Fix inside color tube
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c1281a6951
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@ -91,12 +91,7 @@ public class RealisticRenderer extends RocketRenderer {
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@Override
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public void renderComponent(final GL2 gl, Geometry geom, final float alpha) {
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Appearance app = getAppearance( geom.getComponent() );
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if (app.getPaint().getAlpha()<255){
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// if transparent, draw inside the same as the outside so we dont get a cardboard interior on a clear payload bay
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render(gl, geom, Surface.INSIDE, app, true, alpha);
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}else{
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render(gl, geom, Surface.INSIDE, DefaultAppearance.getDefaultAppearance(geom.getComponent()), true, 1.0f);
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}
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render(gl, geom, Surface.INSIDE, app, true, alpha);
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render(gl, geom, Surface.OUTSIDE, app, true, alpha);
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render(gl, geom, Surface.EDGES, app, false, alpha);
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}
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