Dominik Jain e993425aa1 Add high-level API support for TD3
* Created mixins for agent factories to reduce code duplication
 * Further factorised params & mixins for experiment factories
 * Additional parameter abstractions
 * Implement high-level MuJoCo TD3 example
2023-10-18 20:44:16 +02:00

103 lines
3.0 KiB
Python

from abc import ABC, abstractmethod
from collections.abc import Sequence
from enum import Enum
from typing import Any
import gymnasium as gym
from tianshou.env import BaseVectorEnv
TShape = int | Sequence[int]
class EnvType(Enum):
CONTINUOUS = "continuous"
DISCRETE = "discrete"
def is_discrete(self):
return self == EnvType.DISCRETE
def is_continuous(self):
return self == EnvType.CONTINUOUS
def assert_continuous(self, requiring_entity: Any):
if not self.is_continuous():
raise AssertionError(f"{requiring_entity} requires continuous environments")
def assert_discrete(self, requiring_entity: Any):
if not self.is_discrete():
raise AssertionError(f"{requiring_entity} requires discrete environments")
class Environments(ABC):
def __init__(self, env: gym.Env | None, train_envs: BaseVectorEnv, test_envs: BaseVectorEnv):
self.env = env
self.train_envs = train_envs
self.test_envs = test_envs
def info(self) -> dict[str, Any]:
return {
"action_shape": self.get_action_shape(),
"state_shape": self.get_observation_shape(),
}
@abstractmethod
def get_action_shape(self) -> TShape:
pass
@abstractmethod
def get_observation_shape(self) -> TShape:
pass
def get_action_space(self) -> gym.Space:
return self.env.action_space
def get_observation_space(self) -> gym.Space:
return self.env.observation_space
@abstractmethod
def get_type(self) -> EnvType:
pass
class ContinuousEnvironments(Environments):
def __init__(self, env: gym.Env | None, train_envs: BaseVectorEnv, test_envs: BaseVectorEnv):
super().__init__(env, train_envs, test_envs)
self.state_shape, self.action_shape, self.max_action = self._get_continuous_env_info(env)
def info(self):
d = super().info()
d["max_action"] = self.max_action
return d
@staticmethod
def _get_continuous_env_info(
env: gym.Env,
) -> tuple[tuple[int, ...], tuple[int, ...], float]:
if not isinstance(env.action_space, gym.spaces.Box):
raise ValueError(
"Only environments with continuous action space are supported here. "
f"But got env with action space: {env.action_space.__class__}.",
)
state_shape = env.observation_space.shape or env.observation_space.n
if not state_shape:
raise ValueError("Observation space shape is not defined")
action_shape = env.action_space.shape
max_action = env.action_space.high[0]
return state_shape, action_shape, max_action
def get_action_shape(self) -> TShape:
return self.action_shape
def get_observation_shape(self) -> TShape:
return self.state_shape
def get_type(self) -> EnvType:
return EnvType.CONTINUOUS
class EnvFactory(ABC):
@abstractmethod
def create_envs(self) -> Environments:
pass