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											2022-05-23 16:25:55 +08:00
										 |  |  | cmake_minimum_required(VERSION 3.14)
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							|  |  |  | project(runner LANGUAGES CXX)
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							|  |  |  | # Define the application target. To change its name, change BINARY_NAME in the
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							|  |  |  | # top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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							|  |  |  | # work.
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							|  |  |  | #
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							|  |  |  | # Any new source files that you add to the application should be added here.
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							|  |  |  | add_executable(${BINARY_NAME} WIN32 | 
					
						
							|  |  |  |   "flutter_window.cpp"
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							|  |  |  |   "main.cpp"
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							|  |  |  |   "utils.cpp"
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							|  |  |  |   "win32_window.cpp"
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							|  |  |  |   "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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							|  |  |  |   "Runner.rc"
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							|  |  |  |   "runner.exe.manifest"
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							|  |  |  | )
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							|  |  |  | # Apply the standard set of build settings. This can be removed for applications
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							|  |  |  | # that need different build settings.
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							|  |  |  | apply_standard_settings(${BINARY_NAME})
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											2023-06-05 20:27:48 +08:00
										 |  |  | # Add preprocessor definitions for the build version.
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							|  |  |  | target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"") | 
					
						
							|  |  |  | target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
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							|  |  |  | target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
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							|  |  |  | target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
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							|  |  |  | target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
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											2022-05-23 16:25:55 +08:00
										 |  |  | # Disable Windows macros that collide with C++ standard library functions.
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							|  |  |  | target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
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							|  |  |  | # Add dependency libraries and include directories. Add any application-specific
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							|  |  |  | # dependencies here.
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							|  |  |  | target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
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							|  |  |  | target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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							|  |  |  | # Run the Flutter tool portions of the build. This must not be removed.
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							|  |  |  | add_dependencies(${BINARY_NAME} flutter_assemble)
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