Merge pull request #36 from bkuker/kruland-integration-stickers

Sticker decal mode & decal improvements
This commit is contained in:
Bill Kuker 2013-01-08 06:46:10 -08:00
commit fa58cb6338
9 changed files with 141 additions and 198 deletions

Binary file not shown.

View File

@ -741,6 +741,7 @@ AppearanceCfg.lbl.texture.repeat = Repeat:
TextureWrap.Repeat = Repeat
TextureWrap.Mirror = Repeat & Mirror
TextureWrap.Clamp = Clamp Edge Pixels
TextureWrap.Sticker = Sticker
! RocketConfig
RocketCfg.lbl.Designname = Design name:

View File

@ -11,7 +11,7 @@ import net.sf.openrocket.util.Coordinate;
public class Decal {
public static enum EdgeMode {
REPEAT("TextureWrap.Repeat"), MIRROR("TextureWrap.Mirror"), CLAMP("TextureWrap.Clamp");
REPEAT("TextureWrap.Repeat"), MIRROR("TextureWrap.Mirror"), CLAMP("TextureWrap.Clamp"), STICKER("TextureWrap.Sticker");
private final String transName;
EdgeMode(final String name){
this.transName = name;

View File

@ -249,14 +249,7 @@ public class AppearancePanel extends JPanel {
{ // Color
add(new JLabel(trans.get("AppearanceCfg.lbl.color.Color")));
//mDefault.addEnableComponent(colorButton, false);
colorButton.setEnabled(ab.getImage() == null);
add(colorButton);
ab.addChangeListener(new StateChangeListener() {
@Override
public void stateChanged(EventObject e) {
colorButton.setEnabled(ab.getImage() == null);
}
});
}
{ // Scale

View File

@ -17,12 +17,39 @@ import net.sf.openrocket.rocketcomponent.Transition;
import net.sf.openrocket.startup.Application;
import net.sf.openrocket.util.Color;
public class FigureRenderStrategy extends RenderStrategy {
public class FigureRenderer extends RocketRenderer {
private final float[] color = new float[4];
public FigureRenderStrategy() {
super(null);
public FigureRenderer() {
}
@Override
public void init(GLAutoDrawable drawable) {
super.init(drawable);
GL2 gl = drawable.getGL().getGL2();
gl.glLightModelfv(GL2ES1.GL_LIGHT_MODEL_AMBIENT,
new float[] { 0,0,0 }, 0);
float amb = 0.3f;
float dif = 1.0f - amb;
float spc = 1.0f;
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_AMBIENT,
new float[] { amb, amb, amb, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_DIFFUSE,
new float[] { dif, dif, dif, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_SPECULAR,
new float[] { spc, spc, spc, 1 }, 0);
gl.glEnable(GLLightingFunc.GL_LIGHT1);
gl.glEnable(GLLightingFunc.GL_LIGHTING);
gl.glShadeModel(GLLightingFunc.GL_SMOOTH);
gl.glEnable(GLLightingFunc.GL_NORMALIZE);
}
@Override
public boolean isDrawn(RocketComponent c) {
@ -45,11 +72,12 @@ public class FigureRenderStrategy extends RenderStrategy {
}
return false;
}
private static final HashMap<Class<?>, Color> defaultColorCache = new HashMap<Class<?>, Color>();
@Override
public void preGeometry(GL2 gl, RocketComponent c, float alpha) {
public void renderComponent(GL2 gl, RocketComponent c, float alpha) {
gl.glLightModeli(GL2ES1.GL_LIGHT_MODEL_TWO_SIDE, 1);
Color figureColor = c.getColor();
if (figureColor == null) {
@ -90,36 +118,7 @@ public class FigureRenderStrategy extends RenderStrategy {
gl.glMaterialfv(GL.GL_BACK, GLLightingFunc.GL_DIFFUSE, color, 0);
gl.glMaterialfv(GL.GL_BACK, GLLightingFunc.GL_AMBIENT, color, 0);
}
@Override
public void postGeometry(GL2 gl, RocketComponent c, float alpha) {
//Nothing to do here
}
@Override
public void init(GLAutoDrawable drawable) {
GL2 gl = drawable.getGL().getGL2();
gl.glLightModelfv(GL2ES1.GL_LIGHT_MODEL_AMBIENT,
new float[] { 0,0,0 }, 0);
float amb = 0.3f;
float dif = 1.0f - amb;
float spc = 1.0f;
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_AMBIENT,
new float[] { amb, amb, amb, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_DIFFUSE,
new float[] { dif, dif, dif, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_SPECULAR,
new float[] { spc, spc, spc, 1 }, 0);
gl.glEnable(GLLightingFunc.GL_LIGHT1);
gl.glEnable(GLLightingFunc.GL_LIGHTING);
gl.glShadeModel(GLLightingFunc.GL_SMOOTH);
gl.glEnable(GLLightingFunc.GL_NORMALIZE);
cr.renderGeometry(gl, c);
}
private static int getShine(RocketComponent c) {

View File

@ -15,54 +15,45 @@ import javax.media.opengl.fixedfunc.GLMatrixFunc;
import net.sf.openrocket.appearance.Appearance;
import net.sf.openrocket.appearance.Decal;
import net.sf.openrocket.document.OpenRocketDocument;
import net.sf.openrocket.logging.LogHelper;
import net.sf.openrocket.rocketcomponent.RocketComponent;
import net.sf.openrocket.startup.Application;
import net.sf.openrocket.util.Color;
import com.jogamp.opengl.util.texture.Texture;
import com.jogamp.opengl.util.texture.TextureData;
import com.jogamp.opengl.util.texture.TextureIO;
public class RealisticRenderStrategy extends RenderStrategy {
public class RealisticRenderer extends RocketRenderer {
private final float[] colorBlack = { 0, 0, 0, 1 };
private final float[] colorClear = { 0, 0, 0, 0 };
private final float[] colorWhite = { 1, 1, 1, 1 };
private final float[] color = new float[4];
private static final LogHelper log = Application.getLogger();
private boolean needClearCache = false;
private Map<String, Texture> oldTexCache = new HashMap<String, Texture>();
private Map<String, Texture> texCache = new HashMap<String, Texture>();
private float anisotrophy = 0;
public RealisticRenderStrategy(OpenRocketDocument document) {
super(document);
}
@Override
public void updateFigure() {
needClearCache = true;
public RealisticRenderer(OpenRocketDocument document) {
}
@Override
public void init(GLAutoDrawable drawable) {
super.init(drawable);
oldTexCache = new HashMap<String, Texture>();
texCache = new HashMap<String, Texture>();
GL2 gl = drawable.getGL().getGL2();
gl.glLightModelfv(GL2ES1.GL_LIGHT_MODEL_AMBIENT,
new float[] { 0, 0, 0 }, 0);
gl.glLightModelfv(GL2ES1.GL_LIGHT_MODEL_AMBIENT, new float[] { 0, 0, 0 }, 0);
float amb = 0.3f;
float dif = 1.0f - amb;
float spc = 1.0f;
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_AMBIENT,
new float[] { amb, amb, amb, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_DIFFUSE,
new float[] { dif, dif, dif, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_SPECULAR,
new float[] { spc, spc, spc, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_AMBIENT, new float[] { amb, amb, amb, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_DIFFUSE, new float[] { dif, dif, dif, 1 }, 0);
gl.glLightfv(GLLightingFunc.GL_LIGHT1, GLLightingFunc.GL_SPECULAR, new float[] { spc, spc, spc, 1 }, 0);
gl.glEnable(GLLightingFunc.GL_LIGHT1);
gl.glEnable(GLLightingFunc.GL_LIGHTING);
@ -77,8 +68,17 @@ public class RealisticRenderStrategy extends RenderStrategy {
}
}
@Override
public void updateFigure() {
super.updateFigure();
needClearCache = true;
}
@Override
public void dispose(GLAutoDrawable drawable) {
super.dispose(drawable);
oldTexCache = null;
texCache = null;
}
@ -94,23 +94,23 @@ public class RealisticRenderStrategy extends RenderStrategy {
}
@Override
public void preGeometry(GL2 gl, RocketComponent c, float alpha) {
public void renderComponent(GL2 gl, RocketComponent c, float alpha) {
if (needClearCache) {
clearCaches(gl);
needClearCache = false;
}
Appearance a = getAppearance(c);
final Appearance a = getAppearance(c);
final Decal t = a.getTexture();
final Texture tex = getTexture(t);
gl.glLightModeli(GL2ES1.GL_LIGHT_MODEL_TWO_SIDE, 1);
gl.glLightModeli(GL2.GL_LIGHT_MODEL_COLOR_CONTROL, GL2.GL_SEPARATE_SPECULAR_COLOR);
if (a.getTexture() != null) {
color[0] = color[1] = color[2] = 1;
} else {
convertColor(a.getPaint(), color);
color[3] = alpha;
}
convertColor(a.getPaint(), color);
color[3] = alpha;
gl.glMaterialfv(GL.GL_FRONT, GLLightingFunc.GL_DIFFUSE, color, 0);
gl.glMaterialfv(GL.GL_BACK, GLLightingFunc.GL_DIFFUSE, color, 0);
gl.glMaterialfv(GL.GL_FRONT, GLLightingFunc.GL_AMBIENT, color, 0);
@ -124,17 +124,15 @@ public class RealisticRenderStrategy extends RenderStrategy {
gl.glMaterialfv(GL.GL_BACK, GLLightingFunc.GL_SPECULAR, colorBlack, 0);
gl.glMateriali(GL.GL_BACK, GLLightingFunc.GL_SHININESS, 0);
Decal t = a.getTexture();
Texture tex = null;
if (t != null) {
tex = getTexture(t);
}
cr.renderGeometry(gl, c);
if (t != null && tex != null) {
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR_MIPMAP_LINEAR);
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR);
tex.enable(gl);
tex.bind(gl);
gl.glMatrixMode(GL.GL_TEXTURE);
gl.glPushMatrix();
@ -148,28 +146,35 @@ public class RealisticRenderStrategy extends RenderStrategy {
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, toEdgeMode(t.getEdgeMode()));
gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, toEdgeMode(t.getEdgeMode()));
gl.glTexParameterfv(GL.GL_TEXTURE_2D, GL2.GL_TEXTURE_BORDER_COLOR, colorClear, 0);
gl.glMaterialfv(GL.GL_FRONT, GLLightingFunc.GL_DIFFUSE, colorWhite, 0);
gl.glMaterialfv(GL.GL_BACK, GLLightingFunc.GL_DIFFUSE, colorWhite, 0);
gl.glMaterialfv(GL.GL_FRONT, GLLightingFunc.GL_AMBIENT, colorWhite, 0);
gl.glMaterialfv(GL.GL_BACK, GLLightingFunc.GL_AMBIENT, colorWhite, 0);
gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
gl.glEnable(GL.GL_BLEND);
gl.glDepthFunc(GL.GL_LEQUAL);
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
if (anisotrophy > 0) {
gl.glTexParameterf(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAX_ANISOTROPY_EXT, anisotrophy);
}
}
}
@Override
public void postGeometry(GL2 gl, RocketComponent c, float alpha) {
Appearance a = getAppearance(c);
Decal t = a.getTexture();
Texture tex = null;
if (t != null) {
tex = getTexture(t);
}
if (tex != null) {
cr.renderGeometry(gl, c);
if (t.getEdgeMode() == Decal.EdgeMode.STICKER) {
gl.glDepthFunc(GL.GL_LESS);
}
gl.glMatrixMode(GL.GL_TEXTURE);
gl.glPopMatrix();
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
tex.disable(gl);
}
}
private void clearCaches(GL2 gl) {
@ -184,6 +189,9 @@ public class RealisticRenderStrategy extends RenderStrategy {
}
private Texture getTexture(Decal t) {
if (t == null)
return null;
String imageName = t.getImage().getName();
// Return the Cached value if available
@ -202,7 +210,7 @@ public class RealisticRenderStrategy extends RenderStrategy {
try {
log.debug("Loading texture " + t);
InputStream is = t.getImage().getBytes();
TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), is, true, null);
TextureData data = TextureIO.newTextureData(GLProfile.getDefault(), is, GL.GL_RGBA, GL.GL_RGBA, true, null);
tex = TextureIO.newTexture(data);
} catch (Throwable e) {
log.error("Error loading Texture", e);
@ -229,6 +237,8 @@ public class RealisticRenderStrategy extends RenderStrategy {
return GL.GL_MIRRORED_REPEAT;
case CLAMP:
return GL.GL_CLAMP_TO_EDGE;
case STICKER:
return GL2.GL_CLAMP_TO_BORDER;
default:
return GL.GL_CLAMP_TO_EDGE;
}

View File

@ -1,37 +0,0 @@
package net.sf.openrocket.gui.figure3d;
import javax.media.opengl.GL2;
import javax.media.opengl.GLAutoDrawable;
import net.sf.openrocket.document.OpenRocketDocument;
import net.sf.openrocket.rocketcomponent.RocketComponent;
public abstract class RenderStrategy {
protected final OpenRocketDocument document;
public RenderStrategy( OpenRocketDocument document ) {
this.document = document;
}
public abstract boolean isDrawn(RocketComponent c);
public abstract boolean isDrawnTransparent(RocketComponent c);
public abstract void preGeometry(GL2 gl, RocketComponent c, float alpha);
public abstract void postGeometry(GL2 gl, RocketComponent c, float alpha);
public void updateFigure() {
}
public void init(GLAutoDrawable drawable) {
}
public void dispose(GLAutoDrawable drawable) {
}
}

View File

@ -21,6 +21,7 @@ import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLProfile;
import javax.media.opengl.GLRunnable;
import javax.media.opengl.awt.GLCanvas;
import javax.media.opengl.fixedfunc.GLLightingFunc;
import javax.media.opengl.fixedfunc.GLMatrixFunc;
@ -87,7 +88,7 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
float[] lightPosition = new float[] { 1, 4, 1, 0 };
RocketRenderer rr = new RocketRenderer();
RocketRenderer rr = new FigureRenderer();
public RocketFigure3d(OpenRocketDocument document, Configuration config) {
this.document = document;
@ -393,7 +394,7 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
GL2 gl = drawable.getGL().getGL2();
gl.glClearDepth(1.0f); // clear z-buffer to the farthest
gl.glDepthFunc(GL.GL_LEQUAL); // the type of depth test to do
gl.glDepthFunc(GL.GL_LESS); // the type of depth test to do
float amb = 0.5f;
float dif = 1.0f;
@ -425,7 +426,7 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
gl.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
gl.glLoadIdentity();
glu.gluPerspective(fovY, ratio, 0.05f, 100f);
glu.gluPerspective(fovY, ratio, 0.1f, 50f);
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
redrawExtras = true;
@ -631,13 +632,20 @@ public class RocketFigure3d extends JPanel implements GLEventListener {
this.csl = newListener;
}
public void setType(int t) {
if (t == TYPE_FIGURE) {
rr.setRenderStrategy(new FigureRenderStrategy());
} else {
rr.setRenderStrategy(new RealisticRenderStrategy(document));
}
repaint();
public void setType(final int t) {
canvas.invoke(true, new GLRunnable() {
@Override
public boolean run(GLAutoDrawable drawable) {
rr.dispose(drawable);
if (t == TYPE_FIGURE) {
rr = new FigureRenderer();
} else {
rr = new RealisticRenderer(document);
}
rr.init(drawable);
return false;
}
});
}
}

View File

@ -23,50 +23,33 @@ import net.sf.openrocket.util.Coordinate;
/*
* @author Bill Kuker <bkuker@billkuker.com>
*/
public class RocketRenderer {
@SuppressWarnings("unused")
private static final LogHelper log = Application.getLogger();
public abstract class RocketRenderer {
protected static final LogHelper log = Application.getLogger();
RenderStrategy currentStrategy = new FigureRenderStrategy();
RenderStrategy nextStrategy;
ComponentRenderer cr;
final ComponentRenderer cr = new ComponentRenderer();
private final float[] selectedEmissive = { 1, 0, 0, 1 };
private final float[] colorBlack = { 0, 0, 0, 1 };
public void setRenderStrategy(RenderStrategy r) {
nextStrategy = r;
}
private void checkRenderStrategy(GLAutoDrawable drawable) {
if (nextStrategy == null)
return;
currentStrategy.dispose(drawable);
nextStrategy.init(drawable);
currentStrategy = nextStrategy;
nextStrategy = null;
}
public void init(GLAutoDrawable drawable) {
cr = new ComponentRenderer();
cr.init(drawable);
}
public void dispose(GLAutoDrawable drawable) {
currentStrategy.dispose(drawable);
}
public void updateFigure() {
currentStrategy.updateFigure();
cr.updateFigure();
}
public abstract void renderComponent(GL2 gl, RocketComponent c, float alpha);
public RocketComponent pick(GLAutoDrawable drawable,
Configuration configuration, Point p, Set<RocketComponent> ignore) {
checkRenderStrategy(drawable);
public abstract boolean isDrawn(RocketComponent c);
public abstract boolean isDrawnTransparent(RocketComponent c);
public RocketComponent pick(GLAutoDrawable drawable, Configuration configuration, Point p,
Set<RocketComponent> ignore) {
final GL2 gl = drawable.getGL().getGL2();
gl.glEnable(GL.GL_DEPTH_TEST);
@ -81,12 +64,11 @@ public class RocketRenderer {
// if index is 0x0ABC the color ends up as
// 0xA0B0C000 with each nibble in the coresponding
// high bits of the RG and B channels.
gl.glColor4ub((byte) ((pickParts.size() >> 4) & 0xF0),
(byte) ((pickParts.size() << 0) & 0xF0),
gl.glColor4ub((byte) ((pickParts.size() >> 4) & 0xF0), (byte) ((pickParts.size() << 0) & 0xF0),
(byte) ((pickParts.size() << 4) & 0xF0), (byte) 1);
pickParts.add(c);
if (currentStrategy.isDrawnTransparent(c)) {
if (isDrawnTransparent(c)) {
gl.glEnable(GL.GL_CULL_FACE);
gl.glCullFace(GL.GL_FRONT);
cr.renderGeometry(gl, c);
@ -101,8 +83,7 @@ public class RocketRenderer {
gl.glReadPixels(p.x, p.y, 1, 1, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, bb);
final int pickColor = bb.getInt();
final int pickIndex = ((pickColor >> 20) & 0xF00)
| ((pickColor >> 16) & 0x0F0) | ((pickColor >> 12) & 0x00F);
final int pickIndex = ((pickColor >> 20) & 0xF00) | ((pickColor >> 16) & 0x0F0) | ((pickColor >> 12) & 0x00F);
if (pickIndex < 0 || pickIndex > pickParts.size() - 1)
return null;
@ -110,9 +91,7 @@ public class RocketRenderer {
return pickParts.get(pickIndex);
}
public void render(GLAutoDrawable drawable, Configuration configuration,
Set<RocketComponent> selection) {
checkRenderStrategy(drawable);
public void render(GLAutoDrawable drawable, Configuration configuration, Set<RocketComponent> selection) {
if (cr == null)
throw new IllegalStateException(this + " Not Initialized");
@ -122,24 +101,22 @@ public class RocketRenderer {
gl.glEnable(GL.GL_DEPTH_TEST); // enables depth testing
gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
{ //Draw selection outline at nearest Z
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_EMISSION,
selectedEmissive, 0);
{ // Draw selection outline at nearest Z
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_EMISSION, selectedEmissive, 0);
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_DIFFUSE, colorBlack, 0);
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_AMBIENT, colorBlack, 0);
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_SPECULAR, colorBlack, 0);
gl.glLineWidth(5.0f);
for (RocketComponent c : configuration) {
if ( selection.contains(c) ){
//Draw as lines, set Z to nearest
if (selection.contains(c)) {
// Draw as lines, set Z to nearest
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL2GL3.GL_LINE);
gl.glDepthRange(0, 0);
cr.renderGeometry(gl, c);
//Draw polygons, always passing depth test,
//setting Z to farthest
// Draw polygons, always passing depth test,
// setting Z to farthest
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL2GL3.GL_FILL);
gl.glDepthRange(1, 1);
gl.glDepthFunc(GL.GL_ALWAYS);
@ -149,14 +126,13 @@ public class RocketRenderer {
}
}
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL2GL3.GL_FILL);
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_EMISSION,
colorBlack, 0);
} //done with selection outline
gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GLLightingFunc.GL_EMISSION, colorBlack, 0);
} // done with selection outline
// Draw all inner components
for (RocketComponent c : configuration) {
if (currentStrategy.isDrawn(c)) {
if (!currentStrategy.isDrawnTransparent(c)) {
if (isDrawn(c)) {
if (!isDrawnTransparent(c)) {
renderComponent(gl, c, 1.0f);
}
}
@ -169,8 +145,8 @@ public class RocketRenderer {
gl.glEnable(GL.GL_CULL_FACE);
gl.glCullFace(GL.GL_FRONT);
for (RocketComponent c : configuration) {
if (currentStrategy.isDrawn(c)) {
if (currentStrategy.isDrawnTransparent(c)) {
if (isDrawn(c)) {
if (isDrawnTransparent(c)) {
renderComponent(gl, c, 1.0f);
}
}
@ -182,8 +158,8 @@ public class RocketRenderer {
gl.glEnable(GL.GL_CULL_FACE);
gl.glCullFace(GL.GL_BACK);
for (RocketComponent c : configuration) {
if (currentStrategy.isDrawn(c)) {
if (currentStrategy.isDrawnTransparent(c)) {
if (isDrawn(c)) {
if (isDrawnTransparent(c)) {
renderComponent(gl, c, 0.2f);
}
}
@ -202,9 +178,8 @@ public class RocketRenderer {
double length = motor.getLength();
double radius = motor.getDiameter() / 2;
Coordinate[] position = ((RocketComponent) mount)
.toAbsolute(new Coordinate(((RocketComponent) mount)
.getLength() + mount.getMotorOverhang() - length));
Coordinate[] position = ((RocketComponent) mount).toAbsolute(new Coordinate(((RocketComponent) mount)
.getLength() + mount.getMotorOverhang() - length));
for (int i = 0; i < position.length; i++) {
cr.renderMotor(gl, position[i], length, radius);
@ -213,10 +188,4 @@ public class RocketRenderer {
}
public void renderComponent(GL2 gl, RocketComponent c, float alpha) {
currentStrategy.preGeometry(gl, c, alpha);
cr.renderGeometry(gl, c);
currentStrategy.postGeometry(gl, c, alpha);
}
}