Merge pull request #2458 from SiboVG/issue-2444

[#2444] Add Constrained Delaungay Triangulation for OBJ exporting
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Joe Pfeiffer 2024-02-15 19:01:24 -07:00 committed by GitHub
commit 19cafe9eac
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18 changed files with 801 additions and 1 deletions

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@ -38,5 +38,6 @@
<classpathentry kind="lib" path="lib/istack-commons-runtime.jar"/>
<classpathentry kind="lib" path="lib/graal-sdk-22.1.0.1.jar"/>
<classpathentry kind="lib" path="lib/js-scriptengine-22.1.0.1.jar"/>
<classpathentry kind="lib" path="lib/jts-core-1.19.0.jar"/>
<classpathentry kind="output" path="bin"/>
</classpath>

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@ -307,6 +307,15 @@
<SOURCES />
</library>
</orderEntry>
<orderEntry type="module-library">
<library>
<CLASSES>
<root url="jar://$MODULE_DIR$/lib/jts-core-1.19.0.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</orderEntry>
<orderEntry type="module-library">
<library>
<CLASSES>

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@ -1556,6 +1556,8 @@ OBJOptionChooser.checkbox.removeOffset.ttip = <html>If true, remove the offset o
OBJOptionChooser.btn.showAdvanced = Show Advanced options
OBJOptionChooser.checkbox.triangulate = Triangulate mesh
OBJOptionChooser.checkbox.triangulate.ttip = If true, triangulate the mesh before exporting (convert all quads or high-order polygons to a triangle).
OBJOptionChooser.lbl.triangulationMethod = Triangulation method:
OBJOptionChooser.lbl.triangulationMethod.ttip = Select the desired algorithm to use for the triangulation.
OBJOptionChooser.checkbox.sRGB = Export colors in sRGB
OBJOptionChooser.checkbox.sRGB.ttip = <html>If true, export colors in sRGB instead of a linear color scheme.<br>Is useful for instance when exporting for use in Blender.</html>
OBJOptionChooser.lbl.Scaling = Scaling:
@ -1574,6 +1576,12 @@ LevelOfDetail.LOW_QUALITY = Low quality
LevelOfDetail.NORMAL_QUALITY = Normal quality
LevelOfDetail.HIGH_QUALITY = High quality
! TriangulationMethod
TriangulationMethod.SIMPLE = Simple (fast)
TriangulationMethod.SIMPLE.ttip = Simple triangulation method (fast, but may produce poor results)
TriangulationMethod.DELAUNAY = Delaunay (recommended)
TriangulationMethod.DELAUNAY.ttip = Constrained Delaunay triangulation method (recommended, but may be slow for large models)
! ThrustCurveMotorSelectionPanel
TCMotorSelPan.lbl.Selrocketmotor = Select rocket motor:
TCMotorSelPan.checkbox.hideSimilar = Hide very similar thrust curves

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@ -218,6 +218,10 @@ public final class DefaultObj implements Obj {
return faces.size();
}
public List<ObjFace> getFaces() {
return faces;
}
@Override
public ObjFace getFace(int index) {
return faces.get(index);
@ -458,6 +462,14 @@ public final class DefaultObj implements Obj {
addFace(v, null, null);
}
public void removeFace(int index) {
faces.remove(index);
}
public void removeFace(ObjFace face) {
faces.remove(face);
}
@Override
public void addFaceWithTexCoords(int... v) {
addFace(v, v, null);
@ -603,5 +615,22 @@ public final class DefaultObj implements Obj {
}
}
}
/**
* Creates a clone of this object.
*
* @param cloneFacesAndGroups Whether the faces should be cloned
* @return a new DefaultObj object with the same properties as this object
*/
public DefaultObj clone(boolean cloneFacesAndGroups) {
DefaultObj newObj = new DefaultObj();
newObj.setMtlFileNames(getMtlFileNames());
ObjUtils.copyAllVertices(this, newObj);
if (cloneFacesAndGroups) {
ObjUtils.copyAllFacesAndGroups(this, newObj);
}
return newObj;
}
}

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@ -0,0 +1,65 @@
package net.sf.openrocket.file.wavefrontobj;
public class DefaultObjEdge {
/**
* The vertex index of the start of this edge
*/
private final int startVertexIndex;
/**
* The vertex index of the end of this edge
*/
private final int endVertexIndex;
/**
* The normal index of the start of this edge
*/
private final int startNormalIndex;
/**
* The normal index of the end of this edge
*/
private final int endNormalIndex;
/**
* The texture coordinate index of the start of this edge
*/
private final int startTexCoordIndex;
/**
* The texture coordinate index of the end of this edge
*/
private final int endTexCoordIndex;
public DefaultObjEdge(int startVertexIndex, int endVertexIndex, int startTexCoordIndex, int endTexCoordIndex, int startNormalIndex, int endNormalIndex) {
this.startVertexIndex = startVertexIndex;
this.endVertexIndex = endVertexIndex;
this.startTexCoordIndex = startTexCoordIndex;
this.endTexCoordIndex = endTexCoordIndex;
this.startNormalIndex = startNormalIndex;
this.endNormalIndex = endNormalIndex;
}
public static DefaultObjEdge[] createEdges(DefaultObjFace faces) {
DefaultObjEdge[] edges = new DefaultObjEdge[faces.getNumVertices()-1];
for (int i = 0; i < faces.getNumVertices()-1; i++) {
int startVertexIndex = faces.getVertexIndex(i);
int endVertexIndex = faces.getVertexIndex((i + 1));
int startNormalIndex = -1;
int endNormalIndex = -1;
if (faces.containsNormalIndices()) {
startNormalIndex = faces.getNormalIndex(i);
endNormalIndex = faces.getNormalIndex((i + 1));
}
int startTexCoordIndex = -1;
int endTexCoordIndex = -1;
if (faces.containsTexCoordIndices()) {
startTexCoordIndex = faces.getTexCoordIndex(i);
endTexCoordIndex = faces.getTexCoordIndex((i + 1));
}
edges[i] = new DefaultObjEdge(startVertexIndex, endVertexIndex, startTexCoordIndex, endTexCoordIndex, startNormalIndex, endNormalIndex);
}
return edges;
}
}

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@ -30,6 +30,8 @@ package net.sf.openrocket.file.wavefrontobj;
import de.javagl.obj.ObjFace;
import java.util.Arrays;
/**
* Default implementation of an ObjFace
*/
@ -63,6 +65,12 @@ public final class DefaultObjFace implements ObjFace {
this.normalIndices = normalIndices;
}
public DefaultObjFace(DefaultObjFace face) {
this.vertexIndices = Arrays.copyOf(face.vertexIndices, face.vertexIndices.length);
this.texCoordIndices = face.texCoordIndices != null ? Arrays.copyOf(face.texCoordIndices, face.texCoordIndices.length) : null;
this.normalIndices = face.normalIndices != null ? Arrays.copyOf(face.normalIndices, face.normalIndices.length) : null;
}
@Override
public boolean containsTexCoordIndices() {
@ -74,6 +82,18 @@ public final class DefaultObjFace implements ObjFace {
return normalIndices != null;
}
public int[] getVertexIndices() {
return vertexIndices;
}
public int[] getTexCoordIndices() {
return texCoordIndices;
}
public int[] getNormalIndices() {
return normalIndices;
}
@Override
public int getVertexIndex(int number) {
return this.vertexIndices[number];

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@ -71,10 +71,36 @@ public final class DefaultObjGroup implements ObjGroup {
faces.add(face);
}
public void addFaces(List<ObjFace> faces) {
this.faces.addAll(faces);
}
/**
* Remove the given face from this group
*
* @param face The face to remove
*/
public void removeFace(ObjFace face) {
faces.remove(face);
}
/**
* Returns the faces in this group
* @return The faces in this group
*/
public List<ObjFace> getFaces() {
return faces;
}
/**
* Returns whether this group contains the given face
* @param face
* @return
*/
public boolean containsFace(ObjFace face) {
return faces.contains(face);
}
@Override
public int getNumFaces() {
return faces.size();

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@ -5,11 +5,16 @@ import de.javagl.obj.FloatTuples;
import de.javagl.obj.Obj;
import de.javagl.obj.ObjFace;
import de.javagl.obj.ObjGroup;
import de.javagl.obj.ReadableObj;
import de.javagl.obj.WritableObj;
import net.sf.openrocket.l10n.Translator;
import net.sf.openrocket.startup.Application;
import net.sf.openrocket.util.Coordinate;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
/**
* Utility methods for working with {@link Obj} objects.
@ -71,6 +76,43 @@ public class ObjUtils {
}
}
public enum TriangulationMethod {
SIMPLE(trans.get("TriangulationMethod.SIMPLE"), trans.get("TriangulationMethod.SIMPLE.ttip"), "SIMPLE"),
DELAUNAY(trans.get("TriangulationMethod.DELAUNAY"), trans.get("TriangulationMethod.DELAUNAY.ttip"), "DELAUNAY");
private final String label;
private final String tooltip;
private final String exportLabel;
TriangulationMethod(String label, String tooltip, String exportLabel) {
this.label = label;
this.tooltip = tooltip;
this.exportLabel = exportLabel;
}
@Override
public String toString() {
return label;
}
public String getTooltip() {
return tooltip;
}
public String getExportLabel() {
return exportLabel;
}
public static TriangulationMethod fromExportLabel(String exportLabel) {
for (TriangulationMethod tm : TriangulationMethod.values()) {
if (tm.getExportLabel().equals(exportLabel)) {
return tm;
}
}
return TriangulationMethod.DELAUNAY;
}
}
/**
* Offset the indices by the given offset
@ -335,6 +377,80 @@ public class ObjUtils {
return normalizeVector(new DefaultFloatTuple(x, y, z));
}
/**
* Calculates the normal vector of a triangle defined by three vertices.
*
* @param v1 The first vertex of the triangle.
* @param v2 The second vertex of the triangle.
* @param v3 The third vertex of the triangle.
* @return The normal vector of the triangle.
*/
public static FloatTuple calculateNormalVector(FloatTuple v1, FloatTuple v2, FloatTuple v3) {
FloatTuple u = subtractVectors(v2, v1);
FloatTuple v = subtractVectors(v3, v1);
return normalizeVector(crossProduct(u, v));
}
/**
* Calculates the normal vector for a given face of the object.
*
* @param obj The object.
* @param face The face of the object for which to calculate the normal vector.
* @return The calculated normal vector.
*/
public static FloatTuple calculateNormalVector(DefaultObj obj, DefaultObjFace face) {
FloatTuple[] vertices = getVertices(obj, face);
return calculateNormalNewell(vertices);
}
/**
* Calculates the normal of a polygon using the Newell's method.
*
* @param vertices a list of vertices representing the polygon
* @return the normalized normal vector of the polygon
*/
private static FloatTuple calculateNormalNewell(FloatTuple[] vertices) {
float x = 0f;
float y = 0f;
float z = 0f;
for (int i = 0; i < vertices.length; i++) {
FloatTuple current = vertices[i];
FloatTuple next = vertices[(i + 1) % vertices.length];
x += (current.getY() - next.getY()) * (current.getZ() + next.getZ());
y += (current.getZ() - next.getZ()) * (current.getX() + next.getX());
z += (current.getX() - next.getX()) * (current.getY() + next.getY());
}
return normalizeVector(new DefaultFloatTuple(x, y, z));
}
/**
* Subtracts two vectors.
*
* @param v1 the first vector
* @param v2 the second vector
* @return a new FloatTuple representing the subtraction of v2 from v1
*/
public static FloatTuple subtractVectors(FloatTuple v1, FloatTuple v2) {
return new DefaultFloatTuple(v1.getX() - v2.getX(), v1.getY() - v2.getY(), v1.getZ() - v2.getZ());
}
/**
* Calculates the cross product of two vectors.
*
* @param v1 the first vector
* @param v2 the second vector
* @return the cross product of the given vectors
*/
public static FloatTuple crossProduct(FloatTuple v1, FloatTuple v2) {
return new DefaultFloatTuple(
v1.getY() * v2.getZ() - v1.getZ() * v2.getY(),
v1.getZ() * v2.getX() - v1.getX() * v2.getZ(),
v1.getX() * v2.getY() - v1.getY() * v2.getX()
);
}
/**
* Calculate the average of a list of vertices.
* @param vertices The list of vertices
@ -499,4 +615,124 @@ public class ObjUtils {
}
return FloatTuples.create(fr, fg, fb);
}
/**
* Returns an array of FloatTuples representing the vertices of the object
*
* @param obj The DefaultObj object from which to retrieve the vertices
* @param vertexIndices An array of vertex indices specifying which vertices to retrieve
* @return An array of FloatTuples representing the vertices
*/
public static FloatTuple[] getVertices(DefaultObj obj, int[] vertexIndices) {
FloatTuple[] vertices = new FloatTuple[vertexIndices.length];
for (int i = 0; i < vertexIndices.length; i++) {
vertices[i] = obj.getVertex(vertexIndices[i]);
}
return vertices;
}
public static FloatTuple[] getVertices(DefaultObj obj, DefaultObjFace face) {
return getVertices(obj, face.getVertexIndices());
}
public static DefaultObjFace createFaceWithNewIndices(ObjFace face, int... n) {
int[] v = new int[n.length];
int[] vt = null;
int[] vn = null;
for (int i = 0; i < n.length; i++) {
v[i] = face.getVertexIndex(n[i]);
}
if (face.containsTexCoordIndices()) {
vt = new int[n.length];
for (int i = 0; i < n.length; i++) {
vt[i] = face.getTexCoordIndex(n[i]);
}
}
if (face.containsNormalIndices()) {
vn = new int[n.length];
for (int i = 0; i < n.length; i++) {
vn[i] = face.getNormalIndex(n[i]);
}
}
return new DefaultObjFace(v, vt, vn);
}
/**
* Copy all vertices, texture coordinates and normals from the input to the output
* @param input The input object
* @param output The output object
*/
public static void copyAllVertices(ReadableObj input, WritableObj output) {
for (int i = 0; i < input.getNumVertices(); i++) {
output.addVertex(input.getVertex(i));
}
for (int i = 0; i < input.getNumTexCoords(); i++) {
output.addTexCoord(input.getTexCoord(i));
}
for (int i = 0; i < input.getNumNormals(); i++) {
output.addNormal(input.getNormal(i));
}
}
/**
* Copy all faces and groups from the input to the output
* @param source The source object
* @param target The target object
*/
public static void copyAllFacesAndGroups(DefaultObj source, DefaultObj target) {
// Store the copied faces so we don't end up adding multiple copies of the same face
Map<DefaultObjFace, DefaultObjFace> srcToTarFaceMap = new HashMap<>();
// Copy the groups (and their faces)
for (int i = 0; i < source.getNumGroups(); i++) {
DefaultObjGroup srcGroup = (DefaultObjGroup) source.getGroup(i);
DefaultObjGroup tarGroup = new DefaultObjGroup(srcGroup.getName());
for (int j = 0; j < srcGroup.getNumFaces(); j++) {
DefaultObjFace srcFace = (DefaultObjFace) srcGroup.getFace(j);
DefaultObjFace storedFace = srcToTarFaceMap.get(srcFace);
DefaultObjFace tarFace = storedFace != null ? storedFace : new DefaultObjFace(srcFace);
tarGroup.addFace(tarFace);
srcToTarFaceMap.put(srcFace, tarFace);
}
target.addGroup(tarGroup);
}
// Copy the faces
for (int i = 0; i < source.getNumFaces(); i++) {
DefaultObjFace srcFace = (DefaultObjFace) source.getFace(i);
DefaultObjFace tarFace = srcToTarFaceMap.get(srcFace);
tarFace = tarFace != null ? tarFace : new DefaultObjFace(srcFace);
target.addFace(tarFace);
}
}
/**
* Activates the groups and materials specified by the given face in the input object,
* and sets the active groups and material in the output object accordingly.
*
* @param input The input object from which to activate the groups and materials
* @param face The face containing the groups and materials to activate
* @param output The output object in which to set the active groups and materials
*/
public static void activateGroups(ReadableObj input, ObjFace face, WritableObj output) {
Set<String> activatedGroupNames = input.getActivatedGroupNames(face);
if (activatedGroupNames != null) {
output.setActiveGroupNames(activatedGroupNames);
}
String activatedMaterialGroupName = input.getActivatedMaterialGroupName(face);
if (activatedMaterialGroupName != null) {
output.setActiveMaterialGroupName(activatedMaterialGroupName);
}
}
}

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@ -0,0 +1,329 @@
package net.sf.openrocket.file.wavefrontobj;
import de.javagl.obj.FloatTuple;
import de.javagl.obj.ObjFace;
import net.sf.openrocket.util.MathUtil;
import org.locationtech.jts.geom.Coordinate;
import org.locationtech.jts.geom.Polygon;
import org.locationtech.jts.geom.GeometryFactory;
import org.locationtech.jts.triangulate.polygon.ConstrainedDelaunayTriangulator;
import org.locationtech.jts.triangulate.tri.Tri;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
public abstract class TriangulationHelper {
private static final Logger log = LoggerFactory.getLogger(TriangulationHelper.class);
public static DefaultObj simpleTriangulate(DefaultObj obj) {
return de.javagl.obj.ObjUtils.triangulate(obj, new DefaultObj());
}
/**
* Triangulates an OBJ object using constrained Delaunay triangulation.
*
* @param input The object to triangulate.
* @return A new object with the triangulated faces.
*/
public static DefaultObj constrainedDelaunayTriangulate(DefaultObj input) {
// Create a new OBJ that will contain the triangulated faces, and copy all the vertices and MTL file names from the original OBJ
DefaultObj output = input.clone(false);
for (ObjFace face : input.getFaces()) {
ObjUtils.activateGroups(input, face, output);
if (face.getNumVertices() == 3) {
output.addFace(face);
continue;
} else if (face.getNumVertices() < 3) {
log.debug("Face has less than 3 vertices, skipping");
continue;
}
// Generate the new triangulated faces
List<ObjFace> newFaces = generateCDTFaces(input, (DefaultObjFace) face);
// Add the triangulated faces
for (ObjFace newFace : newFaces) {
output.addFace(newFace);
}
}
return output;
}
/**
* Generates constrained Delaunay triangulation faces based on a given object and face.
*
* @param obj The input object containing 3D polygon data.
* @param face The specific face of the object to be triangulated.
* @return A list of generated object faces representing the triangulated faces.
*/
public static List<ObjFace> generateCDTFaces(DefaultObj obj, DefaultObjFace face) {
// Retrieve the vertex mapping to normal indices and texture coordinate indices
Map<Integer, Integer> vertexToNormalMap = mapVertexIndicesToNormalIndices(face);
Map<Integer, Integer> vertexToTexCoordMap = mapVertexIndicesToTexCoordIndices(face);
// Calculate the face normal
Coordinate normal = vertexToCoordinate(ObjUtils.calculateNormalVector(obj, face));
// Project the 3D face to a 2D polygon with only X and Y coordinates.
// This is necessary because the JTS library only works with 2D polygons for triangulation.
PolygonWithOriginalIndices polygonWithIndices = createProjectedPolygon(obj, face, normal);
Polygon polygon = polygonWithIndices.polygon();
Map<Coordinate3D, Integer> vertexIndexMap = polygonWithIndices.vertexIndexMap();
// Triangulate the polygon
ConstrainedDelaunayTriangulator triangulator = new ConstrainedDelaunayTriangulator(polygon);
List<Tri> triangles = triangulator.getTriangles();
// Create the new faces to add to the OBJ
List<ObjFace> newFaces = new ArrayList<>();
for (Tri tri : triangles) {
// Map the 2D triangle vertices back to the original vertex indices
int[] vertexIndices = new int[3];
for (int i = 0; i < 3; i++) {
Coordinate coord = tri.getCoordinate(i);
vertexIndices[i] = getVertexIndexFromCoord(vertexIndexMap, coord);
}
// Calculate the normal of the triangle, and verify that it has the same orientation as the original face
// If it does not, invert the vertex order to ensure the normal points in the same direction
// This is necessary for correct face culling.
Coordinate triangleNormal = calculateNormal(
vertexToCoordinate(obj.getVertex(vertexIndices[0])),
vertexToCoordinate(obj.getVertex(vertexIndices[1])),
vertexToCoordinate(obj.getVertex(vertexIndices[2])));
if (normalsHaveDifferentDirection(triangleNormal, normal)) {
int temp = vertexIndices[0];
vertexIndices[0] = vertexIndices[2];
vertexIndices[2] = temp;
}
// Add the new face to the list
if (vertexIndices[0] != -1 && vertexIndices[1] != -1 && vertexIndices[2] != -1) {
// Map the vertex indices to normal and texture coordinate indices
int[] normalIndices = vertexToNormalMap != null ?
new int[] {vertexToNormalMap.get(vertexIndices[0]), vertexToNormalMap.get(vertexIndices[1]), vertexToNormalMap.get(vertexIndices[2])}
: null;
int[] texCoordIndices = vertexToTexCoordMap != null ?
new int[] {vertexToTexCoordMap.get(vertexIndices[0]), vertexToTexCoordMap.get(vertexIndices[1]), vertexToTexCoordMap.get(vertexIndices[2])}
: null;
// Create and add the new face
DefaultObjFace newFace = new DefaultObjFace(vertexIndices, texCoordIndices, normalIndices);
newFaces.add(newFace);
}
}
return newFaces;
}
/**
* Projects 3D coordinates of a polygon onto a 2D plane for further processing with JTS.
* The projection minimizes distortion by aligning the polygon's normal with the Z-axis.
*
* @param obj The input OBJ containing 3D polygon data.
* @param face The specific face of the OBJ to be projected and triangulated.
* @param normal the normal of the face to determine its orientation in 3D space
* @return A polygon in 2D space suitable for use with JTS.
*/
private static PolygonWithOriginalIndices createProjectedPolygon(DefaultObj obj, DefaultObjFace face, Coordinate normal) {
// Create a list for storing the projected 2D coordinates
List<Coordinate> projectedCoords = new ArrayList<>();
Map<Coordinate3D, Integer> vertexIndexMap = new HashMap<>();
// Project each vertex onto the 2D plane
for (int vertexIndex : face.getVertexIndices()) {
FloatTuple vertex = obj.getVertex(vertexIndex);
Coordinate3D originalCoord = new Coordinate3D(vertexToCoordinate(vertex));
Coordinate projectedCoord = projectVertexOntoXYPlane(originalCoord, normal);
projectedCoord = new Coordinate(projectedCoord.x, projectedCoord.y);
projectedCoords.add(projectedCoord);
vertexIndexMap.put(new Coordinate3D(projectedCoord), vertexIndex);
}
// Ensure polygon closure by repeating the first coordinate at the end if necessary
if (!projectedCoords.isEmpty() && !projectedCoords.get(0).equals3D(projectedCoords.get(projectedCoords.size() - 1))) {
projectedCoords.add(projectedCoords.get(0));
}
// Create the polygon
GeometryFactory factory = new GeometryFactory();
Polygon polygon = factory.createPolygon(projectedCoords.toArray(new Coordinate[0]));
return new PolygonWithOriginalIndices(polygon, vertexIndexMap);
}
/**
* Projects a vertex onto a plane by rotating it so the face normal aligns with the Z-axis.
*
* @param vertex The 3D vertex to project.
* @param normal The normal vector of the polygon's face.
* @return The projected 2D coordinate of the vertex.
*/
private static Coordinate projectVertexOntoXYPlane(Coordinate3D vertex, Coordinate normal) {
// If the normal is a zero vector, the polygon is degenerate and cannot be projected
if (MathUtil.equals(normal.x, 0) && MathUtil.equals(normal.y, 0) && MathUtil.equals(normal.z, 0)) {
throw new IllegalArgumentException("Cannot project a degenerate polygon onto a 2D plane");
}
// If the normal is parallel to the Z-axis, the polygon is already 2D
if (MathUtil.equals(normal.x, 0) && MathUtil.equals(normal.y, 0)) {
return new Coordinate(vertex.coordinate().x, vertex.coordinate().y);
}
Coordinate u = crossProduct(normal, new Coordinate(0, 0, 1));
Coordinate w = crossProduct(normal, u);
double x2D = dotProduct(vertex.coordinate(), u);
double y2D = dotProduct(vertex.coordinate(), w);
return new Coordinate(x2D, y2D);
}
/**
* Maps the vertex indices of a face to the normal indices of the same face.
*
* @param face The face for which to map the vertex indices to normal indices.
* @return A map that maps the vertex indices to the normal indices, or null if the face does not contain normal indices.
*/
private static Map<Integer, Integer> mapVertexIndicesToNormalIndices(DefaultObjFace face) {
int[] normalIndices = face.getNormalIndices();
if (normalIndices == null) {
return null;
}
Map<Integer, Integer> vertexToNormalMap = new HashMap<>();
int[] vertexIndices = face.getVertexIndices();
for (int i = 0; i < vertexIndices.length; i++) {
vertexToNormalMap.put(vertexIndices[i], normalIndices[i]);
}
return vertexToNormalMap;
}
/**
* Maps vertex indices to texture coordinate indices.
*
* @param face The face object containing the vertex and texture coordinate indices.
* @return A map that maps vertex indices to texture coordinate indices, or null if the face does
* not contain texture coordinate indices.
*/
private static Map<Integer, Integer> mapVertexIndicesToTexCoordIndices(DefaultObjFace face) {
int[] texCoordIndices = face.getTexCoordIndices();
if (texCoordIndices == null) {
return null;
}
Map<Integer, Integer> vertexToTexCoordMap = new HashMap<>();
int[] vertexIndices = face.getVertexIndices();
for (int i = 0; i < vertexIndices.length; i++) {
vertexToTexCoordMap.put(vertexIndices[i], texCoordIndices[i]);
}
return vertexToTexCoordMap;
}
/**
* Converts a FloatTuple vertex to a Coordinate object.
*
* @param vertex The vertex to convert.
* @return The converted Coordinate object.
*/
private static Coordinate vertexToCoordinate(FloatTuple vertex) {
return new Coordinate(vertex.getX(), vertex.getY(), vertex.getZ());
}
/**
* Retrieves the vertex index from the given coordinate in the vertex index map.
*
* @param vertexIndexMap The map containing the vertex coordinates and their corresponding indices.
* @param coord The coordinate to retrieve the vertex index for.
* @return The vertex index if the coordinate is found in the map, or -1 if not found.
*/
private static int getVertexIndexFromCoord(Map<Coordinate3D, Integer> vertexIndexMap, Coordinate coord) {
for (Map.Entry<Coordinate3D, Integer> entry : vertexIndexMap.entrySet()) {
Coordinate key = entry.getKey().coordinate();
if (key.equals3D(coord)) {
return entry.getValue();
}
}
return -1;
}
/**
* Determines whether two normals have different directions.
*
* @param normal1 The first normal.
* @param normal2 The second normal.
* @return true if the two normals have different directions, false otherwise.
*/
private static boolean normalsHaveDifferentDirection(Coordinate normal1, Coordinate normal2) {
return dotProduct(normal1, normal2) < 0;
}
public static Coordinate calculateNormal(Coordinate p1, Coordinate p2, Coordinate p3) {
Coordinate u = subtract(p2, p1);
Coordinate v = subtract(p3, p1);
return normalize(crossProduct(u, v));
}
// ==================================== Basic Vector Math ====================================
private static Coordinate crossProduct(Coordinate v1, Coordinate v2) {
return new Coordinate(
v1.y * v2.z - v1.z * v2.y,
v1.z * v2.x - v1.x * v2.z,
v1.x * v2.y - v1.y * v2.x
);
}
private static double dotProduct(Coordinate v1, Coordinate v2) {
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
}
private static Coordinate subtract(Coordinate v1, Coordinate v2) {
return new Coordinate(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
}
private static Coordinate normalize(Coordinate vector) {
double magnitude = magnitude(vector);
if (magnitude == 0) {
return new Coordinate(0, 0, 0);
}
return new Coordinate(vector.x / magnitude, vector.y / magnitude, vector.z / magnitude);
}
private static double magnitude(Coordinate vector) {
return Math.sqrt(dotProduct(vector, vector));
}
// ==================================== Helper classes ====================================
// Helper class to wrap a Polygon and its original vertex indices
private record PolygonWithOriginalIndices(Polygon polygon, Map<Coordinate3D, Integer> vertexIndexMap) { }
// Helper class to wrap Coordinate and override equals and hashCode to account for all 3 dimensions
private record Coordinate3D(Coordinate coordinate) {
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
Coordinate3D that = (Coordinate3D) o;
return coordinate.equals3D(that.coordinate);
}
@Override
public int hashCode() {
return Objects.hash(coordinate.x, coordinate.y, coordinate.z);
}
}
}

View File

@ -33,6 +33,10 @@ public class OBJExportOptions {
* If true, triangulate all faces (convert quads and higher-order polygons to triangles)
*/
private boolean triangulate;
/**
* The method to use for triangulation.
*/
private ObjUtils.TriangulationMethod triangulationMethod;
/**
* If true, use sRGB colors instead of linear color space.
*/
@ -94,6 +98,14 @@ public class OBJExportOptions {
this.triangulate = triangulate;
}
public ObjUtils.TriangulationMethod getTriangulationMethod() {
return triangulationMethod;
}
public void setTriangulationMethod(ObjUtils.TriangulationMethod triangulationMethod) {
this.triangulationMethod = triangulationMethod;
}
public boolean isExportAppearance() {
return exportAppearance;
}

View File

@ -8,6 +8,7 @@ import net.sf.openrocket.file.wavefrontobj.DefaultMtl;
import net.sf.openrocket.file.wavefrontobj.DefaultMtlWriter;
import net.sf.openrocket.file.wavefrontobj.DefaultObj;
import net.sf.openrocket.file.wavefrontobj.ObjUtils;
import net.sf.openrocket.file.wavefrontobj.TriangulationHelper;
import net.sf.openrocket.file.wavefrontobj.export.components.BodyTubeExporter;
import net.sf.openrocket.file.wavefrontobj.export.components.FinSetExporter;
import net.sf.openrocket.file.wavefrontobj.export.components.LaunchLugExporter;
@ -174,7 +175,14 @@ public class OBJExporterFactory {
// Triangulate mesh
if (this.options.isTriangulate()) {
obj = de.javagl.obj.ObjUtils.triangulate(obj, new DefaultObj());
ObjUtils.TriangulationMethod triangulationMethod = this.options.getTriangulationMethod();
if (triangulationMethod == ObjUtils.TriangulationMethod.DELAUNAY) {
obj = TriangulationHelper.constrainedDelaunayTriangulate(obj);
} else if (triangulationMethod == ObjUtils.TriangulationMethod.SIMPLE) {
obj = TriangulationHelper.simpleTriangulate(obj);
} else {
throw new IllegalArgumentException("Unsupported triangulation method: " + triangulationMethod);
}
}
// Remove position offset

View File

@ -3,6 +3,7 @@ package net.sf.openrocket.file.wavefrontobj.export.shapes;
import com.sun.istack.NotNull;
import net.sf.openrocket.file.wavefrontobj.CoordTransform;
import net.sf.openrocket.file.wavefrontobj.DefaultObj;
import net.sf.openrocket.file.wavefrontobj.DefaultObjEdge;
import net.sf.openrocket.file.wavefrontobj.DefaultObjFace;
import net.sf.openrocket.file.wavefrontobj.ObjUtils;

View File

@ -128,6 +128,7 @@ public abstract class Preferences implements ChangeSource {
private static final String OBJ_EXPORT_AS_SEPARATE_FILES = "ExportAsSeparateFiles";
private static final String OBJ_REMOVE_OFFSET = "RemoveOffset";
private static final String OBJ_TRIANGULATE = "Triangulate";
private static final String OBJ_TRIANGULATION_METHOD = "TriangulationMethod";
private static final String OBJ_SRGB = "sRGB";
private static final String OBJ_LOD = "LOD";
private static final String OBJ_SCALING = "Scaling";
@ -1051,6 +1052,7 @@ public abstract class Preferences implements ChangeSource {
objExportOptionsNode.putBoolean(OBJ_EXPORT_AS_SEPARATE_FILES, options.isExportAsSeparateFiles());
objExportOptionsNode.putBoolean(OBJ_REMOVE_OFFSET, options.isRemoveOffset());
objExportOptionsNode.putBoolean(OBJ_TRIANGULATE, options.isTriangulate());
objExportOptionsNode.put(OBJ_TRIANGULATION_METHOD, options.getTriangulationMethod().getExportLabel());
objExportOptionsNode.putBoolean(OBJ_SRGB, options.isUseSRGB());
objExportOptionsNode.putFloat(OBJ_SCALING, options.getScaling());
@ -1081,6 +1083,9 @@ public abstract class Preferences implements ChangeSource {
options.setExportAsSeparateFiles(objExportOptionsNode.getBoolean(OBJ_EXPORT_AS_SEPARATE_FILES, false));
options.setRemoveOffset(objExportOptionsNode.getBoolean(OBJ_REMOVE_OFFSET, true));
options.setTriangulate(objExportOptionsNode.getBoolean(OBJ_TRIANGULATE, true));
options.setTriangulationMethod(ObjUtils.TriangulationMethod.fromExportLabel(
objExportOptionsNode.get(OBJ_TRIANGULATION_METHOD, ObjUtils.TriangulationMethod.DELAUNAY.getExportLabel())
));
options.setUseSRGB(objExportOptionsNode.getBoolean(OBJ_SRGB, false));
options.setScaling(objExportOptionsNode.getFloat(OBJ_SCALING, 1000));

View File

@ -175,6 +175,7 @@ public class OBJExporterFactoryTest {
bodyTube.setFilled(true);
options.setTriangulate(true);
options.setTriangulationMethod(ObjUtils.TriangulationMethod.DELAUNAY);
options.setRemoveOffset(false);
options.setExportAppearance(true);
options.setScaling(1000);
@ -193,6 +194,14 @@ public class OBJExporterFactoryTest {
//// Just hope for no exceptions :)
assertEquals(warnings.size(), 1);
// Test simple triangulation
options.setTriangulationMethod(ObjUtils.TriangulationMethod.SIMPLE);
exporterFactory = new OBJExporterFactory(components, rocket.getSelectedConfiguration(), tempFile.toFile(), options, warnings);
exporterFactory.doExport();
//// Just hope for no exceptions :)
assertEquals(warnings.size(), 1);
// Clean up
Files.delete(tempFile);
}

View File

@ -145,6 +145,7 @@
<zipfileset src="${core.dir}/lib/logback-classic-1.2.11.jar"/>
<zipfileset src="${core.dir}/lib/logback-core-1.2.11.jar"/>
<zipfileset src="${core.dir}/lib/obj-0.4.0.jar"/>
<zipfileset src="${core.dir}/lib/jts-core-1.19.0.jar"/>
<zipfileset src="${lib.dir}/rsyntaxtextarea-3.2.0.jar"/>
<!-- JOGL libraries need to be jar-in-jar -->

View File

@ -15,11 +15,13 @@ import net.sf.openrocket.unit.UnitGroup;
import javax.swing.AbstractButton;
import javax.swing.BorderFactory;
import javax.swing.DefaultListCellRenderer;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JComboBox;
import javax.swing.JComponent;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JSeparator;
@ -29,6 +31,7 @@ import javax.swing.UIManager;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import java.awt.Color;
import java.awt.Component;
import java.awt.Window;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
@ -53,6 +56,8 @@ public class OBJOptionChooser extends JPanel {
private final JCheckBox exportAsSeparateFiles;
private final JCheckBox removeOffset;
private final JCheckBox triangulate;
private final JLabel tmLabel;
private final JComboBox<ObjUtils.TriangulationMethod> triangulationMethod;
private final JCheckBox sRGB;
private final JComboBox<ObjUtils.LevelOfDetail> LOD;
private final DoubleModel scalingModel;
@ -223,11 +228,15 @@ public class OBJOptionChooser extends JPanel {
@Override
public void itemStateChanged(ItemEvent e) {
if (e.getStateChange() == ItemEvent.SELECTED) {
tmLabel.setEnabled(true);
triangulationMethod.setEnabled(true);
// Disable the export appearance, it is not supported in combination with triangulate
exportAppearance.setEnabled(false);
exportAppearance.setSelected(false);
exportAppearance.setToolTipText(trans.get("OBJOptionChooser.checkbox.exportAppearance.ttip.triangulate"));
} else {
tmLabel.setEnabled(false);
triangulationMethod.setEnabled(false);
// Re-enable
exportAppearance.setEnabled(true);
exportAppearance.setSelected(opts.isExportAppearance());
@ -236,6 +245,17 @@ public class OBJOptionChooser extends JPanel {
}
});
//// Triangulation method
this.tmLabel = new JLabel(trans.get("OBJOptionChooser.lbl.triangulationMethod"));
this.tmLabel.setToolTipText(trans.get("OBJOptionChooser.lbl.triangulationMethod.ttip"));
advancedOptionsPanel.add(this.tmLabel, "spanx, split 2");
this.triangulationMethod = new JComboBox<>(ObjUtils.TriangulationMethod.values());
this.triangulationMethod.setToolTipText(trans.get("OBJOptionChooser.lbl.triangulationMethod.ttip"));
this.triangulationMethod.setRenderer(new TriangulationMethodRenderer());
destroyTheMagic(triangulationMethod);
addOptimizationListener(triangulationMethod);
advancedOptionsPanel.add(triangulationMethod, "growx, wrap unrel");
//// Level of detail
JLabel LODLabel = new JLabel(trans.get("OBJOptionChooser.lbl.LevelOfDetail"));
LODLabel.setToolTipText(trans.get("OBJOptionChooser.lbl.LevelOfDetail.ttip"));
@ -394,6 +414,7 @@ public class OBJOptionChooser extends JPanel {
if (!opts.isTriangulate()) {
this.exportAppearance.setSelected(opts.isExportAppearance());
}
this.triangulationMethod.setSelectedItem(opts.getTriangulationMethod());
this.sRGB.setSelected(opts.isUseSRGB());
this.scalingModel.setValue(opts.getScaling());
@ -422,6 +443,7 @@ public class OBJOptionChooser extends JPanel {
opts.setExportAsSeparateFiles(exportAsSeparateFiles.isSelected());
opts.setRemoveOffset(removeOffset.isSelected());
opts.setTriangulate(triangulate.isSelected());
opts.setTriangulationMethod((ObjUtils.TriangulationMethod) triangulationMethod.getSelectedItem());
opts.setUseSRGB(sRGB.isSelected());
opts.setScaling((float) scalingModel.getValue());
opts.setLOD((ObjUtils.LevelOfDetail) LOD.getSelectedItem());
@ -441,6 +463,7 @@ public class OBJOptionChooser extends JPanel {
options.setRemoveOffset(true);
options.setScaling(1000);
options.setTriangulate(true);
options.setTriangulationMethod(ObjUtils.TriangulationMethod.DELAUNAY);
options.setLOD(ObjUtils.LevelOfDetail.HIGH_QUALITY);
loadOptions(options);
@ -453,6 +476,7 @@ public class OBJOptionChooser extends JPanel {
*/
private boolean isOptimizedFor3DPrinting(OBJExportOptions options) {
return !options.isExportMotors() && !options.isExportAppearance() && options.isTriangulate() &&
options.getTriangulationMethod() == ObjUtils.TriangulationMethod.DELAUNAY &&
options.getLOD() == ObjUtils.LevelOfDetail.HIGH_QUALITY && options.isRemoveOffset() && options.getScaling() == 1000;
}
@ -581,6 +605,22 @@ public class OBJOptionChooser extends JPanel {
}
}
private static class TriangulationMethodRenderer extends DefaultListCellRenderer {
@Override
public Component getListCellRendererComponent(JList list, Object value,
int index, boolean isSelected, boolean cellHasFocus) {
JComponent comp = (JComponent) super.getListCellRendererComponent(list,
value, index, isSelected, cellHasFocus);
if (index > -1 && value instanceof ObjUtils.TriangulationMethod) {
list.setToolTipText(((ObjUtils.TriangulationMethod) value).getTooltip());
}
return comp;
}
}
/*private void coordTransComboAction(ItemEvent e, JComboBox<Axis> otherCombo) {
if (e.getStateChange() != ItemEvent.SELECTED) {
return;

View File

@ -80,6 +80,7 @@ public class AboutDialog extends JDialog {
"Darklaf (dark theme)" + href("https://github.com/weisJ/darklaf", true, true) + "<br>" +
"jSystemThemeDetector" + href("https://github.com/Dansoftowner/jSystemThemeDetector", true, true) + "<br>" +
"Obj" + href("https://github.com/javagl/Obj", true, true) + "<br>" +
"JTS" + href("https://github.com/locationtech/jts", true, true) + "<br>" +
"<br>" +
"<b>OpenRocket gratefully acknowledges our use of the following databases:</b><br>" +
"<br>" +