Fix backwards textures

This commit is contained in:
Bill Kuker 2012-07-02 22:29:07 +00:00 committed by U-WINDOWS-C28163E\Administrator
parent d22cefa248
commit 0cd27951e1

View File

@ -292,7 +292,7 @@
<PartDesc><![CDATA[3.9" Airframe Tube]]></PartDesc>
<RadialLoc>0.</RadialLoc>
<RadialAngle>0.</RadialAngle>
<Texture>file=(3d-Test-Junk/net/sf/openrocket/startup/Apocalypse_logo_HAUT_fr2.jpg)|position=(0,0,0)|origin=(0.5,0.5,0.5)|scale=(1,1,1)|repeat=(1)|interpolate=(0)|flipr(0)|flips(0)|flipt=(0)|preventseam=(1)
<Texture>file=(3d-Test-Junk/net/sf/openrocket/startup/Apocalypse_logo_HAUT_fr2.jpg)|position=(0,0,0)|origin=(0.5,0.5,0.5)|scale=(2,1,1)|repeat=(1)|interpolate=(0)|flipr(0)|flips(0)|flipt=(0)|preventseam=(0)
</Texture>
<Opacity>1.</Opacity>
<Specular>0.</Specular>
@ -460,7 +460,7 @@
<PartDesc><![CDATA[3.9" Airframe Tube]]></PartDesc>
<RadialLoc>0.</RadialLoc>
<RadialAngle>0.</RadialAngle>
<Texture>file=(3d-Test-Junk/net/sf/openrocket/startup/Apocalypse_logo_medium2.jpg)|position=(0,0,0)|origin=(0.5,0.5,0.5)|scale=(1,1,1)|repeat=(1)|interpolate=(0)|flipr(0)|flips(0)|flipt=(0)|preventseam=(1)
<Texture>file=(3d-Test-Junk/net/sf/openrocket/startup/Apocalypse_logo_medium2.jpg)|position=(0,0,0)|origin=(0.5,0.5,0.5)|scale=(2,1,1)|repeat=(1)|interpolate=(0)|flipr(0)|flips(0)|flipt=(0)|preventseam=(0))
</Texture>
<Opacity>1.</Opacity>
<Specular>0.</Specular>
@ -571,7 +571,7 @@
<PartDesc><![CDATA[3.9" Airframe Tube]]></PartDesc>
<RadialLoc>0.</RadialLoc>
<RadialAngle>0.</RadialAngle>
<Texture>file=(3d-Test-Junk/net/sf/openrocket/startup/Apocalypse_logo_bas_coup2.jpg)|position=(0,0,0)|origin=(0.5,0.5,0.5)|scale=(1,1,1)|repeat=(1)|interpolate=(0)|flipr(0)|flips(0)|flipt=(0)|preventseam=(1)
<Texture>file=(3d-Test-Junk/net/sf/openrocket/startup/Apocalypse_logo_bas_coup2.jpg)|position=(0,0,0)|origin=(0.5,0.5,0.5)|scale=(2,1,1)|repeat=(1)|interpolate=(0)|flipr(0)|flips(0)|flipt=(0)|preventseam=(0)
</Texture>
<Opacity>1.</Opacity>
<Specular>0.</Specular>