Tianshou/test/continuous/test_td3.py
youkaichao a9f9940d17
code refactor for venv (#179)
- Refacor code to remove duplicate code

- Enable async simulation for all vector envs

- Remove `collector.close` and rename `VectorEnv` to `DummyVectorEnv`

The abstraction of vector env changed.

Prior to this pr, each vector env is almost independent.

After this pr, each env is wrapped into a worker, and vector envs differ with their worker type. In fact, users can just use `BaseVectorEnv` with different workers, I keep `SubprocVectorEnv`, `ShmemVectorEnv` for backward compatibility.

Co-authored-by: n+e <463003665@qq.com>
Co-authored-by: magicly <magicly007@gmail.com>
2020-08-19 15:00:24 +08:00

123 lines
5.1 KiB
Python

import os
import gym
import torch
import pprint
import argparse
import numpy as np
from torch.utils.tensorboard import SummaryWriter
from tianshou.env import DummyVectorEnv
from tianshou.policy import TD3Policy
from tianshou.trainer import offpolicy_trainer
from tianshou.data import Collector, ReplayBuffer
from tianshou.exploration import GaussianNoise
from tianshou.utils.net.common import Net
from tianshou.utils.net.continuous import Actor, Critic
def get_args():
parser = argparse.ArgumentParser()
parser.add_argument('--task', type=str, default='Pendulum-v0')
parser.add_argument('--seed', type=int, default=0)
parser.add_argument('--buffer-size', type=int, default=20000)
parser.add_argument('--actor-lr', type=float, default=3e-4)
parser.add_argument('--critic-lr', type=float, default=1e-3)
parser.add_argument('--gamma', type=float, default=0.99)
parser.add_argument('--tau', type=float, default=0.005)
parser.add_argument('--exploration-noise', type=float, default=0.1)
parser.add_argument('--policy-noise', type=float, default=0.2)
parser.add_argument('--noise-clip', type=float, default=0.5)
parser.add_argument('--update-actor-freq', type=int, default=2)
parser.add_argument('--epoch', type=int, default=20)
parser.add_argument('--step-per-epoch', type=int, default=2400)
parser.add_argument('--collect-per-step', type=int, default=10)
parser.add_argument('--batch-size', type=int, default=128)
parser.add_argument('--layer-num', type=int, default=1)
parser.add_argument('--training-num', type=int, default=8)
parser.add_argument('--test-num', type=int, default=100)
parser.add_argument('--logdir', type=str, default='log')
parser.add_argument('--render', type=float, default=0.)
parser.add_argument('--rew-norm', type=int, default=1)
parser.add_argument('--ignore-done', type=int, default=1)
parser.add_argument('--n-step', type=int, default=1)
parser.add_argument(
'--device', type=str,
default='cuda' if torch.cuda.is_available() else 'cpu')
args = parser.parse_known_args()[0]
return args
def test_td3(args=get_args()):
torch.set_num_threads(1) # we just need only one thread for NN
env = gym.make(args.task)
if args.task == 'Pendulum-v0':
env.spec.reward_threshold = -250
args.state_shape = env.observation_space.shape or env.observation_space.n
args.action_shape = env.action_space.shape or env.action_space.n
args.max_action = env.action_space.high[0]
# you can also use tianshou.env.SubprocVectorEnv
# train_envs = gym.make(args.task)
train_envs = DummyVectorEnv(
[lambda: gym.make(args.task) for _ in range(args.training_num)])
# test_envs = gym.make(args.task)
test_envs = DummyVectorEnv(
[lambda: gym.make(args.task) for _ in range(args.test_num)])
# seed
np.random.seed(args.seed)
torch.manual_seed(args.seed)
train_envs.seed(args.seed)
test_envs.seed(args.seed)
# model
net = Net(args.layer_num, args.state_shape, device=args.device)
actor = Actor(
net, args.action_shape,
args.max_action, args.device
).to(args.device)
actor_optim = torch.optim.Adam(actor.parameters(), lr=args.actor_lr)
net = Net(args.layer_num, args.state_shape,
args.action_shape, concat=True, device=args.device)
critic1 = Critic(net, args.device).to(args.device)
critic1_optim = torch.optim.Adam(critic1.parameters(), lr=args.critic_lr)
critic2 = Critic(net, args.device).to(args.device)
critic2_optim = torch.optim.Adam(critic2.parameters(), lr=args.critic_lr)
policy = TD3Policy(
actor, actor_optim, critic1, critic1_optim, critic2, critic2_optim,
args.tau, args.gamma, GaussianNoise(sigma=args.exploration_noise),
args.policy_noise, args.update_actor_freq, args.noise_clip,
[env.action_space.low[0], env.action_space.high[0]],
reward_normalization=args.rew_norm,
ignore_done=args.ignore_done,
estimation_step=args.n_step)
# collector
train_collector = Collector(
policy, train_envs, ReplayBuffer(args.buffer_size))
test_collector = Collector(policy, test_envs)
# train_collector.collect(n_step=args.buffer_size)
# log
log_path = os.path.join(args.logdir, args.task, 'td3')
writer = SummaryWriter(log_path)
def save_fn(policy):
torch.save(policy.state_dict(), os.path.join(log_path, 'policy.pth'))
def stop_fn(x):
return x >= env.spec.reward_threshold
# trainer
result = offpolicy_trainer(
policy, train_collector, test_collector, args.epoch,
args.step_per_epoch, args.collect_per_step, args.test_num,
args.batch_size, stop_fn=stop_fn, save_fn=save_fn, writer=writer)
assert stop_fn(result['best_reward'])
if __name__ == '__main__':
pprint.pprint(result)
# Let's watch its performance!
env = gym.make(args.task)
collector = Collector(policy, env)
result = collector.collect(n_episode=1, render=args.render)
print(f'Final reward: {result["rew"]}, length: {result["len"]}')
if __name__ == '__main__':
test_td3()