[refactor] ported reduce180 -> reducePi. Because the units are in radians
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@ -949,7 +949,7 @@ public abstract class FinSet extends ExternalComponent implements AxialPositiona
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@Override
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public void setAngleOffset(final double angleRadians) {
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final double reducedAngle = MathUtil.reducePI(angleRadians);
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final double reducedAngle = MathUtil.reducePi(angleRadians);
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if (MathUtil.equals(reducedAngle, firstFinOffsetRadians))
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return;
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firstFinOffsetRadians = reducedAngle;
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@ -187,7 +187,7 @@ public class InnerTube extends ThicknessRingComponent implements AxialPositionab
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* @param rotation the clusterRotation to set
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*/
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public void setClusterRotation(double rotation) {
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rotation = MathUtil.reduce180(rotation);
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rotation = MathUtil.reducePi(rotation);
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if (clusterRotation == rotation)
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return;
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this.clusterRotation = rotation;
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@ -96,7 +96,7 @@ public abstract class MassObject extends InternalComponent {
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}
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public final void setRadialDirection(double radialDirection) {
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radialDirection = MathUtil.reduce180(radialDirection);
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radialDirection = MathUtil.reducePi(radialDirection);
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if (MathUtil.equals(this.radialDirection, radialDirection)) {
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return;
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}
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@ -192,7 +192,7 @@ public class ParallelStage extends AxialStage implements FlightConfigurableCompo
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@Override
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public void setAngleOffset(final double angle_rad) {
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mutex.verify();
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this.angleOffset_rad = MathUtil.reduce180( angle_rad);
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this.angleOffset_rad = MathUtil.reducePi( angle_rad);
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fireComponentChangeEvent(ComponentChangeEvent.BOTH_CHANGE);
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}
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@ -102,7 +102,7 @@ public abstract class RingComponent extends StructuralComponent implements Coaxi
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* @param dir the radial direction.
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*/
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public void setRadialDirection(double dir) {
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dir = MathUtil.reduce180(dir);
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dir = MathUtil.reducePi(dir);
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if (radialDirection == dir)
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return;
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radialDirection = dir;
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@ -373,7 +373,7 @@ public class TubeFinSet extends ExternalComponent implements AxialPositionable,
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@Override
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public void setAngleOffset(double angleRadians) {
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final double reducedAngle = MathUtil.reducePI(angleRadians);
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final double reducedAngle = MathUtil.reducePi(angleRadians);
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if (MathUtil.equals(reducedAngle, firstFinOffsetRadians))
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return;
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firstFinOffsetRadians = reducedAngle;
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@ -193,7 +193,7 @@ public class MathUtil {
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* @param x Original angle.
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* @return The equivalent angle in the range -PI ... PI.
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*/
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public static double reducePI(double x) {
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public static double reducePi(double x) {
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double d = Math.rint(x / (2 * Math.PI));
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return x - d * 2 * Math.PI;
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}
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@ -221,22 +221,7 @@ public class MathUtil {
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double d = Math.floor(x / (2 * Math.PI));
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return x - d * 2 * Math.PI;
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}
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/**
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* Reduce the angle x to the range -PI - PI.
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*
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* Either -PI and PI might be returned, depending on the rounding function.
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*
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* @deprecated function refers to units:degrees, but operates in units:radians. Please use 'MathUtil.reducePI'
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* @param x Original angle.
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* @return The equivalent angle in the range -PI ... PI.
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*/
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@Deprecated
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public static double reduce180(double x) {
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double d = Math.rint(x / (2 * Math.PI));
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return x - d * 2 * Math.PI;
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}
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/**
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* Return the square root of a value. If the value is negative, zero is returned.
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* This is safer in cases where rounding errors might make a value slightly negative.
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@ -22,7 +22,7 @@ public class WorldCoordinate {
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*/
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public WorldCoordinate(double lat, double lon, double alt) {
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this.lat = MathUtil.clamp(Math.toRadians(lat), -Math.PI / 2, Math.PI / 2);
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this.lon = MathUtil.reduce180(Math.toRadians(lon));
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this.lon = MathUtil.reducePi(Math.toRadians(lon));
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this.alt = alt;
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}
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@ -81,7 +81,7 @@ public class MathUtilTest {
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for (int i = -1000; i < 1000; i++) {
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double angle = Math.random() * 2 * PI - PI;
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double shift = angle + i * 2 * PI;
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assertEquals(angle, MathUtil.reduce180(shift), EPS);
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assertEquals(angle, MathUtil.reducePi(shift), EPS);
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}
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}
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