Fix up caching - let textures in cache survive one reload.
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parent
3a9b843c9a
commit
f582af7c95
@ -1,5 +1,8 @@
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package net.sf.openrocket.gui.figure3d;
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import java.net.URI;
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import java.net.URISyntaxException;
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import java.net.URL;
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import java.util.HashMap;
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import java.util.Map;
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@ -24,13 +27,14 @@ public class RealisticRenderStrategy extends RenderStrategy {
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private final float[] color = new float[4];
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private static final LogHelper log = Application.getLogger();
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private Map<RocketComponent, Appearance> apMap = new HashMap<RocketComponent, Appearance>();
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private Map<Decal, Texture> texCache = new HashMap<Decal, Texture>();
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private boolean needClearCache = false;
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private Map<URI, Texture> oldTexCache = new HashMap<URI, Texture>();
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private Map<URI, Texture> texCache = new HashMap<URI, Texture>();
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@Override
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public void clearCaches() {
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apMap.clear();
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texCache.clear();
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needClearCache = true;
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}
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@Override
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@ -45,6 +49,11 @@ public class RealisticRenderStrategy extends RenderStrategy {
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@Override
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public void preGeometry(GL2 gl, RocketComponent c, float alpha) {
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if (needClearCache) {
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clearCaches(gl);
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needClearCache = false;
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}
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Appearance a = getAppearance(c);
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gl.glLightModeli(GL2ES1.GL_LIGHT_MODEL_TWO_SIDE, 1);
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@ -106,34 +115,58 @@ public class RealisticRenderStrategy extends RenderStrategy {
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}
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}
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private void clearCaches(GL2 gl) {
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log.debug("ClearCaches");
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for (Map.Entry<URI, Texture> e : oldTexCache.entrySet()) {
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log.debug("Destroying Texture for " + e.getKey());
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if ( e.getValue() != null )
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e.getValue().destroy(gl);
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}
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oldTexCache = texCache;
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texCache = new HashMap<URI, Texture>();
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}
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private Texture getTexture(Decal t) {
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if (texCache.containsKey(t))
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return texCache.get(t);
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URL url = t.getImageURL();
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URI uri; //NEVER use a URL as a key!
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try {
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uri = url.toURI();
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} catch (URISyntaxException e) {
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e.printStackTrace();
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return null;
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}
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//Return the Cached value if available
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if (texCache.containsKey(uri))
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return texCache.get(uri);
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//If the texture is in the Old Cache, save it.
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if (oldTexCache.containsKey(uri)) {
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texCache.put(uri, oldTexCache.get(uri));
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oldTexCache.remove(uri);
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return texCache.get(uri);
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}
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//Otherwise load it.
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Texture tex = null;
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try {
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log.debug("Loading texture " + t);
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TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), t.getImageURL().openStream(), true,
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null);
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TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), url.openStream(), true, null);
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tex = TextureIO.newTexture(data);
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} catch (Throwable e) {
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log.error("Error loading Texture", e);
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}
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texCache.put(t, tex);
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texCache.put(uri, tex);
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return tex;
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}
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private Appearance getAppearance(RocketComponent c) {
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if (apMap.containsKey(c))
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return apMap.get(c);
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Appearance ret = c.getAppearance();
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if (ret == null) {
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ret = Appearance.MISSING;
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}
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apMap.put(c, ret);
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System.out.println(c + ": " + ret);
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return ret;
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}
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