rtz19970824
|
9ad53de54f
|
implement the training process
|
2017-12-21 23:30:24 +08:00 |
|
rtz19970824
|
eda7ed07a1
|
implement data collection and part of training
|
2017-12-21 21:01:25 +08:00 |
|
rtz19970824
|
4a2d8f0003
|
start a random player if checkpoint path is not specified
|
2017-12-19 15:39:31 +08:00 |
|
Dong Yan
|
e10acf5130
|
0. code refactor, try to merge Go and GoEnv
|
2017-12-16 23:29:11 +08:00 |
|
Dong Yan
|
431f551ce9
|
check if the network weights exists for every player
|
2017-12-16 14:55:19 +08:00 |
|
Dong Yan
|
b8bdfea8bd
|
start the player server in a more robost way.
|
2017-12-16 14:33:31 +08:00 |
|
Dong Yan
|
6cb4b02fca
|
merge class strategy with class game. Next, merge Go with GoEnv
|
2017-12-15 22:19:44 +08:00 |
|
Dong Yan
|
cacf31657b
|
supporting self-play between different version of neural netowrks
|
2017-12-10 20:23:10 +08:00 |
|
rtz19970824
|
1ff8252e6d
|
play
|
2017-12-09 21:41:11 +08:00 |
|