From e19246220173e38453117d95fd82f28aa5ef04de Mon Sep 17 00:00:00 2001 From: bkuker Date: Thu, 10 Jan 2013 14:34:09 -0500 Subject: [PATCH] MAke mass objects look like wadding --- .../sf/openrocket/appearance/defaults/DefaultAppearance.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/core/src/net/sf/openrocket/appearance/defaults/DefaultAppearance.java b/core/src/net/sf/openrocket/appearance/defaults/DefaultAppearance.java index 9f85956ba..424265f49 100644 --- a/core/src/net/sf/openrocket/appearance/defaults/DefaultAppearance.java +++ b/core/src/net/sf/openrocket/appearance/defaults/DefaultAppearance.java @@ -10,6 +10,7 @@ import net.sf.openrocket.rocketcomponent.EngineBlock; import net.sf.openrocket.rocketcomponent.FinSet; import net.sf.openrocket.rocketcomponent.InnerTube; import net.sf.openrocket.rocketcomponent.LaunchLug; +import net.sf.openrocket.rocketcomponent.MassObject; import net.sf.openrocket.rocketcomponent.Parachute; import net.sf.openrocket.rocketcomponent.RadiusRingComponent; import net.sf.openrocket.rocketcomponent.RocketComponent; @@ -83,6 +84,8 @@ public class DefaultAppearance { return CHUTE; if (c instanceof EngineBlock) return HARDBOARD; + if (c instanceof MassObject) + return WADDING; return Appearance.MISSING; }