[#1679] Render finset even if zero length
This commit is contained in:
parent
87b021749f
commit
7ffaabcda4
@ -81,7 +81,7 @@ public class FinRenderer {
|
||||
GLU.gluTessCallback(tess, GLU.GLU_TESS_COMBINE, cb);
|
||||
|
||||
// fin side: +z
|
||||
if (finSet.getSpan() > 0 && finSet.getLength() > 0 && which == Surface.INSIDE) { // Right side
|
||||
if (finSet.getSpan() > 0 && which == Surface.INSIDE) { // Right side
|
||||
GLU.gluTessBeginPolygon(tess, null);
|
||||
GLU.gluTessBeginContour(tess);
|
||||
gl.glNormal3f(0, 0, 1);
|
||||
@ -110,7 +110,7 @@ public class FinRenderer {
|
||||
}
|
||||
|
||||
// fin side: -z
|
||||
if (finSet.getSpan() > 0 && finSet.getLength() > 0 && which == Surface.OUTSIDE) { // Left side
|
||||
if (finSet.getSpan() > 0 && which == Surface.OUTSIDE) { // Left side
|
||||
GLU.gluTessBeginPolygon(tess, null);
|
||||
GLU.gluTessBeginContour(tess);
|
||||
gl.glNormal3f(0, 0, -1);
|
||||
@ -142,7 +142,7 @@ public class FinRenderer {
|
||||
GLU.gluDeleteTess(tess);
|
||||
|
||||
// Fin strip around the edge
|
||||
if (finSet.getSpan() > 0 && finSet.getLength() > 0 && which == Surface.EDGES) {
|
||||
if (finSet.getSpan() > 0 && which == Surface.EDGES) {
|
||||
if (!(finSet instanceof EllipticalFinSet))
|
||||
gl.glShadeModel(GLLightingFunc.GL_FLAT);
|
||||
gl.glBegin(GL.GL_TRIANGLE_STRIP);
|
||||
|
Loading…
x
Reference in New Issue
Block a user