check if the network weights exists for every player
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d115c586d4
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@ -3,15 +3,34 @@ import sys
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import re
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import re
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import Pyro4
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import Pyro4
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import time
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import time
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import os
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if __name__ == '__main__':
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if __name__ == '__main__':
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# start a name server to find the remote object
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"""
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Starting two different players which load network weights to evaluate the winning ratio.
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Note that, this function requires the installation of the Pyro4 library.
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"""
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# TODO : we should set the network path in a more configurable way.
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black_weight_path = "./checkpoints"
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white_weight_path = "./checkpoints_origin"
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if (not os.path.exists(black_weight_path)):
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print "Can't not find the network weights for black player."
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sys.exit()
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if (not os.path.exists(white_weight_path)):
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print "Can't not find the network weights for white player."
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sys.exit()
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# kill the old server
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kill_old_server = subprocess.Popen(['killall', 'pyro4-ns'])
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kill_old_server = subprocess.Popen(['killall', 'pyro4-ns'])
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print "kill old server, the return code is : " + str(kill_old_server.wait())
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print "kill the old pyro4 name server, the return code is : " + str(kill_old_server.wait())
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time.sleep(1)
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time.sleep(1)
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# start a name server to find the remote object
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start_new_server = subprocess.Popen(['pyro4-ns', '&'])
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start_new_server = subprocess.Popen(['pyro4-ns', '&'])
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print "Start Name Sever : " + str(start_new_server.pid) # + str(start_new_server.wait())
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print "Start Name Sever : " + str(start_new_server.pid) # + str(start_new_server.wait())
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time.sleep(1)
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time.sleep(1)
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# start two different player with different network weights.
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agent_v0 = subprocess.Popen(['python', '-u', 'player.py', '--role=black'],
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agent_v0 = subprocess.Popen(['python', '-u', 'player.py', '--role=black'],
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stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
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stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
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agent_v1 = subprocess.Popen(['python', '-u', 'player.py', '--role=white', '--checkpoint_path=./checkpoints_origin/'],
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agent_v1 = subprocess.Popen(['python', '-u', 'player.py', '--role=white', '--checkpoint_path=./checkpoints_origin/'],
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@ -36,8 +55,9 @@ if __name__ == '__main__':
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size = 9
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size = 9
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show = ['.', 'X', 'O']
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show = ['.', 'X', 'O']
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evaluate_rounds = 1
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game_num = 0
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game_num = 0
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while game_num < 1:
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while game_num < evaluate_rounds:
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num = 0
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num = 0
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pass_flag = [False, False]
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pass_flag = [False, False]
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print("Start game {}".format(game_num))
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print("Start game {}".format(game_num))
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@ -70,6 +90,6 @@ if __name__ == '__main__':
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player[1].run_cmd(str(num) + ' clear_board')
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player[1].run_cmd(str(num) + ' clear_board')
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game_num += 1
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game_num += 1
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subprocess.call(["kill", "-9", str(agent_v0.pid)])
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subprocess.call(["kill", "-9", str(agent_v0.pid)])
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subprocess.call(["kill", "-9", str(agent_v1.pid)])
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subprocess.call(["kill", "-9", str(agent_v1.pid)])
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print "Kill all player, finish all game."
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print "Kill all player, finish all game."
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