learn=agent_learn, agent_opponent=agent_opponent)
policy.eval()
policy.policies[args.agent_id - 1].set_eps(args.eps_test)
Add multi-agent example: tic-tac-toe (#122) * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * Improve Batch (#126) * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * minor polish * remove multibuf * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * make fileds with empty Batch rather than None after reset * dummy code * remove dummy * add reward_length argument for collector * bugfix for reward_length * add get_final_reward_fn argument to collector to deal with marl * make sure the key type of Batch is string, and add unit tests * add is_empty() function and unit tests * enable cat of mixing dict and Batch, just like stack * dummy code * remove dummy * add multi-agent example: tic-tac-toe * move TicTacToeEnv to a separate file * remove dummy MANet * code refactor * move tic-tac-toe example to test * update doc with marl-example * fix docs * reduce the threshold * revert * update player id to start from 1 and change player to agent; keep coding * add reward_length argument for collector * Improve Batch (#128) * minor polish * improve and implement Batch.cat_ * bugfix for buffer.sample with field impt_weight * restore the usage of a.cat_(b) * fix 2 bugs in batch and add corresponding unittest * code fix for update * update is_empty to recognize empty over empty; bugfix for len * bugfix for update and add testcase * add testcase of update * fix docs * fix docs * fix docs [ci skip] * fix docs [ci skip] Co-authored-by: Trinkle23897 <463003665@qq.com> * refact * re-implement Batch.stack and add testcases * add doc for Batch.stack * reward_metric * modify flag * minor fix * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix reward stat in collector * fix stat of collector, simplify test/base/env.py * fix docs * minor fix * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix * minor fix * marl-examples * add condense; bugfix for torch.Tensor; code refactor * marl example can run now * enable tic tac toe with larger board size and win-size * add test dependency * Fix padding of inconsistent keys with Batch.stack and Batch.cat (#130) * re-implement Batch.stack and add testcases * add doc for Batch.stack * reuse _create_values and refactor stack_ & cat_ * fix pep8 * fix docs * raise exception for stacking with partial keys and axis!=0 * minor fix * minor fix Co-authored-by: Trinkle23897 <463003665@qq.com> * stash * let agent learn to play as agent 2 which is harder * code refactor * Improve collector (#125) * remove multibuf * reward_metric * make fileds with empty Batch rather than None after reset * many fixes and refactor Co-authored-by: Trinkle23897 <463003665@qq.com> * marl for tic-tac-toe and general gomoku * update default gamma to 0.1 for tic tac toe to win earlier * fix name typo; change default game config; add rew_norm option * fix pep8 * test commit * mv test dir name * add rew flag * fix torch.optim import error and madqn rew_norm * remove useless kwargs * Vector env enable select worker (#132) * Enable selecting worker for vector env step method. * Update collector to match new vecenv selective worker behavior. * Bug fix. * Fix rebase Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu> * show the last move of tictactoe by capital letters * add multi-agent tutorial * fix link * Standardized behavior of Batch.cat and misc code refactor (#137) * code refactor; remove unused kwargs; add reward_normalization for dqn * bugfix for __setitem__ with torch.Tensor; add Batch.condense * minor fix * support cat with empty Batch * remove the dependency of is_empty on len; specify the semantic of empty Batch by test cases * support stack with empty Batch * remove condense * refactor code to reflect the shared / partial / reserved categories of keys * add is_empty(recursive=False) * doc fix * docfix and bugfix for _is_batch_set * add doc for key reservation * bugfix for algebra operators * fix cat with lens hint * code refactor * bugfix for storing None * use ValueError instead of exception * hide lens away from users * add comment for __cat * move the computation of the initial value of lens in cat_ itself. * change the place of doc string * doc fix for Batch doc string * change recursive to recurse * doc string fix * minor fix for batch doc * write tutorials to specify the standard of Batch (#142) * add doc for len exceptions * doc move; unify is_scalar_value function * remove some issubclass check * bugfix for shape of Batch(a=1) * keep moving doc * keep writing batch tutorial * draft version of Batch tutorial done * improving doc * keep improving doc * batch tutorial done * rename _is_number * rename _is_scalar * shape property do not raise exception * restore some doc string * grammarly [ci skip] * grammarly + fix warning of building docs * polish docs * trim and re-arrange batch tutorial * go straight to the point * minor fix for batch doc * add shape / len in basic usage * keep improving tutorial * unify _to_array_with_correct_type to remove duplicate code * delegate type convertion to Batch.__init__ * further delegate type convertion to Batch.__init__ * bugfix for setattr * add a _parse_value function * remove dummy function call * polish docs Co-authored-by: Trinkle23897 <463003665@qq.com> * bugfix for mapolicy * pretty code * remove debug code; remove condense * doc fix * check before get_agents in tutorials/tictactoe * tutorial * fix * minor fix for batch doc * minor polish * faster test_ttt * improve tic-tac-toe environment * change default epoch and step-per-epoch for tic-tac-toe * fix mapolicy * minor polish for mapolicy * 90% to 80% (need to change the tutorial) * win rate * show step number at board * simplify mapolicy * minor polish for mapolicy * remove MADQN * fix pep8 * change legal_actions to mask (need to update docs) * simplify maenv * fix typo * move basevecenv to single file * separate RandomAgent * update docs * grammarly * fix pep8 * win rate typo * format in cheatsheet * use bool mask directly * update doc for boolean mask Co-authored-by: Trinkle23897 <463003665@qq.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
2020-07-21 14:59:49 +08:00
collector = Collector(policy, env)
result = collector.collect(n_episode=1, render=args.render)
rews, lens = result["rews"], result["lens"]
print(f"Final reward: {rews[:, args.agent_id - 1].mean()}, length: {lens.mean()}")