- *Adjusted event handling in BasicEventSimulationEngine* -- combined redundant event-handling for IGNITION FlightEvent -- adjusted parameters for throwing IGNITION FlightEvents - Added validation method internal to FlightEvent class. -- documents assumptions about classes are expected for what types of flight events. - renamed MotorState -> MotorSimulation -> MotorClusterState - renamed MotorState enums -> ThrustState - Adjusted MotorConfigurations to be init-linked to a mount, and FCID -- these are final member fields, and required for construction. And immutable. - moved IgnitionEvent to motor package - Adjusted MotorInstanceId to represent a motorCluster key -- wraps a UUID, and uniquely keyed to its: mount, FCID - fixed AxialStage methods isLaunchStage() and getPreviousStage() - added methods to MotorMount interface to reduce extraneous, always-true casts - various miscellaneous fixes to reflect method changes - various test fixes -- added test to verify 'getPreviousStage()' method
OpenRocket
Build Status -
Overview
OpenRocket is a free, fully featured model rocket simulator that allows you to design and simulate your rockets before actually building and flying them.
The main features include:
- Six-degree-of-freedom flight simulation
- Automatic design optimization
- Realtime simulated altitude, velocity and acceleration display
- Staging and clustering support
- Cross-platform (Java-based)
Read more about it on the OpenRocket Wiki.
License
OpenRocket is an Open Source project licensed under the GNU GPL. This means that the software is free to use for whatever purposes, and the source code is also available for studying and extending.
Contributing
OpenRocket needs help to become even better. Implementing features, writing documentation and creating example designs are just a few ways of helping. If you are interested in helping make OpenRocket the best rocket simulator out there, please click here for information on how to get involved!
Description
Languages
Java
80.3%
Csound
13.9%
Racket
4.6%
Cython
1.1%