Rename labels of radius offset
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@ -952,10 +952,10 @@ StageConfig.tab.Separation.ttip = Stage separation options
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StageConfig.separation.lbl.title = Select when this stage separates:
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StageConfig.separation.lbl.plus = plus
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StageConfig.separation.lbl.seconds = seconds
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StageConfig.parallel.radius = Radial Distance
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StageConfig.parallel.angle = Angle
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StageConfig.parallel.count = Number of Copies
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StageConfig.parallel.offset = Offset Value
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StageConfig.parallel.radius = Radial Distance:
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StageConfig.parallel.angle = Angle:
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StageConfig.parallel.count = Number of Copies:
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StageConfig.parallel.plus = plus
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!EllipticalFinSetConfig
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EllipticalFinSetCfg.Nbroffins = Number of fins:
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@ -1481,20 +1481,18 @@ Shape.Haackseries.desc2 = The Haack series <i>nose cones</i> are designed to min
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! RocketComponent
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RocketComponent.Position.Method.Axial.Label = Radius Positioning Method
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RocketComponent.Position.Method.Axial.ABSOLUTE = Tip of the nose cone
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RocketComponent.Position.Method.Axial.AFTER = After the sibling component
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RocketComponent.Position.Method.Axial.BOTTOM = Bottom of the parent component
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RocketComponent.Position.Method.Axial.MIDDLE = Middle of the parent component
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RocketComponent.Position.Method.Axial.TOP = Top of the parent component
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RocketComponent.Position.Method.Radius.Label = Radius Positioning Method
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RocketComponent.Position.Method.Radius.FREE = Position relative to the component's center
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RocketComponent.Position.Method.Radius.SURFACE = Position on the target component surface (without offset)
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RocketComponent.Position.Method.Radius.RELATIVE = Position relative to the component surface
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RocketComponent.Position.Method.Radius.COAXIAL = Position on the same axis as the target component
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RocketComponent.Position.Method.Radius.Label = Radius relative to:
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RocketComponent.Position.Method.Radius.FREE = Center of the parent component
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RocketComponent.Position.Method.Radius.SURFACE = Surface of the parent component (without offset)
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RocketComponent.Position.Method.Radius.RELATIVE = Surface of the parent component
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RocketComponent.Position.Method.Radius.COAXIAL = Same axis as the target component
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RocketComponent.Position.Method.Angle.Label = Angle Positioning Method
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RocketComponent.Position.Method.Angle.RELATIVE = Relative to the parent component
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RocketComponent.Position.Method.Angle.FIXED = Angle is fixed.
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RocketComponent.Position.Method.Angle.MIRROR_XY = Mirror relative to the rocket's x-y plane
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