Texture flushing is not needed :)

This commit is contained in:
SiboVG 2022-11-03 21:58:47 +01:00
parent 08d5b55bdb
commit ba849c8d9a

View File

@ -322,7 +322,6 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
gl.glEnable(GL.GL_MULTISAMPLE);
gl.glEnable(GLLightingFunc.GL_LIGHTING);
flushTextureCaches();
updateFigure();
}
rr.render(drawable, configuration, selection);