start the player server in a more robost way.

This commit is contained in:
Dong Yan 2017-12-16 14:33:31 +08:00
parent 4fc50c5f1b
commit d115c586d4

View File

@ -4,63 +4,69 @@ import re
import Pyro4 import Pyro4
import time import time
#start a name server to find the remote object if __name__ == '__main__':
kill_old_server = subprocess.Popen(['killall', 'pyro4-ns']) # start a name server to find the remote object
print "kill old server, the return code is : " + str(kill_old_server.wait()) kill_old_server = subprocess.Popen(['killall', 'pyro4-ns'])
time.sleep(1) print "kill old server, the return code is : " + str(kill_old_server.wait())
start_new_server = subprocess.Popen(['pyro4-ns', '&']) time.sleep(1)
print "Start Name Sever : " + str(start_new_server.pid)# + str(start_new_server.wait()) start_new_server = subprocess.Popen(['pyro4-ns', '&'])
time.sleep(1) print "Start Name Sever : " + str(start_new_server.pid) # + str(start_new_server.wait())
agent_v0 = subprocess.Popen(['python', '-u', 'player.py', '--role=black'], time.sleep(1)
stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT) agent_v0 = subprocess.Popen(['python', '-u', 'player.py', '--role=black'],
print "Start Player 0 at : " + str(agent_v0.pid) stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
agent_v1 = subprocess.Popen(['python', '-u', 'player.py', '--role=white', '--checkpoint_path=./checkpoints_origin/'], agent_v1 = subprocess.Popen(['python', '-u', 'player.py', '--role=white', '--checkpoint_path=./checkpoints_origin/'],
stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT) stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
print "Start Player 1 at : " + str(agent_v1.pid) server_list = ""
time.sleep(5) while ("black" not in server_list) or ("white" not in server_list):
server_list = subprocess.check_output(['pyro4-nsc', 'list'])
print "Waining for the server start..."
time.sleep(1)
print server_list
print "Start black player at : " + str(agent_v0.pid)
print "Start white player at : " + str(agent_v1.pid)
player = [None] * 2 player = [None] * 2
player[0] = Pyro4.Proxy("PYRONAME:black") player[0] = Pyro4.Proxy("PYRONAME:black")
player[1] = Pyro4.Proxy("PYRONAME:white") player[1] = Pyro4.Proxy("PYRONAME:white")
role = ["BLACK", "WHITE"] role = ["BLACK", "WHITE"]
color = ['b', 'w'] color = ['b', 'w']
pattern = "[A-Z]{1}[0-9]{1}" pattern = "[A-Z]{1}[0-9]{1}"
size = 9 size = 9
show = ['.', 'X', 'O'] show = ['.', 'X', 'O']
game_num = 0 game_num = 0
while game_num < 1: while game_num < 1:
num = 0 num = 0
pass_flag = [False, False] pass_flag = [False, False]
print("Start game {}".format(game_num)) print("Start game {}".format(game_num))
# end the game if both palyer chose to pass, or play too much turns # end the game if both palyer chose to pass, or play too much turns
while not (pass_flag[0] and pass_flag[1]) and num < size ** 2 * 2: while not (pass_flag[0] and pass_flag[1]) and num < size ** 2 * 2:
turn = num % 2 turn = num % 2
move = player[turn].run_cmd(str(num) + ' genmove ' + color[turn] + '\n') move = player[turn].run_cmd(str(num) + ' genmove ' + color[turn] + '\n')
print role[turn] + " : " + str(move), print role[turn] + " : " + str(move),
num += 1 num += 1
match = re.search(pattern, move) match = re.search(pattern, move)
if match is not None: if match is not None:
#print "match : " + str(match.group()) # print "match : " + str(match.group())
play_or_pass = match.group() play_or_pass = match.group()
pass_flag[turn] = False pass_flag[turn] = False
else: else:
#print "no match" # print "no match"
play_or_pass = ' PASS' play_or_pass = ' PASS'
pass_flag[turn] = True pass_flag[turn] = True
result = player[1 - turn].run_cmd(str(num) + ' play ' + color[turn] + ' ' + play_or_pass + '\n') result = player[1 - turn].run_cmd(str(num) + ' play ' + color[turn] + ' ' + play_or_pass + '\n')
board = player[turn].run_cmd(str(num) + ' show_board') board = player[turn].run_cmd(str(num) + ' show_board')
board = eval(board[board.index('['):board.index(']') + 1]) board = eval(board[board.index('['):board.index(']') + 1])
for i in range(size): for i in range(size):
for j in range(size): for j in range(size):
print show[board[i * size + j]] + " ", print show[board[i * size + j]] + " ",
print "\n", print "\n",
score = player[turn].run_cmd(str(num) + ' get_score') score = player[turn].run_cmd(str(num) + ' get_score')
print "Finished : ", score.split(" ")[1] print "Finished : ", score.split(" ")[1]
player[0].run_cmd(str(num) + ' clear_board') player[0].run_cmd(str(num) + ' clear_board')
player[1].run_cmd(str(num) + ' clear_board') player[1].run_cmd(str(num) + ' clear_board')
game_num += 1 game_num += 1