[Bugfix] Added unit tests for Transition Shapes
- and refactored member names a bit
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@ -34,6 +34,8 @@ public class NoseCone extends Transition {
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super.setLength(length);
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super.setClipped(false);
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super.setAftRadiusAutomatic(false);
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super.setAftRadius(radius);
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}
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@ -424,7 +424,7 @@ public class Rocket extends RocketComponent {
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checkState();
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{ // vvvv DEVEL vvvv
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System.err.println("fireEvent@rocket.");
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//System.err.println("fireEvent@rocket.");
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} // ^^^^ DEVEL ^^^^
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// Update modification ID's only for normal (not undo/redo) events
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@ -23,8 +23,8 @@ public class Transition extends SymmetricComponent {
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private double shapeParameter;
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private boolean clipped; // Not to be read - use isClipped(), which may be overriden
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private double radius1, radius2;
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private boolean autoRadius1, autoRadius2; // Whether the start radius is automatic
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private double foreRadius, aftRadius;
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private boolean autoForeRadius, autoAftRadius2; // Whether the start radius is automatic
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private double foreShoulderRadius;
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@ -43,11 +43,11 @@ public class Transition extends SymmetricComponent {
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public Transition() {
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super();
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this.radius1 = DEFAULT_RADIUS;
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this.radius2 = DEFAULT_RADIUS;
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this.foreRadius = DEFAULT_RADIUS;
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this.aftRadius = DEFAULT_RADIUS;
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this.length = DEFAULT_RADIUS * 3;
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this.autoRadius1 = true;
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this.autoRadius2 = true;
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this.autoForeRadius = true;
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this.autoAftRadius2 = true;
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this.type = Shape.CONICAL;
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this.shapeParameter = 0;
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@ -82,18 +82,18 @@ public class Transition extends SymmetricComponent {
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r = DEFAULT_RADIUS;
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return r;
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}
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return radius1;
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return foreRadius;
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}
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public void setForeRadius(double radius) {
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if ((this.radius1 == radius) && (autoRadius1 == false))
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if ((this.foreRadius == radius) && (autoForeRadius == false))
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return;
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this.autoRadius1 = false;
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this.radius1 = Math.max(radius, 0);
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this.autoForeRadius = false;
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this.foreRadius = Math.max(radius, 0);
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if (this.thickness > this.radius1 && this.thickness > this.radius2)
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this.thickness = Math.max(this.radius1, this.radius2);
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if (this.thickness > this.foreRadius && this.thickness > this.aftRadius)
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this.thickness = Math.max(this.foreRadius, this.aftRadius);
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clearPreset();
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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@ -101,14 +101,14 @@ public class Transition extends SymmetricComponent {
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@Override
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public boolean isForeRadiusAutomatic() {
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return autoRadius1;
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return autoForeRadius;
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}
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public void setForeRadiusAutomatic(boolean auto) {
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if (autoRadius1 == auto)
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if (autoForeRadius == auto)
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return;
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autoRadius1 = auto;
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autoForeRadius = auto;
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clearPreset();
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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@ -130,20 +130,20 @@ public class Transition extends SymmetricComponent {
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r = DEFAULT_RADIUS;
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return r;
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}
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return radius2;
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return aftRadius;
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}
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public void setAftRadius(double radius) {
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if ((this.radius2 == radius) && (autoRadius2 == false))
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if ((this.aftRadius == radius) && (autoAftRadius2 == false))
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return;
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this.autoRadius2 = false;
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this.radius2 = Math.max(radius, 0);
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this.autoAftRadius2 = false;
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this.aftRadius = Math.max(radius, 0);
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if (this.thickness > this.radius1 && this.thickness > this.radius2)
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this.thickness = Math.max(this.radius1, this.radius2);
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if (this.thickness > this.foreRadius && this.thickness > this.aftRadius)
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this.thickness = Math.max(this.foreRadius, this.aftRadius);
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clearPreset();
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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@ -151,14 +151,14 @@ public class Transition extends SymmetricComponent {
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@Override
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public boolean isAftRadiusAutomatic() {
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return autoRadius2;
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return autoAftRadius2;
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}
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public void setAftRadiusAutomatic(boolean auto) {
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if (autoRadius2 == auto)
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if (autoAftRadius2 == auto)
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return;
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autoRadius2 = auto;
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autoAftRadius2 = auto;
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clearPreset();
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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@ -404,8 +404,8 @@ public class TestRockets {
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double noseconeLength = 0.07;
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double noseconeRadius = 0.012;
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NoseCone nosecone = new NoseCone(Transition.Shape.OGIVE, noseconeLength, noseconeRadius);
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nosecone.setAftShoulderLength(0.025);
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nosecone.setAftShoulderRadius(0.012);
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nosecone.setAftShoulderLength(0.02);
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nosecone.setAftShoulderRadius(0.011);
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nosecone.setName("Nose Cone");
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stage.addChild(nosecone);
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