[fixes #565] Fixes display of canted fins
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@ -71,7 +71,7 @@ public abstract class FinSet extends ExternalComponent implements RingInstanceab
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/**
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* Rotation about the x-axis by 2*PI/fins.
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*/
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private Transformation finRotation = Transformation.IDENTITY;
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private Transformation finRotationIncrement = Transformation.IDENTITY;
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/**
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@ -164,13 +164,13 @@ public abstract class FinSet extends ExternalComponent implements RingInstanceab
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n = 8;
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finCount = n;
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finRotation = Transformation.rotate_x(2 * Math.PI / finCount);
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finRotationIncrement = Transformation.rotate_x(2 * Math.PI / finCount);
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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}
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public Transformation getFinRotationTransformation() {
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return finRotation;
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return finRotationIncrement;
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}
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@Override
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@ -210,19 +210,16 @@ public abstract class FinSet extends ExternalComponent implements RingInstanceab
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if (MathUtil.equals(clampedCant, this.cantRadians))
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return;
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this.cantRadians = clampedCant;
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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}
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public Transformation getCantRotation() {
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if (cantRotation == null) {
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if( null == cantRotation ) {
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if (MathUtil.equals(this.cantRadians, 0)) {
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cantRotation = Transformation.IDENTITY;
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} else {
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Transformation t = new Transformation(-length / 2, 0, 0);
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t = Transformation.rotate_y(cantRadians).applyTransformation(t);
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t = new Transformation(length / 2, 0, 0).applyTransformation(t);
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cantRotation = t;
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cantRotation = Transformation.rotate_y(cantRadians);
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}
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}
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return cantRotation;
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@ -944,6 +941,13 @@ public abstract class FinSet extends ExternalComponent implements RingInstanceab
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if (MathUtil.equals(reducedAngle, firstFinOffsetRadians))
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return;
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firstFinOffsetRadians = reducedAngle;
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if (MathUtil.equals(this.firstFinOffsetRadians, 0)) {
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baseRotation = Transformation.IDENTITY;
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} else {
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baseRotation = Transformation.rotate_x(firstFinOffsetRadians);
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}
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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}
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@ -1024,7 +1028,7 @@ public abstract class FinSet extends ExternalComponent implements RingInstanceab
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protected List<RocketComponent> copyFrom(RocketComponent c) {
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FinSet src = (FinSet) c;
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this.finCount = src.finCount;
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this.finRotation = src.finRotation;
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this.finRotationIncrement = src.finRotationIncrement;
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this.firstFinOffsetRadians = src.firstFinOffsetRadians;
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this.cantRadians = src.cantRadians;
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this.cantRotation = src.cantRotation;
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@ -1230,22 +1234,22 @@ public abstract class FinSet extends ExternalComponent implements RingInstanceab
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checkState();
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final double bodyRadius = this.getBodyRadius();
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// already includes the base rotation
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final double[] angles = getInstanceAngles();
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final Transformation localCantRotation = getCantRotation();
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final Transformation localCantRotation = new Transformation(length / 2, 0, 0)
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.applyTransformation(getCantRotation())
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.applyTransformation(new Transformation(-length / 2, 0, 0));
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Coordinate[] toReturn = new Coordinate[finCount];
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for (int instanceNumber = 0; instanceNumber < finCount; instanceNumber++) {
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final double curY = bodyRadius * Math.cos(angles[instanceNumber]);
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final double curZ = bodyRadius * Math.sin(angles[instanceNumber]);
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final Coordinate naiveLocation = new Coordinate(0, curY, curZ);
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final Coordinate adjustedLocation = baseRotation.transform(localCantRotation.transform( naiveLocation));
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toReturn[instanceNumber] = adjustedLocation;
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final Coordinate raw = new Coordinate( 0, bodyRadius, 0);
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final Coordinate canted = localCantRotation.transform(raw);
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final Coordinate rotated = Transformation.rotate_x(angles[instanceNumber]).transform(canted);
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toReturn[instanceNumber] = rotated;
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}
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return toReturn;
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}
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}
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@ -30,7 +30,7 @@ public class FinSetShapes extends RocketComponentShape {
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*/
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final Transformation cantRotation = finset.getCantRotation();
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final Transformation compositeTransform = cantRotation.applyTransformation( transformation);
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final Transformation compositeTransform = transformation.applyTransformation(cantRotation);
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Coordinate finPoints[] = finset.getFinPoints();
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Coordinate tabPoints[] = finset.getTabPoints();
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@ -117,47 +117,37 @@ public class FinSetShapes extends RocketComponentShape {
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return new Shape[]{p};
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}
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// TODO: LOW: Jagged shapes from back draw incorrectly.
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private static Shape[] cantedShapesBack(FinSet finset,
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Transformation transformation) {
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int i;
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int fins = finset.getFinCount();
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double thickness = finset.getThickness();
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Transformation cantRotation = finset.getCantRotation();
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Coordinate[] sidePoints;
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Coordinate[] backPoints;
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int maxIndex;
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Coordinate[] points = finset.getFinPoints();
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// this loop finds the index @ max-y, as visible from the back
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for (maxIndex = points.length-1; maxIndex > 0; maxIndex--) {
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if (points[maxIndex-1].y < points[maxIndex].y)
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break;
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}
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points = cantRotation.transform( points );
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// transformPoints(points,new Transformation(0,radius,0));
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points = transformation.transform( points );
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Transformation cantTransform = finset.getCantRotation();
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final Transformation compositeTransform = transformation.applyTransformation(cantTransform);
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sidePoints = new Coordinate[points.length];
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backPoints = new Coordinate[2*(points.length-maxIndex)];
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double sign;
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if (finset.getCantAngle() > 0) {
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sign = 1.0;
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} else {
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sign = -1.0;
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}
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// Calculate points for the side panel
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for (i=0; i < points.length; i++) {
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double sign = Math.copySign(1.0, finset.getCantAngle());
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// Calculate points for the visible side panel
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for (int i=0; i < points.length; i++) {
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sidePoints[i] = points[i].add(0,0,sign*thickness/2);
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}
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// Calculate points for the back portion
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i=0;
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int i=0;
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for (int j=points.length-1; j >= maxIndex; j--, i++) {
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backPoints[i] = points[j].add(0,0,sign*thickness/2);
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}
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@ -168,35 +158,24 @@ public class FinSetShapes extends RocketComponentShape {
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// Generate shapes
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Shape[] s;
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if (thickness > 0.0005) {
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s = new Shape[fins*2];
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for (int fin=0; fin<fins; fin++) {
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s[2*fin] = makePolygonBack(sidePoints,finset,transformation);
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s[2*fin+1] = makePolygonBack(backPoints,finset,transformation);
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}
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s = new Shape[2];
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s[0] = makePolygonBack(sidePoints,compositeTransform);
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s[1] = makePolygonBack(backPoints,compositeTransform);
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} else {
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s = new Shape[fins];
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for (int fin=0; fin<fins; fin++) {
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s[fin] = makePolygonBack(sidePoints,finset,transformation);
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}
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s = new Shape[1];
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s[0] = makePolygonBack(sidePoints,compositeTransform);
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}
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return s;
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}
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private static Shape makePolygonBack(Coordinate[] array, FinSet finset, final Transformation t) {
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private static Shape makePolygonBack(Coordinate[] array, final Transformation t) {
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Path2D.Float p;
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Coordinate compCenter = t.transform(Coordinate.ZERO);
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// Make polygon
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p = new Path2D.Float();
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for (int i=0; i < array.length; i++) {
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Coordinate a = t.transform(compCenter.add( array[i]) );
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Coordinate a = t.transform(array[i] );
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if (i==0)
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p.moveTo(a.z, a.y);
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else
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@ -205,72 +184,5 @@ public class FinSetShapes extends RocketComponentShape {
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p.closePath();
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return p;
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}
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/* Side painting with thickness:
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Coordinate c[] = new Coordinate[8];
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c[0]=new Coordinate(0-position*rootChord,radius,thickness/2);
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c[1]=new Coordinate(rootChord-position*rootChord,radius,thickness/2);
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c[2]=new Coordinate(sweep+tipChord-position*rootChord,height+radius,thickness/2);
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c[3]=new Coordinate(sweep-position*rootChord,height+radius,thickness/2);
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c[4]=new Coordinate(0-position*rootChord,radius,-thickness/2);
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c[5]=new Coordinate(rootChord-position*rootChord,radius,-thickness/2);
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c[6]=new Coordinate(sweep+tipChord-position*rootChord,height+radius,-thickness/2);
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c[7]=new Coordinate(sweep-position*rootChord,height+radius,-thickness/2);
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if (rotation != 0) {
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rot = Transformation.rotate_x(rotation);
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for (int i=0; i<8; i++)
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c[i] = rot.transform(c[i]);
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}
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Shape[] s = new Shape[fins*6];
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rot = Transformation.rotate_x(2*Math.PI/fins);
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for (int fin=0; fin<fins; fin++) {
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Coordinate a,b;
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Path2D.Float p;
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// First polygon
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p = new Path2D.Float();
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a = finset.toAbsolute(c[0]);
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p.moveTo(a.x(), a.y());
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a = finset.toAbsolute(c[1]);
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p.lineTo(a.x(), a.y());
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a = finset.toAbsolute(c[2]);
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p.lineTo(a.x(), a.y());
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a = finset.toAbsolute(c[3]);
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p.lineTo(a.x(), a.y());
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p.closePath();
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s[fin*6] = p;
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// Second polygon
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p = new Path2D.Float();
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a = finset.toAbsolute(c[4]);
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p.moveTo(a.x(), a.y());
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a = finset.toAbsolute(c[5]);
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p.lineTo(a.x(), a.y());
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a = finset.toAbsolute(c[6]);
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p.lineTo(a.x(), a.y());
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a = finset.toAbsolute(c[7]);
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p.lineTo(a.x(), a.y());
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p.closePath();
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s[fin*6+1] = p;
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// Single lines
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for (int i=0; i<4; i++) {
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a = finset.toAbsolute(c[i]);
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b = finset.toAbsolute(c[i+4]);
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s[fin*6+2+i] = new Line2D.Float((float)a.x(),(float)a.y(),(float)b.x(),(float)b.y());
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}
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// Rotate fin coordinates
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for (int i=0; i<8; i++)
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c[i] = rot.transform(c[i]);
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}
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*/
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}
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