Merge pull request #5600 from fufesou/fix/mobile_connecting_canvas_color

fix, mobile connecting canvas color
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RustDesk 2023-09-04 23:23:42 +08:00 committed by GitHub
commit 58bbc33aa6
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@ -92,12 +92,16 @@ class _RemotePageState extends State<RemotePage> {
removeSharedStates(widget.id);
}
Widget emptyOverlay() => BlockableOverlay(
// to-do: It should be better to use transparent color instead of the bgColor.
// But for now, the transparent color will cause the canvas to be white.
// I'm sure that the white color is caused by the Overlay widget in BlockableOverlay.
// But I don't know why and how to fix it.
Widget emptyOverlay(Color bgColor) => BlockableOverlay(
/// the Overlay key will be set with _blockableOverlayState in BlockableOverlay
/// see override build() in [BlockableOverlay]
state: _blockableOverlayState,
underlying: Container(
color: Colors.transparent,
color: bgColor,
),
);
@ -265,13 +269,13 @@ class _RemotePageState extends State<RemotePage> {
children: [
gFFI.ffiModel.pi.isSet.isTrue &&
gFFI.ffiModel.waitForFirstImage.isTrue
? emptyOverlay()
? emptyOverlay(MyTheme.canvasColor)
: () {
gFFI.ffiModel.tryShowAndroidActionsOverlay();
return Offstage();
}(),
_bottomWidget(),
gFFI.ffiModel.pi.isSet.isFalse ? emptyOverlay() : Offstage(),
gFFI.ffiModel.pi.isSet.isFalse ? emptyOverlay(MyTheme.canvasColor) : Offstage(),
],
)),
body: Overlay(