Clarify comments and debug logging
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3745584e1a
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@ -275,8 +275,10 @@ public class SimulationRunDialog extends JDialog {
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private final CustomExpressionSimulationListener exprListener;
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private final CustomExpressionSimulationListener exprListener;
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/*
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/*
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* -2 = time from 0 ... burnoutTimeEstimate -1 = velocity from
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* Keep track of current phase ("stage") of simulation
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* v(burnoutTimeEstimate) ... 0 0 ... n = stages from alt(max) ... 0
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* -2: Boost. Estimate progress using time from 0 to burnoutTimeEstimate
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* -1: Coast. Estimate progress using velocity from v(burnoutTimeEstimate) to 0
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* 0 ... n: Landing. stages from alt(max) ... 0 (?)
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*/
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*/
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private volatile int simulationStage = -2;
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private volatile int simulationStage = -2;
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@ -332,39 +334,41 @@ public class SimulationRunDialog extends JDialog {
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SimulationStatus status = chunks.get(chunks.size() - 1);
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SimulationStatus status = chunks.get(chunks.size() - 1);
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simulationStatuses[index] = status;
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simulationStatuses[index] = status;
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// 1. time = 0 ... burnoutTimeEstimate
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// -2: Boost. time = 0 ... burnoutTimeEstimate
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if (simulationStage == -2 && status.getSimulationTime() < burnoutTimeEstimate) {
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if (simulationStage == -2 && status.getSimulationTime() < burnoutTimeEstimate) {
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log.debug("Method 1: t=" + status.getSimulationTime() + " est=" + burnoutTimeEstimate);
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log.debug("simulationStage boost: t=" + status.getSimulationTime() + " est=" + burnoutTimeEstimate);
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setSimulationProgress(
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setSimulationProgress(
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MathUtil.map(status.getSimulationTime(), 0, burnoutTimeEstimate, 0.0, BURNOUT_PROGRESS));
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MathUtil.map(status.getSimulationTime(), 0, burnoutTimeEstimate, 0.0, BURNOUT_PROGRESS));
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updateProgress();
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updateProgress();
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return;
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return;
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}
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}
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// Past burnout time estimate, switch to coast.
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if (simulationStage == -2) {
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if (simulationStage == -2) {
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simulationStage++;
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simulationStage++;
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burnoutVelocity = MathUtil.max(status.getRocketVelocity().z, 0.1);
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burnoutVelocity = MathUtil.max(status.getRocketVelocity().z, 0.1);
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log.debug("CHANGING to Method 2, vel=" + burnoutVelocity);
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log.debug("CHANGING to simulationStage " + simulationStage + ", vel=" + burnoutVelocity);
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}
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}
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// 2. z-velocity from burnout velocity to zero
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// -1: Coast. z-velocity from burnout velocity to zero
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if (simulationStage == -1 && status.getRocketVelocity().z >= 0) {
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if (simulationStage == -1 && status.getRocketVelocity().z >= 0) {
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log.debug("Method 2: vel=" + status.getRocketVelocity().z + " burnout=" + burnoutVelocity);
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log.debug("simulationStage coast: vel=" + status.getRocketVelocity().z + " burnout=" + burnoutVelocity);
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setSimulationProgress(MathUtil.map(status.getRocketVelocity().z, burnoutVelocity, 0, BURNOUT_PROGRESS,
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setSimulationProgress(MathUtil.map(status.getRocketVelocity().z, burnoutVelocity, 0, BURNOUT_PROGRESS,
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APOGEE_PROGRESS));
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APOGEE_PROGRESS));
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updateProgress();
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updateProgress();
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return;
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return;
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}
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}
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// Past apogee, switch to landing
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if (simulationStage == -1 && status.getRocketVelocity().z < 0) {
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if (simulationStage == -1 && status.getRocketVelocity().z < 0) {
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simulationStage++;
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simulationStage++;
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apogeeAltitude = MathUtil.max(status.getRocketPosition().z, 1);
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apogeeAltitude = MathUtil.max(status.getRocketPosition().z, 1);
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log.debug("CHANGING to Method 3, apogee=" + apogeeAltitude);
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log.debug("CHANGING to simulationStage " + simulationStage + ", apogee=" + apogeeAltitude);
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}
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}
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// 3. z-position from apogee to zero
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// >= 0 Landing. z-position from apogee to zero
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// TODO: MEDIUM: several stages
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// TODO: MEDIUM: several stages
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log.debug("Method 3: alt=" + status.getRocketPosition().z + " apogee=" + apogeeAltitude);
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log.debug("simulationStage landing (" + simulationStage + "): alt=" + status.getRocketPosition().z + " apogee=" + apogeeAltitude);
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setSimulationProgress(MathUtil.map(status.getRocketPosition().z, apogeeAltitude, 0, APOGEE_PROGRESS, 1.0));
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setSimulationProgress(MathUtil.map(status.getRocketPosition().z, apogeeAltitude, 0, APOGEE_PROGRESS, 1.0));
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updateProgress();
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updateProgress();
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}
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}
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