Rename labels of radius offset

This commit is contained in:
SiboVG 2022-06-11 01:18:46 +02:00
parent 5365a210fd
commit bd3770ddc3

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@ -952,10 +952,10 @@ StageConfig.tab.Separation.ttip = Stage separation options
StageConfig.separation.lbl.title = Select when this stage separates:
StageConfig.separation.lbl.plus = plus
StageConfig.separation.lbl.seconds = seconds
StageConfig.parallel.radius = Radial Distance
StageConfig.parallel.angle = Angle
StageConfig.parallel.count = Number of Copies
StageConfig.parallel.offset = Offset Value
StageConfig.parallel.radius = Radial Distance:
StageConfig.parallel.angle = Angle:
StageConfig.parallel.count = Number of Copies:
StageConfig.parallel.plus = plus
!EllipticalFinSetConfig
EllipticalFinSetCfg.Nbroffins = Number of fins:
@ -1481,20 +1481,18 @@ Shape.Haackseries.desc2 = The Haack series <i>nose cones</i> are designed to min
! RocketComponent
RocketComponent.Position.Method.Axial.Label = Radius Positioning Method
RocketComponent.Position.Method.Axial.ABSOLUTE = Tip of the nose cone
RocketComponent.Position.Method.Axial.AFTER = After the sibling component
RocketComponent.Position.Method.Axial.BOTTOM = Bottom of the parent component
RocketComponent.Position.Method.Axial.MIDDLE = Middle of the parent component
RocketComponent.Position.Method.Axial.TOP = Top of the parent component
RocketComponent.Position.Method.Radius.Label = Radius Positioning Method
RocketComponent.Position.Method.Radius.FREE = Position relative to the component's center
RocketComponent.Position.Method.Radius.SURFACE = Position on the target component surface (without offset)
RocketComponent.Position.Method.Radius.RELATIVE = Position relative to the component surface
RocketComponent.Position.Method.Radius.COAXIAL = Position on the same axis as the target component
RocketComponent.Position.Method.Radius.Label = Radius relative to:
RocketComponent.Position.Method.Radius.FREE = Center of the parent component
RocketComponent.Position.Method.Radius.SURFACE = Surface of the parent component (without offset)
RocketComponent.Position.Method.Radius.RELATIVE = Surface of the parent component
RocketComponent.Position.Method.Radius.COAXIAL = Same axis as the target component
RocketComponent.Position.Method.Angle.Label = Angle Positioning Method
RocketComponent.Position.Method.Angle.RELATIVE = Relative to the parent component
RocketComponent.Position.Method.Angle.FIXED = Angle is fixed.
RocketComponent.Position.Method.Angle.MIRROR_XY = Mirror relative to the rocket's x-y plane