From 1b554576363a633a816f334c832e3747ee99fd69 Mon Sep 17 00:00:00 2001 From: Bill Kuker Date: Tue, 3 Jul 2012 18:22:01 +0000 Subject: [PATCH] Repeat texture along length, not just circumference. --- .../net/sf/openrocket/gui/figure3d/RealisticRenderStrategy.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/net/sf/openrocket/gui/figure3d/RealisticRenderStrategy.java b/core/src/net/sf/openrocket/gui/figure3d/RealisticRenderStrategy.java index e9f1d39c4..03e8b58d4 100644 --- a/core/src/net/sf/openrocket/gui/figure3d/RealisticRenderStrategy.java +++ b/core/src/net/sf/openrocket/gui/figure3d/RealisticRenderStrategy.java @@ -113,6 +113,7 @@ public class RealisticRenderStrategy extends RenderStrategy { gl.glScaled(t.getScale().x, t.getScale().y, 0); gl.glTranslated(t.getOffset().x, t.getOffset().y, 0); + gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, toEdgeMode(t.getEdgeMode())); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, toEdgeMode(t.getEdgeMode())); gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);