RailButtons can be loaded, and edited, but not really displayed.
- data entry has defined file parameters, but needs some debugging.
- added icons for component creation. The button just needs to be uncommented
- display works, but only for rotation = 0;
- requires a new type of shape drawing. Not inherently hard, just tedious.
AutoRadialOffset is a boolean flag on parallel stages
- when enabled, the radialOffset is automatically
- auto radius is based on the max radius of contained components
- Selecting an option in the Ignition Chooser dialog updates itself
- When updating all motor ignition events, the default is also updated.
- removed isDefaultMotorInstance from MotorMounts
- default is always the Empty Instance, which has a built in test: 'isEmpty'
- in MotorConfigurationPanel: ignition events are gray out, if they match the default ignition event
- The active / default configuration is stored in the Rocket's ParameterSet.
- Any use of it should be retrieved from here.
- Don't Repeat Yourself
- RocketPanel updates the rocket's default/active configuration, and only draws that one
- updated code for setting new Motor to a MotorInstance (in the MotorMounts)
- Added set/get InstanceCount methods to BoosterSet, PodSets.
- changed order of editing tabs for BoosterSets, PodSets.
- When editing MotorMounts, fixed an incorrect model reference.
- Corrected FlightConfiguration, MotorConfiguration ID issues
- output code no longer outputs extra FlightConfigurations
- recovery Devices no longer print out FlightConfigurations w/o specific settings
- Reverted Default Value for FlightConfigurationSet is just a member field
- creates extraneous code when included in the map.
- fixed corresponding display issues.
- Default Parameter in FlightConfigurationSet<T> is now totally separate from those listed in the map.
- note: the default option =/= the option for the default FlightConfiguration ...
- defaultValue is now included in the map, with a dedicated static final key.
- defaultValue may only be replaced, not removed.
- "Select Ignition" button now functions correctly
- "Reset Ignition" button functions correctly
-Fixed Motor Choosing UI Function
-Fixed Motor Remove UI Function
-Fixed UI display bug: pass FlightConfigIDs instead of naked Strings.
-FlightConfigurationIDs now filter out keytext only. (spurious "key: " appended)
-Fixed extra de-select when navigating MotorSelection / FlightConfig selection tables
- code no longer sets selected cell / config as the default item
-Each configuration has an fcid (FlightConfigurationId)
-FlightConfigurationID is a new type.
- small wrapper class around String
- provides better traceability, error detection, readability
- the fcid is now the hashMap key for any FlightConfigurationSet
-rename Configuration => FlightConfiguration (to be more explicit about class purpose)
-combine MotorInstance =><= motorConfiguration
-Refactor ThrustCurveMotorInstance into an outer public class
-MotorId => (ren) => MotorInstanceID
-fold IgnitionConfiguration => <MotorInstance>.<IgnitionConfiguration>
-Created IgnitionEvent class
-Implemented partial checking for file version 1.8
-rename FlightConfigurationImpl => FlightConfigurationSet
-rename MotorFlightConfigurationImpl => MotorConfigurationSet
- Rockets now list all configurations
-implemented a FlightConfigurationSet of FlightConfigurations
- getActiveStages() now correctly returns only active stages
- getActiveComponents() now returns children of all active stages exactly once
- Refactored the shape generate routines in rocketfigure
- correctly omits inactive stages
- always includes active stages
-Configuration refactor
-stages are toggled individually
-removed set-up-to-stage method
-MotorInstance refactor: multiple Lists -> one map<MotorId,MotorInstance>
moved most of the fields to MotorInstance.java
Model
Refactored code from AxialStage, BoosterSet, PodSet => ComponentAssembly
GUI
BoosterSet: Fixed bugs, allowed boosters and pods to be correctly located.