fix cursor move on macOS
Signed-off-by: fufesou <shuanglongchen@yeah.net>
This commit is contained in:
parent
0ed209b4d2
commit
477cbff489
@ -510,27 +510,17 @@ pub fn handle_mouse(evt: &MouseEvent, conn: i32) {
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if !active_mouse_(conn) {
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if !active_mouse_(conn) {
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return;
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return;
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}
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}
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let evt_type = evt.mask & 0x7;
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if evt_type == 0 {
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let time = get_time();
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*LATEST_PEER_INPUT_CURSOR.lock().unwrap() = Input {
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time,
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conn,
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x: evt.x,
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y: evt.y,
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};
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}
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#[cfg(target_os = "macos")]
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#[cfg(target_os = "macos")]
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if !is_server() {
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if !is_server() {
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// having GUI, run main GUI thread, otherwise crash
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// having GUI, run main GUI thread, otherwise crash
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let evt = evt.clone();
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let evt = evt.clone();
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QUEUE.exec_async(move || handle_mouse_(&evt));
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QUEUE.exec_async(move || handle_mouse_(&evt, conn));
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return;
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return;
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}
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}
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#[cfg(windows)]
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#[cfg(windows)]
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crate::portable_service::client::handle_mouse(evt);
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crate::portable_service::client::handle_mouse(evt);
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#[cfg(not(windows))]
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#[cfg(not(windows))]
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handle_mouse_(evt);
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handle_mouse_(evt, conn);
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}
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}
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pub fn fix_key_down_timeout_loop() {
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pub fn fix_key_down_timeout_loop() {
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@ -683,6 +673,12 @@ fn fix_modifiers(modifiers: &[EnumOrUnknown<ControlKey>], en: &mut Enigo, ck: i3
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}
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}
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}
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}
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#[inline]
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fn get_last_input_cusor_pos() -> (i32, i32) {
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let lock = LATEST_PEER_INPUT_CURSOR.lock().unwrap();
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(lock.x, lock.y)
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}
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fn active_mouse_(conn: i32) -> bool {
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fn active_mouse_(conn: i32) -> bool {
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// out of time protection
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// out of time protection
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if LATEST_SYS_CURSOR_POS.lock().unwrap().0.elapsed() > MOUSE_MOVE_PROTECTION_TIMEOUT {
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if LATEST_SYS_CURSOR_POS.lock().unwrap().0.elapsed() > MOUSE_MOVE_PROTECTION_TIMEOUT {
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@ -699,20 +695,32 @@ fn active_mouse_(conn: i32) -> bool {
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// Check if input is in valid range
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// Check if input is in valid range
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match crate::get_cursor_pos() {
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match crate::get_cursor_pos() {
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Some((x, y)) => {
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Some((x, y)) => {
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let (last_in_x, last_in_y) = {
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let (last_in_x, last_in_y) = get_last_input_cusor_pos();
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let lock = LATEST_PEER_INPUT_CURSOR.lock().unwrap();
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(lock.x, lock.y)
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};
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let mut can_active = in_active_dist(last_in_x, x) && in_active_dist(last_in_y, y);
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let mut can_active = in_active_dist(last_in_x, x) && in_active_dist(last_in_y, y);
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// The cursor may not have been moved to last input position if system is busy now.
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// The cursor may not have been moved to last input position if system is busy now.
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// While this is not a common case, we check it again after some time later.
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// While this is not a common case, we check it again after some time later.
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if !can_active {
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if !can_active {
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// 10 micros may be enough for system to move cursor.
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// 100 micros may be enough for system to move cursor.
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// We do not care about the situation which system is too slow(more than 10 micros is required).
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// Mouse inputs on macOS are asynchronous. 1. Put in a queue to process in main thread. 2. Send event async.
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std::thread::sleep(std::time::Duration::from_micros(10));
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// More reties are needed on macOS.
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// Sleep here can also somehow suppress delay accumulation.
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#[cfg(not(target_os = "macos"))]
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if let Some((x2, y2)) = crate::get_cursor_pos() {
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let retries = 10;
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can_active = in_active_dist(last_in_x, x2) && in_active_dist(last_in_y, y2);
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#[cfg(target_os = "macos")]
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let retries = 100;
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#[cfg(not(target_os = "macos"))]
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let sleep_interval: u64 = 10;
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#[cfg(target_os = "macos")]
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let sleep_interval: u64 = 30;
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for _retry in 0..retries {
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std::thread::sleep(std::time::Duration::from_micros(sleep_interval));
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// Sleep here can also somehow suppress delay accumulation.
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if let Some((x2, y2)) = crate::get_cursor_pos() {
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let (last_in_x, last_in_y) = get_last_input_cusor_pos();
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can_active = in_active_dist(last_in_x, x2) && in_active_dist(last_in_y, y2);
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if can_active {
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break;
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}
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}
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}
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}
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}
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}
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if !can_active {
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if !can_active {
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@ -726,7 +734,7 @@ fn active_mouse_(conn: i32) -> bool {
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}
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}
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}
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}
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pub fn handle_mouse_(evt: &MouseEvent) {
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pub fn handle_mouse_(evt: &MouseEvent, conn: i32) {
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if EXITING.load(Ordering::SeqCst) {
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if EXITING.load(Ordering::SeqCst) {
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return;
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return;
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}
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}
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@ -761,6 +769,12 @@ pub fn handle_mouse_(evt: &MouseEvent) {
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match evt_type {
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match evt_type {
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0 => {
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0 => {
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en.mouse_move_to(evt.x, evt.y);
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en.mouse_move_to(evt.x, evt.y);
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*LATEST_PEER_INPUT_CURSOR.lock().unwrap() = Input {
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time: get_time(),
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conn,
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x: evt.x,
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y: evt.y,
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};
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}
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}
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1 => match buttons {
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1 => match buttons {
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0x01 => {
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0x01 => {
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