Training FPS improvement (base commit is 94bfb32):
test_pdqn: 1660 (without numba) -> 1930
discrete/test_ppo: 5100 -> 5170
since nstep has little impact on overall performance, the unit test result is:
GAE: 4.1s -> 0.057s
nstep: 0.3s -> 0.15s (little improvement)
Others:
- fix a bug in ttt set_eps
- keep only sumtree in segment tree implementation
- dirty fix for asyncVenv check_id test