* EnvFactory now uses the creation of a single environment as
the basic functionality which the more high-level functions build
upon
* Introduce enum EnvMode to indicate the purpose for which an env
is created, allowing the factory creation process to change its
behaviour accordingly
* Add EnvFactoryGymnasium to provide direct support for envs that
can be created via gymnasium.make
- EnvPool is supported via an injectible EnvPoolFactory
- Existing EnvFactory implementations are now derived from
EnvFactoryGymnasium
* Use a separate environment (which uses new EnvMode.WATCH) for
watching agent performance after training (instead of using test
environments, which the user may want to configure differently)
of number of environments in SamplingConfig is used
(values are now passed to factory method)
This is clearer and removes the need to pass otherwise
unnecessary configuration to environment factories at
construction