[fix] tightens up calculation of adjacent SymmetricComponents
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@ -585,7 +585,6 @@ public abstract class SymmetricComponent extends BodyComponent implements BoxBou
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// (b) BodyTube -- for Parallel Stages & PodSets
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final RocketComponent grandParent = this.parent.getParent();
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// note: this is not guaranteed to _contain_ a stage... but that we're _searching_ for one.
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int searchParentIndex = grandParent.getChildPosition(this.parent); // position of stage w/in parent
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int searchSiblingIndex = this.parent.getChildPosition(this)-1; // guess at index of previous stage
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@ -595,7 +594,6 @@ public abstract class SymmetricComponent extends BodyComponent implements BoxBou
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if(searchParent instanceof ComponentAssembly){
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while (0 <= searchSiblingIndex) {
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final RocketComponent searchSibling = searchParent.getChild(searchSiblingIndex);
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if (searchSibling instanceof SymmetricComponent) {
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return (SymmetricComponent) searchSibling;
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}
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@ -603,7 +601,9 @@ public abstract class SymmetricComponent extends BodyComponent implements BoxBou
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}
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}
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--searchParentIndex;
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searchSiblingIndex = searchParent.getChildCount() - 1;
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if( 0 <= searchParentIndex){
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searchSiblingIndex = grandParent.getChild(searchParentIndex).getChildCount() - 1;
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}
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}
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return null;
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}
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@ -640,7 +640,7 @@ public abstract class SymmetricComponent extends BodyComponent implements BoxBou
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}
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}
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++searchParentIndex;
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searchSiblingIndex = searchParent.getChildCount() - 1;
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searchSiblingIndex = 0;
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}
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return null;
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}
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