Fix crash at startup due to splash screen handling
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parent
a28c99fc54
commit
efb4952333
@ -13,6 +13,7 @@ import javax.swing.Timer;
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import net.miginfocom.swing.MigLayout;
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import net.miginfocom.swing.MigLayout;
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import net.sf.openrocket.database.ThrustCurveMotorSetDatabase;
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import net.sf.openrocket.database.ThrustCurveMotorSetDatabase;
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import net.sf.openrocket.gui.main.Splash;
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import net.sf.openrocket.gui.util.GUIUtil;
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import net.sf.openrocket.gui.util.GUIUtil;
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import net.sf.openrocket.l10n.Translator;
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import net.sf.openrocket.l10n.Translator;
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import net.sf.openrocket.logging.LogHelper;
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import net.sf.openrocket.logging.LogHelper;
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@ -61,7 +62,8 @@ public class MotorDatabaseLoadingDialog extends JDialog {
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if (db.isLoaded())
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if (db.isLoaded())
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return;
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return;
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if (SplashScreen.getSplashScreen() == null) {
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SplashScreen splash = Splash.getSplashScreen();
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if (splash == null || !splash.isVisible()) {
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log.info(1, "Motor database not loaded yet, displaying dialog");
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log.info(1, "Motor database not loaded yet, displaying dialog");
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@ -34,6 +34,7 @@ import javax.swing.event.MouseInputAdapter;
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import net.sf.openrocket.gui.figureelements.CGCaret;
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import net.sf.openrocket.gui.figureelements.CGCaret;
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import net.sf.openrocket.gui.figureelements.CPCaret;
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import net.sf.openrocket.gui.figureelements.CPCaret;
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import net.sf.openrocket.gui.figureelements.FigureElement;
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import net.sf.openrocket.gui.figureelements.FigureElement;
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import net.sf.openrocket.gui.main.Splash;
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import net.sf.openrocket.logging.LogHelper;
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import net.sf.openrocket.logging.LogHelper;
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import net.sf.openrocket.rocketcomponent.Configuration;
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import net.sf.openrocket.rocketcomponent.Configuration;
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import net.sf.openrocket.rocketcomponent.RocketComponent;
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import net.sf.openrocket.rocketcomponent.RocketComponent;
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@ -89,8 +90,8 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
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//Only initizlize GL if 3d is enabled.
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//Only initizlize GL if 3d is enabled.
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if (is3dEnabled()) {
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if (is3dEnabled()) {
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//Fixes a linux / X bug: Splash must be closed before GL Init
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//Fixes a linux / X bug: Splash must be closed before GL Init
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SplashScreen splash = SplashScreen.getSplashScreen();
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SplashScreen splash = Splash.getSplashScreen();
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if ( splash != null )
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if (splash != null && splash.isVisible())
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splash.close();
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splash.close();
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initGLCanvas();
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initGLCanvas();
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@ -223,12 +224,12 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
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if (pressEvent.getButton() == MouseEvent.BUTTON1) {
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if (pressEvent.getButton() == MouseEvent.BUTTON1) {
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if (Math.abs(dx) > Math.abs(dy)) {
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if (Math.abs(dx) > Math.abs(dy)) {
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setYaw(yaw - (float) dx / 100.0);
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setYaw(yaw - dx / 100.0);
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} else {
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} else {
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if (yaw > Math.PI / 2.0 && yaw < 3.0 * Math.PI / 2.0) {
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if (yaw > Math.PI / 2.0 && yaw < 3.0 * Math.PI / 2.0) {
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dy = -dy;
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dy = -dy;
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}
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}
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setRoll(roll - (float) dy / 100.0);
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setRoll(roll - dy / 100.0);
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}
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}
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} else {
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} else {
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lightPosition[0] -= 0.1f * dx;
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lightPosition[0] -= 0.1f * dx;
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@ -38,7 +38,7 @@ public class Splash {
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*/
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*/
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public static boolean init() {
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public static boolean init() {
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// Get the splash screen
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// Get the splash screen
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SplashScreen s = getSplash();
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SplashScreen s = getSplashScreen();
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if (s == null)
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if (s == null)
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return false;
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return false;
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@ -75,14 +75,19 @@ public class Splash {
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/**
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/**
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* Return the current splash screen or <code>null</code> if not available.
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* Return the current splash screen or <code>null</code> if not available or already closed.
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* This method catches the possible exceptions and returns null if they occur.
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* This method catches the possible exceptions and returns null if they occur.
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*
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*
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* @return the current splash screen, or <code>null</code>.
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* @return the current (visible) splash screen, or <code>null</code>.
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*/
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*/
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private static SplashScreen getSplash() {
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public static SplashScreen getSplashScreen() {
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try {
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try {
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return SplashScreen.getSplashScreen();
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SplashScreen splash = SplashScreen.getSplashScreen();
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if (splash != null && splash.isVisible()) {
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return splash;
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} else {
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return null;
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}
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} catch (RuntimeException e) {
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} catch (RuntimeException e) {
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return null;
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return null;
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}
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}
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