[#1826] Fill in gaps in multi-sim editing
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@ -442,10 +442,6 @@ public class SimulationOptions implements ChangeSource, Cloneable {
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isChanged = true;
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this.launchLongitude = src.launchLongitude;
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}
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if (this.launchPressure != src.launchPressure) {
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isChanged = true;
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this.launchPressure = src.launchPressure;
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}
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if (this.launchRodAngle != src.launchRodAngle) {
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isChanged = true;
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this.launchRodAngle = src.launchRodAngle;
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@ -458,19 +454,26 @@ public class SimulationOptions implements ChangeSource, Cloneable {
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isChanged = true;
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this.launchRodLength = src.launchRodLength;
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}
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if (this.launchIntoWind != src.launchIntoWind) {
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isChanged = true;
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this.launchIntoWind = src.launchIntoWind;
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}
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if (this.useISA != src.useISA) {
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isChanged = true;
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this.useISA = src.useISA;
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}
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if (this.launchTemperature != src.launchTemperature) {
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isChanged = true;
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this.launchTemperature = src.launchTemperature;
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}
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if (this.launchPressure != src.launchPressure) {
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isChanged = true;
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this.launchPressure = src.launchPressure;
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}
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if (this.maximumAngle != src.maximumAngle) {
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isChanged = true;
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this.maximumAngle = src.maximumAngle;
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}
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this.maximumAngle = src.maximumAngle;
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if (this.timeStep != src.timeStep) {
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isChanged = true;
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this.timeStep = src.timeStep;
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}
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if (this.windAverage != src.windAverage) {
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isChanged = true;
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this.windAverage = src.windAverage;
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@ -487,6 +490,14 @@ public class SimulationOptions implements ChangeSource, Cloneable {
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isChanged = true;
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this.calculateExtras = src.calculateExtras;
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}
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if (this.timeStep != src.timeStep) {
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isChanged = true;
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this.timeStep = src.timeStep;
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}
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if (this.geodeticComputation != src.geodeticComputation) {
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isChanged = true;
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this.geodeticComputation = src.geodeticComputation;
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}
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if (isChanged) {
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// Only copy the randomSeed if something else has changed.
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