60 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
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| \chapter{Conclusion}
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| \label{chap-conclusion}
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| Model rocketry is an intriguing sport which combines various fields
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| ranging from aerodynamic design to model construction to
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| pyrotechnics.  At its best, it works as an inspiration for youngsters
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| to study engineering and sciences.
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| 
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| This thesis work provides one of the computer-age tools for everybody
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| intrested in model rocket design.  Providing everybody free access to
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| a full-fledged rocket simulator allows many more hobbyists to
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| experiment with different kinds of rocket designs and become more
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| involved in the sport.  The most enthusiastic rocketeers may dive
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| even deeper and get to examine not only the simulation results, but
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| also how those simulations are actually performed.
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| 
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| The software produced contains an easy-to-use interface, which allows
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| new users to start experimenting with the minimum effort.  The
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| back-end is designed to be easily extensible, in anticipation of
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| future enhancements.  This thesis also includes a step-by-step process
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| for computing the aerodynamical characteristics of a rocket and for
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| simulating its flight.  These are the current default implementations
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| used by the software.
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| 
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| Comparison to experimental data shows that the most important
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| aerodynamical parameters for flight simulation---the center of
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| pressure location and drag coefficient---are simulated with an
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| accuracy of approximately 10\% at subsonic velocities.  In this
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| velocity regime the accuracy of the simulated altitude is on par with
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| the commercial simulation software RockSim.  While comparison with
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| supersonic rockets was not possible, it is expected that the
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| simulation is reasonably accurate to at least Mach~1.5.
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| 
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| The six degree of freedom simulator also allows simulating rocket roll
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| in order to study the effect of roll stabilization, a feature
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| not available in other hobby-level rocket simulators.  While the
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| comparison with experimental data of a rolling rocket was
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| inconclusive as to its accuracy, it is still expected to give valuable
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| insight into the effects of roll during flight.
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| 
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| The external listener classes that can be attached to the simulator
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| allow huge potential for custom extensions.  For example testing the
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| active roll reduction controller that will be included in the
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| successor project of Haisun<75><6E>t<EFBFBD> would have been exceedingly difficult
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| without such support.  By interfacing the actual controller with a
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| simulated flight environment it was possible to discover various bugs
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| in the controller software that would otherwise have gone undetected.
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| 
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| Finally, it must be emphasized that the release of the OpenRocket
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| software is not the end of this project.  In line with the Open Source
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| philosophy, it is just the beginning of its development cycle,
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| where anybody with the know-how can contribute to making OpenRocket an
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| even better simulation environment.
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| 
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| 
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