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										 |  |  | # Project-level configuration.
 | 
					
						
							| 
									
										
										
										
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										 |  |  | cmake_minimum_required(VERSION 3.10)
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										 |  |  | project(runner LANGUAGES CXX)
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							|  |  |  | 
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							|  |  |  | # The name of the executable created for the application. Change this to change
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							|  |  |  | # the on-disk name of your application.
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										 |  |  | set(BINARY_NAME "rustdesk")
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										 |  |  | # The unique GTK application identifier for this application. See:
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							|  |  |  | # https://wiki.gnome.org/HowDoI/ChooseApplicationID
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							|  |  |  | set(APPLICATION_ID "com.carriez.flutter_hbb")
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							|  |  |  | 
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							|  |  |  | # Explicitly opt in to modern CMake behaviors to avoid warnings with recent
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							|  |  |  | # versions of CMake.
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							|  |  |  | cmake_policy(SET CMP0063 NEW)
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							|  |  |  | 
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							|  |  |  | # Load bundled libraries from the lib/ directory relative to the binary.
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							|  |  |  | set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
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							|  |  |  | 
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							|  |  |  | # Root filesystem for cross-building.
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							|  |  |  | if(FLUTTER_TARGET_PLATFORM_SYSROOT)
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							|  |  |  |   set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
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							|  |  |  |   set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
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							|  |  |  |   set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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							|  |  |  |   set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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							|  |  |  |   set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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							|  |  |  |   set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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							|  |  |  | endif()
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							|  |  |  | 
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							|  |  |  | # Define build configuration options.
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							|  |  |  | if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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							|  |  |  |   set(CMAKE_BUILD_TYPE "Debug" CACHE | 
					
						
							|  |  |  |     STRING "Flutter build mode" FORCE)
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							|  |  |  |   set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS | 
					
						
							|  |  |  |     "Debug" "Profile" "Release")
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							|  |  |  | endif()
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							|  |  |  | 
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							|  |  |  | # Compilation settings that should be applied to most targets.
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							|  |  |  | #
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							|  |  |  | # Be cautious about adding new options here, as plugins use this function by
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							|  |  |  | # default. In most cases, you should add new options to specific targets instead
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							|  |  |  | # of modifying this function.
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							|  |  |  | function(APPLY_STANDARD_SETTINGS TARGET)
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							|  |  |  |   target_compile_features(${TARGET} PUBLIC cxx_std_14)
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							|  |  |  |   target_compile_options(${TARGET} PRIVATE -Wall -Werror)
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							|  |  |  |   target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
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							|  |  |  |   target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
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							|  |  |  | endfunction()
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							|  |  |  | 
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							|  |  |  | # Flutter library and tool build rules.
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							|  |  |  | set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
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							|  |  |  | add_subdirectory(${FLUTTER_MANAGED_DIR})
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							|  |  |  | 
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							|  |  |  | # System-level dependencies.
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							|  |  |  | find_package(PkgConfig REQUIRED)
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							|  |  |  | pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
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							|  |  |  | 
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							|  |  |  | add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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							|  |  |  | 
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							|  |  |  | # Define the application target. To change its name, change BINARY_NAME above,
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							|  |  |  | # not the value here, or `flutter run` will no longer work.
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							|  |  |  | #
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							|  |  |  | # Any new source files that you add to the application should be added here.
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							|  |  |  | add_executable(${BINARY_NAME} | 
					
						
							|  |  |  |   "main.cc"
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							|  |  |  |   "my_application.cc"
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							|  |  |  |   "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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							|  |  |  | )
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							|  |  |  | 
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							|  |  |  | # Apply the standard set of build settings. This can be removed for applications
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							|  |  |  | # that need different build settings.
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							|  |  |  | apply_standard_settings(${BINARY_NAME})
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							|  |  |  | 
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							|  |  |  | # Add dependency libraries. Add any application-specific dependencies here.
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							|  |  |  | target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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							|  |  |  | target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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										 |  |  | target_link_libraries(${BINARY_NAME} PRIVATE ${CMAKE_DL_LIBS})
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										 |  |  | # target_link_libraries(${BINARY_NAME} PRIVATE librustdesk)
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										 |  |  | 
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										 |  |  | # Run the Flutter tool portions of the build. This must not be removed.
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							|  |  |  | add_dependencies(${BINARY_NAME} flutter_assemble)
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							|  |  |  | 
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							|  |  |  | # Only the install-generated bundle's copy of the executable will launch
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							|  |  |  | # correctly, since the resources must in the right relative locations. To avoid
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							|  |  |  | # people trying to run the unbundled copy, put it in a subdirectory instead of
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							|  |  |  | # the default top-level location.
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							|  |  |  | set_target_properties(${BINARY_NAME} | 
					
						
							|  |  |  |   PROPERTIES
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							|  |  |  |   RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
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							|  |  |  | )
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							|  |  |  | 
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							|  |  |  | # Generated plugin build rules, which manage building the plugins and adding
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							|  |  |  | # them to the application.
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							|  |  |  | include(flutter/generated_plugins.cmake)
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | # === Installation ===
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							|  |  |  | # By default, "installing" just makes a relocatable bundle in the build
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							|  |  |  | # directory.
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							|  |  |  | set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
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										 |  |  | #if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
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										 |  |  |   set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
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										 |  |  | #endif()
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							| 
									
										
										
										
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										 |  |  | 
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							|  |  |  | # Start with a clean build bundle directory every time.
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							|  |  |  | install(CODE " | 
					
						
							|  |  |  |   file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") | 
					
						
							|  |  |  |   " COMPONENT Runtime)
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							|  |  |  | 
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							|  |  |  | set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
 | 
					
						
							|  |  |  | set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
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							|  |  |  | 
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							|  |  |  | install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" | 
					
						
							|  |  |  |   COMPONENT Runtime)
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							|  |  |  | 
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							|  |  |  | install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" | 
					
						
							|  |  |  |   COMPONENT Runtime)
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							|  |  |  | 
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							|  |  |  | install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | 
					
						
							|  |  |  |   COMPONENT Runtime)
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							|  |  |  | 
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							|  |  |  | foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
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							|  |  |  |   install(FILES "${bundled_library}" | 
					
						
							|  |  |  |     DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
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							|  |  |  |     COMPONENT Runtime)
 | 
					
						
							|  |  |  | endforeach(bundled_library)
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							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | # flutter_rust_bridge
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							| 
									
										
										
										
											2022-09-12 18:04:00 +08:00
										 |  |  | set(RUSTDESK_LIB_BUILD_TYPE $<IF:$<CONFIG:Debug>,debug,release>)
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							| 
									
										
										
										
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										 |  |  | string(TOLOWER ${CMAKE_BUILD_TYPE} ${RUSTDESK_LIB_BUILD_TYPE})
 | 
					
						
							|  |  |  | message(STATUS "rustdesk lib build type: ${RUSTDESK_LIB_BUILD_TYPE}")
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | set(RUSTDESK_LIB "../../target/${RUSTDESK_LIB_BUILD_TYPE}/liblibrustdesk.so")
 | 
					
						
							|  |  |  | install(FILES "${RUSTDESK_LIB}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | 
					
						
							|  |  |  | COMPONENT Runtime RENAME librustdesk.so)
 | 
					
						
							| 
									
										
										
										
											2022-08-24 17:10:34 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-23 16:25:55 +08:00
										 |  |  | # Fully re-copy the assets directory on each build to avoid having stale files
 | 
					
						
							|  |  |  | # from a previous install.
 | 
					
						
							|  |  |  | set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
 | 
					
						
							|  |  |  | install(CODE " | 
					
						
							|  |  |  |   file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") | 
					
						
							|  |  |  |   " COMPONENT Runtime)
 | 
					
						
							|  |  |  | install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" | 
					
						
							|  |  |  |   DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | # Install the AOT library on non-Debug builds only.
 | 
					
						
							|  |  |  | if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
 | 
					
						
							|  |  |  |   install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | 
					
						
							|  |  |  |     COMPONENT Runtime)
 | 
					
						
							|  |  |  | endif()
 |