Texture flushing is not needed :)
This commit is contained in:
parent
08d5b55bdb
commit
ba849c8d9a
@ -322,7 +322,6 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
|
||||
gl.glEnable(GL.GL_MULTISAMPLE);
|
||||
gl.glEnable(GLLightingFunc.GL_LIGHTING);
|
||||
|
||||
flushTextureCaches();
|
||||
updateFigure();
|
||||
}
|
||||
rr.render(drawable, configuration, selection);
|
||||
|
Loading…
x
Reference in New Issue
Block a user