4 Commits

Author SHA1 Message Date
n+e
454c86c469
fix venv seed, add TOC in docs, and split buffer.py into several files (#303)
Things changed in this PR:

- various docs update, add TOC
- split buffer into several files
- fix venv action_space randomness
2021-03-02 12:28:28 +08:00
ChenDRAG
150d0ec51b
Step collector implementation (#280)
This is the third PR of 6 commits mentioned in #274, which features refactor of Collector to fix #245. You can check #274 for more detail.

Things changed in this PR:

1. refactor collector to be more cleaner, split AsyncCollector to support asyncvenv;
2. change buffer.add api to add(batch, bffer_ids); add several types of buffer (VectorReplayBuffer, PrioritizedVectorReplayBuffer, etc.)
3. add policy.exploration_noise(act, batch) -> act
4. small change in BasePolicy.compute_*_returns
5. move reward_metric from collector to trainer
6. fix np.asanyarray issue (different version's numpy will result in different output)
7. flake8 maxlength=88
8. polish docs and fix test

Co-authored-by: n+e <trinkle23897@gmail.com>
2021-02-19 10:33:49 +08:00
youkaichao
a9f9940d17
code refactor for venv (#179)
- Refacor code to remove duplicate code

- Enable async simulation for all vector envs

- Remove `collector.close` and rename `VectorEnv` to `DummyVectorEnv`

The abstraction of vector env changed.

Prior to this pr, each vector env is almost independent.

After this pr, each env is wrapped into a worker, and vector envs differ with their worker type. In fact, users can just use `BaseVectorEnv` with different workers, I keep `SubprocVectorEnv`, `ShmemVectorEnv` for backward compatibility.

Co-authored-by: n+e <463003665@qq.com>
Co-authored-by: magicly <magicly007@gmail.com>
2020-08-19 15:00:24 +08:00
Trinkle23897
0acd0d164c test api doc 2020-04-02 09:07:04 +08:00