From 1bb64d45d38a74058701d2195a1525a35e9a3984 Mon Sep 17 00:00:00 2001 From: Billy Olsen Date: Sun, 12 Apr 2020 20:48:45 -0700 Subject: [PATCH] Remove System.out.println in ComponentRenderer Removes an unnecessary System.out.println to avoid extra printouts on the console. Signed-off-by: Billy Olsen --- .../sf/openrocket/gui/figure3d/geometry/ComponentRenderer.java | 1 - 1 file changed, 1 deletion(-) diff --git a/swing/src/net/sf/openrocket/gui/figure3d/geometry/ComponentRenderer.java b/swing/src/net/sf/openrocket/gui/figure3d/geometry/ComponentRenderer.java index b725988b6..721c9cde0 100644 --- a/swing/src/net/sf/openrocket/gui/figure3d/geometry/ComponentRenderer.java +++ b/swing/src/net/sf/openrocket/gui/figure3d/geometry/ComponentRenderer.java @@ -317,7 +317,6 @@ public class ComponentRenderer { private void renderTubeFins(GL2 gl, TubeFinSet fs, Surface which) { gl.glPushMatrix(); gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - System.out.println(fs.getBaseRotation()); gl.glRotated(fs.getBaseRotation() * (180.0 / Math.PI), 1, 0, 0); for( int i = 0; i< fs.getFinCount(); i++ ) { gl.glPushMatrix();