# # English base translation file # # Should you need to add new logical keys here is the proposed method # # className.ComponentType.componentName # # # Text tokens within braces should not be translated, e.g. # "The file '{filename}' exists." # They are pieces that are inserted dynamically. # ! Set to the name of the current translation file (used for debugging purposes) debug.currentFile = messages.properties ! RocketActions RocketActions.checkbox.Donotaskmeagain = Yeniden Tekrarlama RocketActions.lbl.Youcanchangedefop = Hatal\u0131 \u00c7al\u0131\u015fmay\u0131 De\u011fi\u015ftirebilirsin in the preferences. RocketActions.showConfirmDialog.lbl1 = Se\u00e7ili sim\u00fclasyonlar\u0131 silmek ister misiniz? RocketActions.showConfirmDialog.lbl2 = Bu \u00e7al\u0131\u015fma tamamlanmad\u0131. RocketActions.showConfirmDialog.title = Sim\u00fclasyonlar\u0131 Sil RocketActions.DelCompAct.Delete = Sil RocketActions.DelCompAct.ttip.Delete = Se\u00e7ili par\u00e7ay\u0131 sil. RocketActions.DelSimuAct.Delete = Sil RocketActions.DelSimuAct.ttip.Delete = Se\u00e7ili sim\u00fclasyonu sil. RocketActions.DelAct.Delete = Sil RocketActions.DelAct.ttip.Delete = Se\u00e7ilen par\u00e7ay\u0131 ya da sim\u00fclasyonu sil RocketActions.CutAction.Cut = Kes RocketActions.CutAction.ttip.Cut = Kes bu par\u00e7ay\u0131 yada sim\u00fclasyonun haf\u0131zadan ve kald\u0131r bu tasar\u0131mdan RocketActions.CopyAct.Copy = Kopyala RocketActions.CopyAct.ttip.Copy = Bu par\u00e7ay\u0131 kopyala (ve altpar\u00e7alar\u0131) haf\u0131zaya RocketActions.PasteAct.Paste = Yap\u0131\u015ft\u0131r RocketActions.PasteAct.ttip.Paste = Yap\u0131\u015ft\u0131r par\u00e7ay\u0131 ya da simulasyonu haf\u0131za \u00fczerinden tasar\u0131ma do\u011fru. RocketActions.EditAct.Edit = D\u00fczenle RocketActions.EditAct.ttip.Edit = Se\u00e7ilmi\u015f par\u00e7ay\u0131 d\u00fczenle . RocketActions.NewStageAct.Newstage = Yeni A\u015fama RocketActions.NewStageAct.ttip.Newstage = Yeni bir roket tasar\u0131m\u0131 ekle RocketActions.ActBoosterstage = Yard\u0131mc\u0131/Y\u00fckseltici A\u015fama RocketActions.MoveUpAct.Moveup = Yukar\u0131 \u00c7\u0131kar RocketActions.MoveUpAct.ttip.Moveup = Yukar\u0131ya do\u011fru bu par\u00e7ay\u0131 haraket ettir. RocketActions.MoveDownAct.Movedown = A\u015fa\u011f\u0131ya \u0130ndir RocketActions.MoveDownAct.ttip.Movedown = A\u015fa\u011f\u0131ya do\u011fru bu par\u00e7ay\u0131 haraket ettir. ! RocketPanel RocketPanel.FigTypeAct.SideView = Yandan G\u00f6r\u00fcn\u00fc\u015f RocketPanel.FigTypeAct.BackView = Arkadan G\u00f6r\u00fcn\u00fc\u015f RocketPanel.FigTypeAct.Figure3D = 3D Resimlendirme RocketPanel.FigTypeAct.Finished = 3D Bitmi\u015f RocketPanel.FigTypeAct.Unfinished = 3D Bitmemi\u015f RocketPanel.lbl.Flightcfg = U\u00e7u\u015f Bi\u00e7imi/Konumu: RocketPanel.lbl.infoMessage = Click to select    Shift+Click to select other    Double-click to edit    Click+drag to move RocketPanel.lbl.ViewType = G\u00f6r\u00fcn\u00fc\u015f \u015eekli: ! BasicFrame BasicFrame.tab.Rocketdesign = Roket Tasar\u0131m\u0131 BasicFrame.tab.Flightconfig = Motorlar & Bi\u00e7imleri BasicFrame.tab.Flightsim = U\u00e7u\u015f Sim\u00fclasyonlar\u0131 BasicFrame.title.Addnewcomp = Yeni par\u00e7a ekle BasicFrame.dlg.lbl1 = Tasar\u0131m ' BasicFrame.dlg.lbl2 = ' Kaydedilmemi\u015f. BasicFrame.dlg.lbl3 = Kaydetmek ister misiniz? BasicFrame.dlg.title = Tasar\u0131m Kaydedilmedi BasicFrame.StageName.Sustainer = Devam Et BasicFrame.WarningDialog.txt1 = Problemler a\u00e7\u0131l\u0131rken d\u00fczenleniyor BasicFrame.WarningDialog.txt2 = Baz\u0131 tasar\u0131m par\u00e7alar\u0131 d\u00fczg\u00fcnce y\u00fcklenemedi. BasicFrame.WarningDialog.title = Dosya a\u00e7\u0131l\u0131rken Tehlike ! General error messages used in multiple contexts error.fileExists.title = File exists error.fileExists.desc = File '{filename}' exists. \u00dczerine yazmak ister misiniz? error.writing.title = Hata Dosya Yaz\u0131l\u0131rken error.writing.desc = Bir hata dosya yaz\u0131l\u0131rken ortaya \u00e7\u0131kt\u0131: Configuration.lbl.override = Bu durum baz\u0131 u\u00e7u\u015f bi\u00e7imlerinde ge\u00e7ersizdir. ! Labels used in buttons of dialog windows # TODO: Rename these to "btn.xxx" button.ok = Tamam button.cancel = \u00c7\u0131k\u0131\u015f button.close = Kapat ! Common labels used in buttons of dialog windows dlg.but.ok = Tamam dlg.but.cancel = \u00c7\u0131k\u0131\u015f dlg.but.close = Kapat ! General file type names FileHelper.PDF_FILTER = PDF files (*.pdf) FileHelper.ALL_DESIGNS_FILTER = All rocket designs (*.ork; *.rkt) FileHelper.OPENROCKET_DESIGN_FILTER = OpenRocket designs (*.ork) FileHelper.ROCKSIM_DESIGN_FILTER = RockSim designs (*.rkt) FileHelper.OPEN_ROCKET_COMPONENT_FILTER = OpenRocket presets (*.orc) FileHelper.IMAGES = Resim Dosyalar\u0131 ! Diyolog Hakk\u0131nda AboutDialog.lbl.version = Version ! The texts below provide additional credits for the translation maintainer ! - In AboutDialog.lbl.translation replace "English" with the current language. ! - AboutDialog.lbl.translator is the translator / group name (may be empty) ! - AboutDialog.lbl.translatorWebsite is a URL to the translator / group (may be empty) ! - AboutDialog.lbl.translatorIcon is the file name of an icon under pix/translators/ (may be empty) AboutDialog.lbl.translation = English translation by:Turkish AboutDialog.lbl.translator =Batuhan Dereli AboutDialog.lbl.translatorWebsite =www.batuhandereli.com AboutDialog.lbl.translatorIcon = ! Yaz\u0131c\u0131 PrintDialog.title = Yazd\u0131r yada \u00c7\u0131kart PrintDialog.but.previewAndPrint = \u00c7\u0131kt\u0131 \u00d6ncesi Bak & Yaz PrintDialog.checkbox.showByStage = Par\u00e7a G\u00f6ster PrintDialog.lbl.selectElements = \u0130\u00e7eren gruplar\u0131 se\u00e7: printdlg.but.saveaspdf = Kaydet PDF Olarak printdlg.but.preview = \u00d6nceki printdlg.but.settings = Ayarlar PrintDialog.error.preview.title = \u00d6nceki g\u00f6r\u00fcnt\u00fc ula\u015f\u0131lmaz PrintDialog.error.preview.desc1 = Pdf g\u00f6r\u00fcnt\u00fc ula\u015f\u0131lmaz. PrintDialog.error.preview.desc2 = L\u00fctfen kullan "Pdf Olarak Kaydet" i\u00e7eren ayarlardan. !PrintSettingsDialog PrintSettingsDialog.title = Yaz\u0131c\u0131 Ayarlar\u0131 PrintSettingsDialog.lbl.Templatefillcolor = Kal\u0131p Renkli Doldur: PrintSettingsDialog.lbl.Templatebordercolor = Kal\u0131b\u0131 S\u0131n\u0131rl\u0131 Doldur: PrintSettingsDialog.lbl.Papersize = Ka\u011f\u0131t Boyutu: PrintSettingsDialog.lbl.Paperorientation = Ka\u011f\u0131t Hizalama: PrintSettingsDialog.but.Reset = Yeniden Ba\u015flat PrintSettingsDialog.but.Close = Kapat ! Bug Report dialog bugreport.dlg.title = Hata Raporu bugreport.dlg.but.Sendbugreport = Hata Raporu G\u00f6nder bugreport.dlg.but.Sendbugreport.Ttip = Atomatik olarak hata raporu g\u00f6nder OPEN ROCKET geli\u015ftiricilerine. bugreport.dlg.successmsg1 = Hata raporu sorunsuz yolland\u0131. bugreport.dlg.successmsg2 = Te\u015fekk\u00fcrler sizin sayenizde OPENROCKET daha iyi geli\u015ficek! bugreport.dlg.successmsg3 = Hata Raporu G\u00f6nderildi bugreport.dlg.connectedInternet = E\u011fer internet ba\u011flant\u0131n varsa, basit\u00e7e t\u0131klay\u0131pHata Raporu G\u00f6nder. bugreport.dlg.otherwise = Ba\u015fka \u015fekilde,adrese yollay\u0131n: bugreport.lbl.Theinformation = Genel hata raporlar\u0131hakk\u0131nda bilgi i\u00e7eriyor.Emin de\u011filsen ve hislerinden \u00f6t\u00fcr\u00fc koyuyorsan hata raporunu koyma . bugreport.dlg.failedmsg1 = OpenRocket hata raporunu g\u00f6ndermek i\u00e7in uygun de\u011fil: bugreport.dlg.failedmsg2 = L\u00fctfen manual bir yolla g\u00f6nder bugreport.dlg.failedmsg3 = Hata raporu g\u00f6nderiliyor bugreport.reportDialog.txt = OpenRocket i\u00e7erisindeki hatalar\u0131 form doldurarak yollayabilirsiniz.
Hatta hatalar\u0131 dosyalay\u0131p internet sitesi \u00fczerinde proje sayfas\u0131na koyabilirsin. bugreport.reportDialog.txt2 = L\u00fctfen belirtiniz tam olarak nas\u0131l bir beklentiniz vard\u0131 bugreport.dlg.provideDescription = L\u00fctfen Hatay\u0131 ilk ne zaman rastlad\u0131n\u0131z tam olarak a\u00e7\u0131klay\u0131n\u0131z bugreport.dlg.provideDescription.title = Hata tan\u0131m\u0131 kayboluyor