Kevin Ruland
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3390179658
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Use a drop down resource so the items are a little easier to select.
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2012-06-24 22:48:09 +00:00 |
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Kevin Ruland
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98674f5917
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Mark all stages active in the default configuration so the length gets computed correctly.
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2012-06-24 22:47:33 +00:00 |
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Kevin Ruland
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3f47bda9e4
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Bump version number.
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2012-06-22 02:14:20 +00:00 |
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Kevin Ruland
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b72e425d6d
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Use the new conversion utilities for delays. This fixes the problems with Plugged delays showing up as large numbers.
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2012-06-22 02:12:48 +00:00 |
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Kevin Ruland
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513e5ed9d1
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Add some additional utilities for working with delays.
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2012-06-22 02:11:37 +00:00 |
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Kevin Ruland
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1b9f514dc7
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Don't allow editing the "no motor" configuration since it cannot be editied.
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2012-06-22 02:09:38 +00:00 |
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Kevin Ruland
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077147d5d1
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Use a different approach to prevent ForceClose after the application has been put to sleep for a long period of time. Each of the fragments in the Viewer will do their setup in onResume instead of in onCreateView. Further, the ProgressDialogFragment used in the OpenRocketLoaderFragment now exposes a dismissAllowStateLoss method so the dialog can be dismissed if the application is put in the background while loading.
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2012-06-21 19:10:06 +00:00 |
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Kevin Ruland
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f6e841ef94
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Update achartengine to 1.0.0 from 0.7.0.
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2012-06-21 13:22:54 +00:00 |
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Kevin Ruland
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79d1fe38e3
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Bump beta version to b4.
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2012-06-18 21:11:09 +00:00 |
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Kevin Ruland
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641e1c2791
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Added new icons from android-15 sdk. Made load and save action bar items show up if there is room for them.
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2012-06-18 21:04:35 +00:00 |
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Kevin Ruland
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4d7d6455c9
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Mark the OpenRocketViewer activity as finishOnTaskLaunch so when the application is restarted from the launcher, it goes to the Main activity which can test if the application has been unloaded from memory.
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2012-06-18 21:02:31 +00:00 |
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Kevin Ruland
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eb1c257ab5
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When saving the ork file, save all the simulation data.
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2012-06-18 20:59:34 +00:00 |
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Kevin Ruland
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64cb6b3040
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Fire the simulation changed message when resumed so any background simulation execution results are displayed.
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2012-06-18 02:51:04 +00:00 |
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Kevin Ruland
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d9b637f02a
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Don't show the ime until one of the text fields are selected.
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2012-06-18 02:50:19 +00:00 |
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Kevin Ruland
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bdb8298979
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Change around the handling for navigation from the action bar.
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2012-06-18 01:48:17 +00:00 |
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Kevin Ruland
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cfac7dcc81
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Fix the delay entry handling.
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2012-06-18 01:47:21 +00:00 |
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Kevin Ruland
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dc5c1c070c
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Tweak the main layout for Honeycomb and ICS devices. Added custom layout for these devices running on non-xlarge screens which pushes the title text down below the action bar. Fixed the style for ICS and Honeycomb to properly hide the actionbar but leave the overflow menu button.
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2012-06-15 14:13:04 +00:00 |
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Kevin Ruland
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0b6810946c
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moveOnToViewer() actually calls finish(). So just return here.
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2012-06-15 14:10:39 +00:00 |
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Kevin Ruland
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a896c5a87c
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Register the handler object in onResume so the application can restart correctly.
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2012-06-15 14:09:55 +00:00 |
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Kevin Ruland
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61a78f49a7
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Bumped beta version.
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2012-06-14 13:28:30 +00:00 |
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Kevin Ruland
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0461ea5ced
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Rework the loader activity base class so it is compatible with ICS.
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2012-06-14 13:17:55 +00:00 |
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Kevin Ruland
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90c2bdb7d8
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Generate new launcher icons which have a bigger globe. This makes the icon more prominent on the destktop.
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2012-06-14 13:12:33 +00:00 |
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Kevin Ruland
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8b66af7441
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Changed due to Simulation api change.
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2012-06-13 16:41:02 +00:00 |
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Kevin Ruland
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1f0bcf6730
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Change the initial screen handling and add file load to OpenRocketViewer activity. The OpenRocketLoaderActivity is now used as a base class for the OpenRocketViewer and Main activities. These activities now share the code used for loading ork files. The OpenRocketLoaderActivity no longer is registered in the manifest because it is not a real activity any more. The OpenRocketViewer activity now has a menu item for "load" to load a new model. The Main activity uses finish() when it transfers control to the OpenRocketViewer thus removing it from the back stack. Further, if the Main activity detects that the Application contains a rocket, it will automatically forward to the OpenRocketViewer.
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2012-06-13 16:37:18 +00:00 |
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Kevin Ruland
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72ce4f8468
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Make some usability improvements to the internal file browser. Don't cd when changing the preferred base directory (touching star). Don't put star on root & .. directories.
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2012-06-13 16:28:03 +00:00 |
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Kevin Ruland
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225d502896
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Bump version number in prep for a round of testing.
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2012-06-10 01:39:13 +00:00 |
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Kevin Ruland
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274f646124
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Tweak the style for the main and loader activities so the action bar is transparent expect for the overflow button. This looks much nicer on ICS.
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2012-06-05 13:57:37 +00:00 |
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Kevin Ruland
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ad265733bd
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Change to inherit from Sherlock classes.
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2012-06-05 13:47:15 +00:00 |
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Kevin Ruland
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0250f29f26
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Added local foreground service which runs simulations. Wired into the SimulationEditFragment.
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2012-06-04 19:16:27 +00:00 |
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Kevin Ruland
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63290b98e4
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Use sendMessage instead of dispatchMessage so the message can be sent from a different thread.
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2012-06-04 19:12:57 +00:00 |
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Kevin Ruland
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5faec59816
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Make separate method for notifySimsChanged since this is useful without creating or deleting a simulation (for example when a simulation is done executing).
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2012-06-04 19:02:56 +00:00 |
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Kevin Ruland
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bedcf4ecb5
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Fix a bug where the motor configuration was not being pulled correctly. It is stored in the options.
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2012-06-04 18:59:45 +00:00 |
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Kevin Ruland
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88a365ea6e
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Added exp4j and ExpressionParser to the android build. These are now required because of the changes in core for expressions in simulations.
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2012-06-04 15:57:58 +00:00 |
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Kevin Ruland
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d103ac1d05
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Refactor the RocketDocument and corresponding data and methods out of Application and into CurrentRocketHolder and CurrentRocket.
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2012-06-02 04:47:18 +00:00 |
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Kevin Ruland
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cb8faf376e
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Checkpoint commit with many different changes. Made the Configuration and Simulation "add" buttons to be action bar items. Added Handler to act as a listener mechansims so the OpenRocketViewer can update fragments when the rocket is modified. Added MotorConfigSpinner as custom View which is more usable than MotorConfigSpinnerAdapter.
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2012-06-02 04:06:02 +00:00 |
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Kevin Ruland
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905c7f740a
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Pull TreeListView from main source and include from library instead.
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2012-05-27 12:57:57 +00:00 |
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Kevin Ruland
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8d8ef35835
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Remove unused imports.
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2012-05-26 01:50:14 +00:00 |
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Kevin Ruland
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62fe67faa0
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Use the dialog theme for the file browser because it looks better on tablets.
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2012-05-25 20:46:00 +00:00 |
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Kevin Ruland
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a6a5eff5b6
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Simplify the spinner styling.
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2012-05-25 20:45:13 +00:00 |
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Kevin Ruland
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f7b883a4ce
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Removed another file not needed after moving to ActionBarSherlock.
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2012-05-25 20:44:22 +00:00 |
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Kevin Ruland
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9a54fbdb88
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Correctly change configurations without changing the default configuration id. Also, select in the spinner the default configuration when constructed.
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2012-05-25 18:41:53 +00:00 |
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Kevin Ruland
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e754dab0ca
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Variety of changes based on suggestions from ADT Lint. Includes removing extra drawables left about after switching to ActionBarSherlock. Layout changes for speed improvements. etc.
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2012-05-23 21:20:46 +00:00 |
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Kevin Ruland
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743ba0f57d
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Change to using ActionBarSherlock for the action bar compatibility.
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2012-05-23 19:45:27 +00:00 |
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Kevin Ruland
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02d9954ff1
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Added Configuration tab to the rocket viewer which displays all the motor configurations and allows one to create a new motor configuration.
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2012-05-22 19:34:11 +00:00 |
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Kevin Ruland
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6185091ee1
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Remove the android:debuggable attribute. This attribute will be automatically set correctly when one does a release build from eclipse.
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2012-05-22 19:13:12 +00:00 |
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Kevin Ruland
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52dff3a511
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Update the android-support-v4.jar to revision 8 April 2012.
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2012-05-22 18:40:39 +00:00 |
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Kevin Ruland
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a6331b7bdd
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Exclude the exp4j wrapper class from this build.
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2012-05-22 18:38:37 +00:00 |
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Kevin Ruland
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b9594c5ef8
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Comment on the bug which clears the default configuration for a model.
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2012-05-22 18:37:25 +00:00 |
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Kevin Ruland
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4fa4217665
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Refactor ExtendedThrustCurveMotor so it extends ThrustCurveMotor instead of delegates to a member variable. This is so when rockets are deserialized from orc files, the ThrustCurveMotors in the Rocket are actually ExtendedThrustCurveMotors. We will use this in the motor configuration editor system.
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2012-05-16 06:27:02 +00:00 |
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Kevin Ruland
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00696ce7a3
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Wire in save for OpenRocketDocument.
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2012-05-15 23:01:39 +00:00 |
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