diff --git a/swing/src/net/sf/openrocket/gui/figure3d/TextureCache.java b/swing/src/net/sf/openrocket/gui/figure3d/TextureCache.java index aa8e8276d..7708ef5f2 100644 --- a/swing/src/net/sf/openrocket/gui/figure3d/TextureCache.java +++ b/swing/src/net/sf/openrocket/gui/figure3d/TextureCache.java @@ -1,22 +1,22 @@ package net.sf.openrocket.gui.figure3d; +import java.awt.image.BufferedImage; import java.io.InputStream; import java.net.URL; import java.util.HashMap; import java.util.Map; -import com.jogamp.opengl.GL; -import com.jogamp.opengl.GLAutoDrawable; -import com.jogamp.opengl.GLProfile; - -import net.sf.openrocket.appearance.Decal; +import javax.imageio.ImageIO; import org.slf4j.Logger; import org.slf4j.LoggerFactory; +import com.jogamp.opengl.GLAutoDrawable; +import com.jogamp.opengl.GLProfile; import com.jogamp.opengl.util.texture.Texture; -import com.jogamp.opengl.util.texture.TextureData; -import com.jogamp.opengl.util.texture.TextureIO; +import com.jogamp.opengl.util.texture.awt.AWTTextureIO; + +import net.sf.openrocket.appearance.Decal; public class TextureCache { private static final Logger log = LoggerFactory.getLogger(TextureCache.class); @@ -83,8 +83,8 @@ public class TextureCache { try { log.debug("Loading texture " + uri); InputStream is = uri.openStream(); - TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), is, GL.GL_RGBA, GL.GL_RGBA, true, null); - tex = TextureIO.newTexture(data); + BufferedImage img = ImageIO.read(is); + tex = AWTTextureIO.newTexture(GLProfile.getDefault(), img, true); } catch (Throwable e) { log.error("Error loading Texture", e); } @@ -118,8 +118,8 @@ public class TextureCache { try { log.debug("Loading texture " + decal); InputStream is = decal.getImage().getBytes(); - TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), is, GL.GL_RGBA, GL.GL_RGBA, true, null); - tex = TextureIO.newTexture(data); + BufferedImage img = ImageIO.read(is); + tex = AWTTextureIO.newTexture(GLProfile.getDefault(), img, true); } catch (Throwable e) { log.error("Error loading Texture", e); } diff --git a/swing/src/net/sf/openrocket/gui/figure3d/photo/exhaust/FlameRenderer.java b/swing/src/net/sf/openrocket/gui/figure3d/photo/exhaust/FlameRenderer.java index 80fdb10b8..8980ea0e6 100644 --- a/swing/src/net/sf/openrocket/gui/figure3d/photo/exhaust/FlameRenderer.java +++ b/swing/src/net/sf/openrocket/gui/figure3d/photo/exhaust/FlameRenderer.java @@ -114,30 +114,31 @@ */ package net.sf.openrocket.gui.figure3d.photo.exhaust; +import java.awt.image.BufferedImage; import java.io.BufferedReader; import java.io.InputStreamReader; import java.nio.ByteBuffer; import java.nio.IntBuffer; import java.util.Random; +import javax.imageio.ImageIO; + +import org.slf4j.Logger; +import org.slf4j.LoggerFactory; + +import com.jogamp.common.nio.Buffers; import com.jogamp.opengl.GL; import com.jogamp.opengl.GL2; import com.jogamp.opengl.GLProfile; import com.jogamp.opengl.fixedfunc.GLLightingFunc; import com.jogamp.opengl.fixedfunc.GLMatrixFunc; import com.jogamp.opengl.glu.GLU; +import com.jogamp.opengl.util.texture.Texture; +import com.jogamp.opengl.util.texture.awt.AWTTextureIO; import net.sf.openrocket.motor.Motor; import net.sf.openrocket.util.Color; -import org.slf4j.Logger; -import org.slf4j.LoggerFactory; - -import com.jogamp.common.nio.Buffers; -import com.jogamp.opengl.util.texture.Texture; -import com.jogamp.opengl.util.texture.TextureData; -import com.jogamp.opengl.util.texture.TextureIO; - public final class FlameRenderer { public interface FlameSettings { @@ -308,18 +309,14 @@ public final class FlameRenderer { public static void init(GL2 gl) { try { log.debug("Loading Textures"); - TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), - FlameRenderer.class.getResourceAsStream("/datafiles/flame/c-color.png"), GL.GL_RGBA, GL.GL_RGBA, - true, null); - smokeT = TextureIO.newTexture(data); - data = TextureIO.newTextureData(GLProfile.getDefault(), - FlameRenderer.class.getResourceAsStream("/datafiles/flame/c-normal.png"), GL.GL_RGBA, GL.GL_RGBA, - true, null); - smokeN = TextureIO.newTexture(data); - data = TextureIO.newTextureData(GLProfile.getDefault(), - FlameRenderer.class.getResourceAsStream("/datafiles/flame/smoke2.png"), GL.GL_RGBA, GL.GL_RGBA, - true, null); - flameT = TextureIO.newTexture(data); + BufferedImage img = ImageIO.read(FlameRenderer.class.getResourceAsStream("/datafiles/flame/c-color.png")); + smokeT = AWTTextureIO.newTexture(GLProfile.getDefault(), img, true); + + img = ImageIO.read(FlameRenderer.class.getResourceAsStream("/datafiles/flame/c-normal.png")); + smokeN = AWTTextureIO.newTexture(GLProfile.getDefault(), img, true); + + img = ImageIO.read(FlameRenderer.class.getResourceAsStream("/datafiles/flame/smoke2.png")); + flameT = AWTTextureIO.newTexture(GLProfile.getDefault(), img, true); log.debug("Loading Shader"); String line;