Add spark concentration & weight options
Weight does not work great, lines are not the right thing to use.
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				| @ -34,6 +34,9 @@ public class PhotoSettings extends AbstractChangeSource implements FlameSettings | ||||
| 	private double exhaustScale = 1.0; | ||||
| 	private double flameAspectRatio = 1.0; | ||||
| 	 | ||||
| 	private double sparkConcentration; | ||||
| 	private double sparkWeight; | ||||
| 	 | ||||
| 	private Sky sky = Mountains.instance; | ||||
| 	 | ||||
| 	public double getRoll() { | ||||
| @ -250,4 +253,22 @@ public class PhotoSettings extends AbstractChangeSource implements FlameSettings | ||||
| 		this.sky = sky; | ||||
| 		fireChangeEvent(); | ||||
| 	} | ||||
| 
 | ||||
| 	public double getSparkConcentration() { | ||||
| 		return sparkConcentration; | ||||
| 	} | ||||
| 
 | ||||
| 	public void setSparkConcentration(double sparkConcentration) { | ||||
| 		this.sparkConcentration = sparkConcentration; | ||||
| 		fireChangeEvent(); | ||||
| 	} | ||||
| 
 | ||||
| 	public double getSparkWeight() { | ||||
| 		return sparkWeight; | ||||
| 	} | ||||
| 
 | ||||
| 	public void setSparkWeight(double sparkWeight) { | ||||
| 		this.sparkWeight = sparkWeight; | ||||
| 		fireChangeEvent(); | ||||
| 	} | ||||
| } | ||||
| @ -288,10 +288,32 @@ public class PhotoSettingsConfig extends JTabbedPane { | ||||
| 				fireModel.addEnableComponent(flameAspectSpinner); | ||||
| 				 | ||||
| 				add(new JLabel("Sparks")); | ||||
| 				JCheckBox sparksCheck = new JCheckBox(new BooleanModel(p, "Sparks")); | ||||
| 				BooleanModel sparksModel = new BooleanModel(p, "Sparks"); | ||||
| 				JCheckBox sparksCheck = new JCheckBox(sparksModel); | ||||
| 				add(sparksCheck, "wrap"); | ||||
| 				fireModel.addEnableComponent(sparksCheck); | ||||
| 				 | ||||
| 				add(new JLabel("Spark Concentration")); | ||||
| 				DoubleModel sparkConcentrationModel = new DoubleModel(p, "SparkConcentration", 100, UnitGroup.UNITS_NONE, 0, 100); | ||||
| 				JSpinner sparkConcentrationSpinner = new JSpinner(sparkConcentrationModel.getSpinnerModel()); | ||||
| 				add(sparkConcentrationSpinner, "wrap"); | ||||
| 				sparksModel.addEnableComponent(sparkConcentrationSpinner); | ||||
| 				 | ||||
| 				add(new JLabel("Spark Weight")); | ||||
| 				DoubleModel sparkWeightModel = new DoubleModel(p, "SparkWeight", 100, UnitGroup.UNITS_NONE, 0, 100); | ||||
| 				JSpinner sparkWeightSpinner = new JSpinner(sparkWeightModel.getSpinnerModel()); | ||||
| 				add(sparkWeightSpinner, "wrap"); | ||||
| 				sparksModel.addEnableComponent(sparkWeightSpinner); | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 				add(new JLabel("Exhaust Scale")); | ||||
| 				DoubleModel exhaustScaleModel = new DoubleModel(p, "ExhaustScale", 100, UnitGroup.UNITS_NONE, 0, 1000); | ||||
| 				add(new JSpinner(exhaustScaleModel.getSpinnerModel()), "wrap"); | ||||
|  | ||||
| @ -141,21 +141,25 @@ import com.jogamp.opengl.util.texture.TextureIO; | ||||
| public final class FlameRenderer { | ||||
| 
 | ||||
| 	public interface FlameSettings { | ||||
| 		public double getExhaustScale(); | ||||
| 		 | ||||
| 		public boolean isFlame(); | ||||
| 
 | ||||
| 		public boolean isSmoke(); | ||||
| 
 | ||||
| 		public Color getFlameColor(); | ||||
| 
 | ||||
| 		public boolean isSmoke(); | ||||
| 
 | ||||
| 		public Color getSmokeColor(); | ||||
| 
 | ||||
| 		public double getSmokeAlpha(); | ||||
| 
 | ||||
| 		public double getFlameAspectRatio(); | ||||
| 
 | ||||
| 		public boolean isSparks(); | ||||
| 		 | ||||
| 		public double getExhaustScale(); | ||||
| 		public double getSparkConcentration(); | ||||
| 		 | ||||
| 		public double getFlameAspectRatio(); | ||||
| 		public double getSparkWeight(); | ||||
| 	} | ||||
| 
 | ||||
| 	private static final Logger log = LoggerFactory.getLogger(FlameRenderer.class); | ||||
| @ -175,7 +179,7 @@ public final class FlameRenderer { | ||||
| 		gl.glDisable(GLLightingFunc.GL_LIGHTING); | ||||
| 
 | ||||
| 		if (fs.isSparks() && fs.isFlame()) { | ||||
| 			sparks(gl, fs.getFlameColor()); | ||||
| 			sparks(gl, fs); | ||||
| 		} | ||||
| 
 | ||||
| 		gl.glEnable(GL.GL_BLEND); | ||||
| @ -457,13 +461,13 @@ public final class FlameRenderer { | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	private static void sparks(GL2 gl, Color color) { | ||||
| 	private static void sparks(GL2 gl, FlameSettings fs) { | ||||
| 		// Use the same seed every time | ||||
| 		Random r = new Random(0); | ||||
| 
 | ||||
| 		float[] c = new float[4]; | ||||
| 		float[] c2 = new float[4]; | ||||
| 		convertColor(color, c); | ||||
| 		convertColor(fs.getFlameColor(), c); | ||||
| 		for (int i = 0; i < 3; i++) { | ||||
| 			c[i] = c2[i] = c[i] * .2f + .8f; | ||||
| 		} | ||||
| @ -471,17 +475,17 @@ public final class FlameRenderer { | ||||
| 		c2[3] = 1; | ||||
| 		gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); | ||||
| 		gl.glEnable(GL.GL_BLEND); | ||||
| 		gl.glLineWidth(1f); | ||||
| 		for (int i = 0; i < 200; i++) { | ||||
| 			final float z = 2 * (r.nextFloat() * r.nextFloat() * r.nextFloat()); | ||||
| 		gl.glLineWidth(1 + (float)fs.getSparkWeight() * 1.0f); | ||||
| 		for (int i = 0; i < 4000 * fs.getSparkConcentration(); i++) { | ||||
| 			final float z = 0.01f + 2 * (r.nextFloat() * r.nextFloat() * r.nextFloat()); | ||||
| 			final float x = z * (r.nextFloat() - 0.5f); | ||||
| 			final float y = z * (r.nextFloat() - 0.5f); | ||||
| 			gl.glPointSize(1); | ||||
| 			//gl.glPointSize(1); | ||||
| 			gl.glBegin(GL.GL_LINES); | ||||
| 			gl.glColor4fv(c, 0); | ||||
| 			gl.glVertex3f(x, y, z * 2); | ||||
| 			gl.glColor4fv(c2, 0); | ||||
| 			gl.glVertex3f(x * 1.02f, y * 1.02f, z * 2 + 0.01f); | ||||
| 			gl.glVertex3f(x * 1.02f, y * 1.02f, z * 2 + 0.01f + ((float)fs.getSparkWeight() / 20)); | ||||
| 			gl.glEnd(); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
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