Rescale smoke opacity
This commit is contained in:
parent
cae915f351
commit
d342cb5e6a
@ -218,9 +218,10 @@ public final class FlameRenderer {
|
||||
setUniform1i(gl, shaderprogram, "uSmoke", 0);
|
||||
setUniform1i(gl, shaderprogram, "uNormal", 1);
|
||||
|
||||
trail(gl, radius, dZ, new Const(0.1f * (fs.getSmokeColor().getAlpha() / 255f)), LEN, P, fs.getSmokeColor(),
|
||||
s);
|
||||
// trail(gl, radius, dZ, new Const(1), 0.2f, 1, smokeColor);
|
||||
trail(gl, radius, dZ, //
|
||||
new Const(0.025f * (fs.getSmokeColor().getAlpha() / 255f)), //
|
||||
LEN, P, fs.getSmokeColor(), s);
|
||||
|
||||
gl.glUseProgram(0);
|
||||
|
||||
smokeN.disable(gl);
|
||||
|
Loading…
x
Reference in New Issue
Block a user