Pretty confident I should be clearing textures on dispose()

This commit is contained in:
bkuker 2013-04-05 13:56:04 -04:00
parent 381cab468c
commit d7b46d6058

View File

@ -78,8 +78,8 @@ public class RealisticRenderer extends RocketRenderer {
@Override
public void dispose(GLAutoDrawable drawable) {
flushTextureCache(drawable);
super.dispose(drawable);
oldTexCache = null;
texCache = null;
}