Merge pull request #2122 from JoePfeiffer/fix-2115
Railbutton pressure drag tweaks
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98fb726c4b
@ -58,44 +58,56 @@ public class RailButtonCalc extends RocketComponentCalc {
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final double notchArea = (button.getOuterDiameter() - button.getInnerDiameter()) * button.getInnerHeight();
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final double refArea = outerArea - notchArea;
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// accumulate Cd contribution from each rail button
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// accumulate Cd contribution from each rail button. If velocity is 0 just set CDmul to a value previously
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// competed for velocity MathUtil.EPSILON and skip the loop to avoid division by 0
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double CDmul = 0.0;
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for (int i = 0; i < button.getInstanceCount(); i++) {
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// compute boundary layer height at button location. I can't find a good reference for the
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// formula, e.g. https://aerospaceengineeringblog.com/boundary-layers/ simply says it's the
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// "scientific consensus".
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double x = (button.toAbsolute(instanceOffsets[i]))[0].x; // location of button
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double rex = calculateReynoldsNumber(x, conditions); // Reynolds number of button location
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double del = 0.37 * x / Math.pow(rex, 0.2); // Boundary layer thickness
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// compute mean airspeed over button
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// this assumes airspeed changes linearly through boundary layer
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// and that all parts of the railbutton contribute equally to Cd,
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// neither of which is true but both are plenty close enough for our purposes
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double mach;
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if (buttonHt > del) {
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// Case 1: button extends beyond boundary layer
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// Mean velocity is 1/2 rocket velocity up to limit of boundary layer,
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// full velocity after that
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mach = (buttonHt - 0.5*del) * conditions.getMach()/buttonHt;
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} else {
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// Case 2: button is entirely within boundary layer
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mach = MathUtil.map(buttonHt/2.0, 0, del, 0, conditions.getMach());
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if (conditions.getMach() > MathUtil.EPSILON) {
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for (int i = 0; i < button.getInstanceCount(); i++) {
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// compute boundary layer height at button location. I can't find a good reference for the
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// formula, e.g. https://aerospaceengineeringblog.com/boundary-layers/ simply says it's the
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// "scientific consensus".
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double x = (button.toAbsolute(instanceOffsets[i]))[0].x; // location of button
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double rex = calculateReynoldsNumber(x, conditions); // Reynolds number of button location
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double del = 0.37 * x / Math.pow(rex, 0.2); // Boundary layer thickness
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// compute mean airspeed over button
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// this assumes airspeed changes linearly through boundary layer
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// and that all parts of the railbutton contribute equally to Cd,
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// neither of which is true but both are plenty close enough for our purposes
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double mach;
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if (buttonHt > del) {
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// Case 1: button extends beyond boundary layer
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// Mean velocity is 1/2 rocket velocity up to limit of boundary layer,
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// full velocity after that
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mach = (buttonHt - 0.5*del) * conditions.getMach()/buttonHt;
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} else {
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// Case 2: button is entirely within boundary layer
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mach = MathUtil.map(buttonHt/2.0, 0, del, 0, conditions.getMach());
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}
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// look up Cd as function of speed. It's pretty constant as a function of Reynolds
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// number when slow, so we can just use a function of Mach number
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double cd = MathUtil.interpolate(cdDomain, cdRange, mach);
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// Since later drag force calculations don't consider boundary layer, compute "effective Cd"
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// based on rocket velocity
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cd = cd * MathUtil.pow2(mach)/MathUtil.pow2(conditions.getMach());
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// add to CDmul
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CDmul += cd;
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}
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// look up Cd as function of speed. It's pretty constant as a function of Reynolds
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// number when slow, so we can just use a function of Mach number
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double cd = MathUtil.interpolate(cdDomain, cdRange, mach);
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// Since later drag force calculations don't consider boundary layer, compute "effective Cd"
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// based on rocket velocity
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cd = cd * MathUtil.pow2(mach)/MathUtil.pow2(conditions.getMach());
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// since we'll be multiplying by the instance count up in BarrowmanCalculator,
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// we want to return the mean CD instead of the total
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CDmul /= button.getInstanceCount();
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// add to CDmul
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CDmul += cd;
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}
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} else {
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// value at velocity of MathUtil.EPSILON
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CDmul = 8.786395072609939E-4;
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}
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return CDmul * stagnationCD * refArea / conditions.getRefArea();
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}
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@ -20,11 +20,13 @@ import net.sf.openrocket.rocketcomponent.FlightConfiguration;
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import net.sf.openrocket.rocketcomponent.NoseCone;
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import net.sf.openrocket.rocketcomponent.ParallelStage;
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import net.sf.openrocket.rocketcomponent.PodSet;
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import net.sf.openrocket.rocketcomponent.RailButton;
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import net.sf.openrocket.rocketcomponent.Rocket;
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import net.sf.openrocket.rocketcomponent.Transition;
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import net.sf.openrocket.rocketcomponent.TrapezoidFinSet;
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import net.sf.openrocket.startup.Application;
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import net.sf.openrocket.util.Coordinate;
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import net.sf.openrocket.util.MathUtil;
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import net.sf.openrocket.util.TestRockets;
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public class BarrowmanCalculatorTest {
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@ -496,5 +498,70 @@ public class BarrowmanCalculatorTest {
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testCP = testCalc.getCP(testConfig, testConditions, warnings).x;
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assertEquals("should be warning from podset airframe overlap", 1, warnings.size());
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}
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/**
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* Tests railbutton drag. Really is testing instancing more than actual drag calculations, and making
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* sure we don't divide by 0 when not moving
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*/
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@Test
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public void testRailButtonDrag() {
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// minimal rocket with nothing on it but two railbuttons
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final Rocket rocket = new Rocket();
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final AxialStage stage = new AxialStage();
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rocket.addChild(stage);
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// phantom tubes have no drag to confuse things
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final BodyTube phantom = new BodyTube();
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phantom.setOuterRadius(0);
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stage.addChild(phantom);
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// set up test environment
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WarningSet warnings = new WarningSet();
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final FlightConfiguration config = rocket.getSelectedConfiguration();
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final FlightConditions conditions = new FlightConditions(config);
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final BarrowmanCalculator calc = new BarrowmanCalculator();
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// part 1: instancing
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// Put two individual railbuttons and get their CD
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final RailButton button1 = new RailButton();
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button1.setInstanceCount(1);
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button1.setAxialOffset(1.0);
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phantom.addChild(button1);
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final RailButton button2 = new RailButton();
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button2.setInstanceCount(1);
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button2.setAxialOffset(2.0);
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phantom.addChild(button2);
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final AerodynamicForces individualForces = calc.getAerodynamicForces(config, conditions, warnings);
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final double individualCD = individualForces.getCD();
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// get rid of individual buttons and put in a railbutton set with two instances at same locations as original
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// railbuttons
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phantom.removeChild(button1);
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phantom.removeChild(button2);
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final RailButton buttons = new RailButton();
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buttons.setInstanceCount(2);
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buttons.setAxialOffset(1.0);
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buttons.setInstanceSeparation(1.0);
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final AerodynamicForces pairForces = calc.getAerodynamicForces(config, conditions, warnings);
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final double pairCD = pairForces.getCD();
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assertEquals("two individual railbuttons should have same CD as a pair", individualCD, pairCD, EPSILON);
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// part 2: test at Mach 0
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conditions.setMach(MathUtil.EPSILON);
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final AerodynamicForces epsForces = calc.getAerodynamicForces(config, conditions, warnings);
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final double epsCD = epsForces.getCD();
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conditions.setMach(0);
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final AerodynamicForces zeroForces = calc.getAerodynamicForces(config, conditions, warnings);
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final double zeroCD = zeroForces.getCD();
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assertEquals("drag at mach 0 should equal drag at mach MathUtil.EPSILON", epsCD, zeroCD, EPSILON);
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}
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}
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