fix: android build
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				| @ -149,6 +149,12 @@ pub fn get_default_sound_input() -> Option<String> { | |||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | #[inline] | ||||||
|  | #[cfg(any(target_os = "android", target_os = "ios"))] | ||||||
|  | pub fn get_default_sound_input() -> Option<String> { | ||||||
|  |     None | ||||||
|  | } | ||||||
|  | 
 | ||||||
| #[cfg(not(any(target_os = "android", target_os = "ios")))] | #[cfg(not(any(target_os = "android", target_os = "ios")))] | ||||||
| pub fn update_clipboard(clipboard: Clipboard, old: Option<&Arc<Mutex<String>>>) { | pub fn update_clipboard(clipboard: Clipboard, old: Option<&Arc<Mutex<String>>>) { | ||||||
|     let content = if clipboard.compress { |     let content = if clipboard.compress { | ||||||
|  | |||||||
| @ -541,7 +541,7 @@ pub fn main_get_default_sound_input() -> Option<String> { | |||||||
|     #[cfg(not(any(target_os = "android", target_os = "ios")))] |     #[cfg(not(any(target_os = "android", target_os = "ios")))] | ||||||
|     return get_default_sound_input(); |     return get_default_sound_input(); | ||||||
|     #[cfg(any(target_os = "android", target_os = "ios"))] |     #[cfg(any(target_os = "android", target_os = "ios"))] | ||||||
|     String::from("") |     None | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| pub fn main_get_hostname() -> SyncReturn<String> { | pub fn main_get_hostname() -> SyncReturn<String> { | ||||||
|  | |||||||
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