Rescale smoke opacity

This commit is contained in:
bkuker 2014-01-26 14:12:33 -05:00
parent cae915f351
commit d342cb5e6a

View File

@ -218,9 +218,10 @@ public final class FlameRenderer {
setUniform1i(gl, shaderprogram, "uSmoke", 0); setUniform1i(gl, shaderprogram, "uSmoke", 0);
setUniform1i(gl, shaderprogram, "uNormal", 1); setUniform1i(gl, shaderprogram, "uNormal", 1);
trail(gl, radius, dZ, new Const(0.1f * (fs.getSmokeColor().getAlpha() / 255f)), LEN, P, fs.getSmokeColor(), trail(gl, radius, dZ, //
s); new Const(0.025f * (fs.getSmokeColor().getAlpha() / 255f)), //
// trail(gl, radius, dZ, new Const(1), 0.2f, 1, smokeColor); LEN, P, fs.getSmokeColor(), s);
gl.glUseProgram(0); gl.glUseProgram(0);
smokeN.disable(gl); smokeN.disable(gl);