[#2550] Fix mass object radial rotation in 3D view

This commit is contained in:
SiboVG 2024-08-30 21:04:25 +02:00
parent e286eea144
commit a7ec54d80b

View File

@ -167,8 +167,8 @@ final class MassObjectRenderer {
}
// Add radial offset
double xOffset = o.getRadialPosition() * sin(o.getRadialDirection());
double yOffset = o.getRadialPosition() * cos(o.getRadialDirection());
double xOffset = o.getRadialPosition() * sin(-o.getRadialDirection());
double yOffset = o.getRadialPosition() * cos(-o.getRadialDirection());
if (r == 0)
normal3d(gl, 0, 0, 1);