Flip rotation (*sigh*)
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				@ -302,11 +302,11 @@ public class FinMarkingGuide extends JPanel {
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							If we were to rotate around the fore end, there's a good chance that the marking guide
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												If we were to rotate around the fore end, there's a good chance that the marking guide
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							extends beyond the body tube aft end and thus you cannot draw the arrow.
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												extends beyond the body tube aft end and thus you cannot draw the arrow.
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							 */
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												 */
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							final double cantAngle = - fins.getCantAngle();		// Invert cant angle because the front end of the rocket is to the right
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												final double cantAngle = fins.getCantAngle();
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							final boolean isCanted = !MathUtil.equals(cantAngle, 0);
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												final boolean isCanted = !MathUtil.equals(cantAngle, 0);
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							if (isCanted) {
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												if (isCanted) {
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								// We want to end the arrow at the aft end of the fin, so we need add an offset to
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													// We want to end the arrow at the aft end of the fin, so we need add an offset to
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								// the start to account for the y-shift of the aft end of the fin due to the cant.
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													// the end to account for the y-shift of the aft end of the fin due to the cant.
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								final double finBaseHalfWidth = PrintUnit.METERS.toPoints(fins.getLength()) / 2;
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													final double finBaseHalfWidth = PrintUnit.METERS.toPoints(fins.getLength()) / 2;
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								final int yFinForeEndOffset = - (int) Math.round(finBaseHalfWidth * Math.sin(cantAngle));
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													final int yFinForeEndOffset = - (int) Math.round(finBaseHalfWidth * Math.sin(cantAngle));
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								yStart = yFinCenter + yFinForeEndOffset;
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													yStart = yFinCenter + yFinForeEndOffset;
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@ -370,9 +370,9 @@ public class FinMarkingGuide extends JPanel {
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							// Draw fin name
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												// Draw fin name
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							final int xText = x + (width / 3);
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												final int xText = x + (width / 3);
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							int yText = yEnd - 2;
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												int yText = yStart - 2;
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							if (isCanted) {
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												if (isCanted) {
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								int yTextOffset = - (int) Math.round(((x + width) - xText) * Math.tan(cantAngle));
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													int yTextOffset = (int) Math.round((xText - x) * Math.tan(cantAngle));
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								yText += yTextOffset;
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													yText += yTextOffset;
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								AffineTransform orig = g2.getTransform();
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													AffineTransform orig = g2.getTransform();
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