Billy Olsen adf3101315 Don't revalidate/repaint component in Ruler.updateSize()
Analysis from Justin Hanney indicates that the CPU is constantly
processing paint events in the ScaleScrollPane.Ruler. Change the
updateSize method to not revalidate and repaint since the
paintComponent method also invokes the updateSize to ensure it is
drawing components of the right size.

This change also refactors the ChangeListener implementation to
have the RulerClass implement the method instead of using an
anonymous class for event handling when ruler units change.

Additionally, this change adds a revalidate call to the scrollPane
to fix an issue where the ruler is not repainted when switching views
from 3D to 2D.

Fixes #615

Signed-off-by: Billy Olsen <billy.olsen@gmail.com>
2020-04-04 14:18:57 -07:00
2020-03-19 19:07:54 -04:00
2020-02-15 09:23:01 -05:00

OpenRocket

Build Status - Build Status

Overview

OpenRocket is a free, fully featured model rocket simulator that allows you to design and simulate your rockets before actually building and flying them.

The main features include:

  • Six-degree-of-freedom flight simulation
  • Automatic design optimization
  • Realtime simulated altitude, velocity and acceleration display
  • Staging and clustering support
  • Cross-platform (Java-based)

Read more about it on the OpenRocket Wiki.

License

OpenRocket is an Open Source project licensed under the GNU GPL. This means that the software is free to use for whatever purposes, and the source code is also available for studying and extending.

Contributing

OpenRocket needs help to become even better. Implementing features, writing documentation and creating example designs are just a few ways of helping. If you are interested in helping make OpenRocket the best rocket simulator out there, please click here for information on how to get involved!

Description
Model-rocketry aerodynamics and trajectory simulation software
Readme 388 MiB
Languages
Java 80.3%
Csound 13.9%
Racket 4.6%
Cython 1.1%