update CPU-version Simulator

This commit is contained in:
TJU-Lu 2025-10-20 13:56:22 +08:00
parent 166eb6ce83
commit 27acd66598
5 changed files with 65 additions and 34 deletions

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@ -69,7 +69,7 @@ conda deactivate
cd Controller
catkin_make
```
Build the environment and sensors simulator
Build the environment and sensors simulator (if CUDA errors occur, please refer to [Simulator_Introduction](Simulator/src/readme.md))
```
conda deactivate
cd Simulator

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@ -30,6 +30,9 @@ if("${ARCH_FLAGS}" STREQUAL "")
" set(ARCH_FLAGS \"-gencode arch=compute_86,code=sm_86\")"
)
endif()
# If automatic detection fails, you can delete above (cuda_select_nvcc_arch_flags(ARCH_FLAGS) ... endif()) and manually set the architecture flags here
# Examples (NVIDIA 5060 GPU):
# set(ARCH_FLAGS "-gencode arch=compute_120,code=sm_120")
message(WARNING "CUDA Architecture: ${ARCH_FLAGS}")
set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} ${ARCH_FLAGS}")
@ -53,7 +56,7 @@ include_directories(
${OpenCV_INCLUDE_DIRS}
)
add_executable(sensor_simulator src/test_simulator.cpp src/sensor_simulator.cpp)
add_executable(sensor_simulator src/test_simulator.cpp src/sensor_simulator.cpp src/maps.cpp src/perlinnoise.cpp)
target_link_libraries(sensor_simulator ${catkin_LIBRARIES} ${PCL_LIBRARIES} ${OpenCV_LIBRARIES} OpenMP::OpenMP_CXX yaml-cpp)
target_compile_definitions(sensor_simulator PRIVATE CONFIG_FILE_PATH="${CMAKE_SOURCE_DIR}/config/config.yaml")

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@ -19,6 +19,7 @@
#include <chrono>
#include <omp.h>
#include <yaml-cpp/yaml.h>
#include "maps.hpp"
class SensorSimulator {
public:
@ -52,32 +53,56 @@ public:
std::string depth_topic = config["depth_topic"].as<std::string>();
std::string lidar_topic = config["lidar_topic"].as<std::string>();
// 读取地图参数
float resolution = config["resolution"].as<float>();
int expand_y_times = config["expand_y_times"].as<int>();
int expand_x_times = config["expand_x_times"].as<int>();
pcl::PointCloud<pcl::PointXYZ>::Ptr orig_cloud(new pcl::PointCloud<pcl::PointXYZ>());
printf("1.Reading Point Cloud... \n");
// if (pcl::io::loadPCDFile("/home/lu/用完删除/test/map.pcd", *cloud) == -1) {
// PCL_ERROR("Couldn't read PLY file \n");
// return;
// }
if (pcl::io::loadPLYFile(ply_file, *orig_cloud) == -1) {
PCL_ERROR("Couldn't read PLY file \n");
return;
}
printf("2.Processing... \n");
bool use_random_map = config["random_map"].as<bool>();
int seed = config["seed"].as<int>();
int sizeX = config["x_length"].as<int>();
int sizeY = config["y_length"].as<int>();
int sizeZ = config["z_length"].as<int>();
int type = config["maze_type"].as<int>();
double scale = 1 / resolution;
sizeX = sizeX * scale;
sizeY = sizeY * scale;
sizeZ = sizeZ * scale;
cloud = pcl::PointCloud<pcl::PointXYZ>::Ptr(new pcl::PointCloud<pcl::PointXYZ>());
*cloud = *orig_cloud;
for (int i = 0; i < expand_x_times; ++i) {
expand_cloud(cloud, 0);
// 生成随机地图
if (use_random_map) {
printf("1.Generate Random Map... \n");
mocka::Maps::BasicInfo info;
info.sizeX = sizeX;
info.sizeY = sizeY;
info.sizeZ = sizeZ;
info.seed = seed;
info.scale = scale;
info.cloud = cloud;
mocka::Maps map;
map.setParam(config);
map.setInfo(info);
map.generate(type);
printf("2.Mapping... \n");
}
for (int i = 0; i < expand_y_times; ++i) {
expand_cloud(cloud, 1);
else {
pcl::PointCloud<pcl::PointXYZ>::Ptr orig_cloud(new pcl::PointCloud<pcl::PointXYZ>());
printf("1.Reading Point Cloud... \n");
if (pcl::io::loadPLYFile(ply_file, *orig_cloud) == -1) {
PCL_ERROR("Couldn't read PLY file \n");
return;
}
printf("2.Processing... \n");
*cloud = *orig_cloud;
for (int i = 0; i < expand_x_times; ++i) {
expand_cloud(cloud, 0);
}
for (int i = 0; i < expand_y_times; ++i) {
expand_cloud(cloud, 1);
}
}
octree = pcl::octree::OctreePointCloudSearch<pcl::PointXYZ>::Ptr(

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@ -11,14 +11,25 @@ sudo apt-get install libyaml-cpp-dev
```angular2html
catkin build
```
在CmakeList中采用`cuda_select_nvcc_arch_flags`自动检测如果遇到编译错误你需要手动设置CUDA架构请将CmakeList 25行起
```
cuda_select_nvcc_arch_flags(ARCH_FLAGS)
...
endif()
```
替换为(5060 GPU是120, 需要根据自己设备设置)
```
set(ARCH_FLAGS "-gencode arch=compute_120,code=sm_120")
```
### 3 运行
```angular2html
source devel/setup.bash
# CPU版本 (已弃用)
rosrun sensor_simulator sensor_simulator
# GPU版本 (推荐, RTX 3060 深度输出 > 1000fps)
rosrun sensor_simulator sensor_simulator_cuda
# CPU版本 (资源占用高仅供GPU编译失败无法解决时测试)
rosrun sensor_simulator sensor_simulator
```
传感器参数以及点云环境修改见[config](config/config.yaml),重要参数说明:
@ -29,14 +40,10 @@ depth_topic: "/depth_image"
lidar_topic: "/lidar_points"
# 使用预先构建的点云地图还是随机地图
random_map: true
# 点云地图文件
ply_file:
# 随机地图配置
maze_type: 5 # 1: 溶洞 2: 柱子 3:迷宫 5:森林(也需设置树的点云文件) 6:房间
# 随机地图配置
maze_type: 5 # 1: 溶洞 2: 柱子 3:迷宫 5:森林 6:房间
```
如果使用预先构建的点云地图,可下载我们收集的一个树林的示例: [谷歌云盘](https://drive.google.com/file/d/1WT3vh0m7Gjn0mt4ri-D35mVDgRCT0mNc/view?usp=sharing)
### 4 仿真位置发布与简单可视化(可选)
```angular2html
cd src/sensor_simulator

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@ -47,10 +47,6 @@ cv::Mat SensorSimulator::renderDepthImage(){
}
}
// 再做一遍插值更接近真实
// cv::Mat resized_depth_image;
// cv::resize(depth_image, resized_depth_image, cv::Size(48, 27));
return depth_image;
}
@ -157,7 +153,7 @@ void SensorSimulator::timerLidarCallback(const ros::TimerEvent&) {
sensor_msgs::PointCloud2 output;
pcl::toROSMsg(lidar_points, output);
output.header.stamp = ros::Time::now();
output.header.frame_id = "world";
output.header.frame_id = "odom";
point_cloud_pub_.publish(output);
}